I've decided to go ahead and make this game into a 9 player game, rather than 12. I will make sure to check in with those who signed up a while back to see if they are still interested in playing the game.
Also, there has been a complete rework for the Radical role, it is now updated in the OP.
Yes, role claiming really makes the game unenjoyable. Trust me on that, it just turns into a game of meta and stuff. Role discussion, claims, or hints aren't allowed, excluding the discussion chats for the Pair roles such as Agent, Telepath, and Conspirator.
Hello everyone, sorry for being away and not answering for a bit, let me get to your questions.
Roles will be determined via RNG. I have a list of predetermined alignments. I then roll the roles for those alignment slots, then roll the roles for the players.
Essentially, the Discussion Phase...
Well you see, that just remakes the game into something I have no real emotion towards, which would more or less lead to less thought out or planned story or experience.
Why do people. . .
. . .betray each other?
If you can't trust anyone. . .
. . .then everyone should DIE.
Hello all, and welcome to
Zero Escape: Virtue's Last Dilemma Redux
WARNING: THIS GAME CONTAINS MINOR SPOILERS FOR THE ZERO ESCAPE SERIES
What is this game?
Zero Escape: Virtue's...
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