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Roleplaying Guide

Viewing only articles categorized with "Roleplaying Guide".

We've all seen roleplays come and go, seemingly in the hundreds. The number of roleplays that make it past their first month are only a fraction of those being created, and the number that last even a single year are even fewer in quantity. It can be depressing, especially from the end of a GM who has to abandon their work to start anew as roleplay after roleplay fails. It can be discouraging for players as well though as they become jaded at putting effort into joining a roleplay only to find it abandoned a few weeks later. This article is geared towards targeting several key components that I have personally seen contribute to the fall of many roleplays over my years of administrating and staffing on various roleplay forums. It is my sincere hope that sharing these observations will see more roleplays through the long haul, and far fewer falling into obscurity before they ever begin.
Swing on over to the Roleplayers Codex to read up on our latest roleplaying guide:

"A mighty and grand fleet looming in space silently may be a mental image that inspires grandeur and awe, but the process of creating one is something that can seem titanic and terrifying. It is an undertaking that is sizable and time consuming, but like most things in life, it can be done if you set your mind to it and create a plan..."