Weapons or Magic/Powers

Weapons or Magic


  • Total voters
    43
I once heard a really edgy guy with a shadow mage character say how he can paralyze people by controlling the shadows of their heart (╯°□°)╯
Are you by chance referring to the great hero Edgardo and his battle against roleplay cringe?
 
Magic, hands down. Weapons are okay, however magic can be one or make one.
For me there is so much more opportunity to embellish and paint an image with my words with magic.
 
Magic vs Weapons really depends on the situation, but I somewhat prefer weapons.

Weapons in the sense of Wizard Slayer is also really neat, perhaps having immunity to certain magic and targeting the weakness of a mage. Magic is very interesting, and it is almost a tie in my preference. I like tank based characters, I like knights that tower over enemies with thick armor and a claymore.

Magic is very interesting in terms of freedom, and I like the aesthetic of them as well. Having blindfolded Mage that can breath fire is badass, as many magic combinations can be.

Ultimately, I choose weapon primarily because I love tank characters. In other cases, I suppose magic is better.
 
I always loved weapons. Magic is cool, yes, but there's something raw and just brutal about weapons, specifically blunt or the louder version of guns. I've always preferred fights to be bloody, desperate, high-risk situations that nobody comes out unscathed in, quite a bit like how they are in real life. With that in mind, I find that fireballs and whatnot really don't feel the same for me.
 
Weapons. It's an equal-opportunity method of inflicting pain, since it isn't limited to those born with the capability to wield it, like magic. While magic and supernatural abilities can be honed, anyone can pick up a sword or gun and master it, with the proper technique and diligence. Weapons are empowering and have historical, cultural, and technological significance. Many other areas of intelligence have been developed due to the use of weapons--notably medicine, criminal justice/crime scene investigation, anthropology, archaeology, and human behavioral science. Weapons are an extension of our bodies--they cannot be welded effectively if they are viewed as separate. They are extremely significant to the development of human society in a very real sense. While violence and war destroys people, it is often the catalyst of our greatest achievements. The industrial revolution could not have happened without a demand for steel and oil for munitions and war machines.

It is tangible evidence of the complete development and evolution of humans on this planet. When you pick up a club, a blade, a gun, you are holding history.

I've always thought the "weapons versus magic" discussion ultimately became a decision between "brains versus brawn," but weapons require just as much, if not more in some cases, skill and sharpness when used in battle. Magic is mostly memorization and control of finer motor function--it takes your entire body to have strength to swing a blade or pull the trigger.
 
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Magic. It offers a lot of possibilities. Sure magic takes a lot of time and patience to master, while weapons don't need much time, but in the end, magic prevails. And magic just makes the world around you more interesting.
 
but weapons are soo much better magic is cool and all but if you have magic you are either overpowered or underrated and depending on how the magic do you can improve your magic parameters, at least with weapons you can master them now im not hating on weapons if i could i would choice both
 
I will always choose magic because the premise of it, is, that the power and ability lies 'within'. I especially love elemental powers x3
 
Definitly magic. I love magc.

Elemental is cool, but the soul-kind of magic or magic weavers are - in my oppinion - so much more awesome. Haha.
 
I like inherent powers way mkre than arcane ones actually, cause they tend ti be more unique to the character (though many exception exist). My favourite kind of powers are the ones which screw with the characters physicality (warping space, intangibility, teleport and such) or even better body manipulation powers. I like powers that are contained within the character, and thus have to be used creatively to achieve indirect effects on the outside world.
 
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