The Evrensel Conflict Canon Claim

latest

Name: Boba Fett

Series: Star Wars

Canon (Where in the story are you taking them from?): Post Yuuzhang Vong War

Abilities (This includes the character's skills):
Fett was an expert marksman and had access to considerable weaponry. Despite having this high-tech arsenal, he was not dependent on it. In his search for the Butcher of Montellian Serat, Fett had to capture him without his armor, equipped only with a bow, some arrows, and a crystal knife, due to electronic detecting equipment installed on the Devaronian's compound.
In addition to his skills as a marksman, Fett was an extremely adept unarmed combatant. His combat skill, tactical ingenuity, and strength of will even allowed him to engage in personal combat with Darth Vader at one point and survive. While Fett did not exactly hold his own, and Vader's objective was not to kill him, Fett managed to both temporarily resist the Dark Lord's telepathic suggestions and surprise Vader by shooting him in the head. Unfortunately for Fett however, the shot did not penetrate his opponent's helmet, and Vader simply immobilized Fett with the Force when the fight began again.
 
latest


Your lovable protagonist!

Name: Neptune.Purple Heart. The Lovable Goddess of Planptune. Personification of the Sega consoles. Slayer of Dogoo's and devourer of puddings!
Series: Hyperdimension Neptunia.

Canon: Post-Hyperdimension Neptunia Re;Birth 3 V Generation.

Abilities: Share Power: The land of Gamindustri is ruled over by four goddess, Neptune, Noire, Blanc, and Vert. These four goddesses draw upon a finite source of power known as 'Share Energy' which they constantly compete over to acquire more power. The more shares the stronger the goddess. Shares are primarily gained through the faith of their people in their respective patron goddess (though there are other ways) and their work and effort. Due to Neptune's constant laziness her share energy is quite frequently low. It is possible to obtain share energy from other worlds and dimensions as well, though this is often not the easiest thing to do.

Transformation:
purple_heart_and_neptune_commission_1_coloring_by_planeptune-d6im5h1.png


Neptune, as a lovable CPU and Goddess, is capable of transforming into an alternate form.
This form, known as 'Purple Heart', is stronger than her base form. Though how strong it is in comparison to her normal self is determined by her shares. Her sheer power can become extremely high to the point where she can, potentially, deal as much damage with her normal hits as others can with special attacks and techniques. Additionally she is capable of flight in this form and gains a few cup sizes. However, her single greatest power while in this form is her change of attitude. While transformed Purple Heart loses the ditzy and care-free nature of her human and becomes serious and focused on victory. She is more confident, mature, and capable of leading; though this comes with a few drawbacks of being a bit prideful and less friendly.

Lily Ranks and Special Attacks
One of the unique aspects about Nep (and HDN in general) is the 'Lily Rank'. By spending time fighting alongside her companions she can form special bonds with them which result in special bonuses such as increased resistances. However, the biggest thing is that, if their ranks are high enough, they can team up for special attacks which can be truly... interesting. Such as transforming allies into weapons for their assault or transforming into a fighter jet capable of launching salvo's of missiles.

Assorted Sword Techniques:
Neptune is a capable swordswoman and knows multiple sword-based attacks. However many of these, despite her occasional insistence of being 'special' are nothing abnormal and consist merely of combinations of various strokes. Cross Combo, for example, is merely a series of rapid sword strokes followed by knocking them up for a few more and finishing with a stroke to knock them to the ground. The techniques she favors are named 'Cross Combo', 'Critical Edge', '32-bit Megablade' and 'Victory Slash'

Buffing
Though very limited in nature Neptune is capable of providing small boosts to her allies in the forms of 'Do your Best!' (enhancing physical strength) and 'Stat Multiplier' (enhancing physical defense and resistance, speed, and accuracy).

Hard Head
Neptune's head is hard enough to smash into a floating block multiple times without problem! Go ahead! Try it!

Equipment:
Neptune, though she utilizes one-handed swords, does not carry any blade distinct or specific to her. She does not wear armor either or hold any form of equipment unique or special to her.​
 
View attachment 2385 View attachment 2387
Name: Jason Todd AKA the Red Hood

Series: Red Hood and the Outlaws Rebirth

Canon (Where in the story are you taking them from?): Immediately after the fiasco with the bow of Ishtar

Abilities (This includes the character's skills):
A master in nearly all martial arts, as well as a few fake ones.
Can summon the All-Blades, which are essentially magic swords that cut evil.
Extremely skilled in firearms and explosives.
Superhuman strength, agility, endurance and regeneration.

Equipment:
Dual pistols.
Extrmely fast and explosive ammunition.
Body Armour.
Signature red, fullface helmet.
 
"RALLY HERE!"

a6a6bd4ea8ae1cf7e9a97379904c27d4.png


Name: Bellona, Goddess of War

Series: SMITE

Canon: After 'To Hell & Back'

Abilities:

y6REtlA.jpg


Equipment:

640



Lore:

Rome has forgotten her.

Bellona, the Goddess of War, took no time to build temples or gather worshippers. She favors only those for whom war is life; for that is where she thrives - not on the steps of hallowed basilicas or in whispered prayers, but in the blood-soaked mud, among the breathless armored troops, in the roar of victory.

When Rome was young, Bellona ran with her armies, conquered her enemies, made her strong. As Rome aged and began to crumble, she fought only with her strongest and most cunning of worshippers, Lucius Cornelius Sulla. Sulla rose through the ranks by accomplishing impossible deeds of heroism and ruthless prowess. His enemies feared him, his soldiers loved him, and everywhere he went, Bellona rode with him. Together they quelled the Germanic hordes, they broke the Social War, they sacked Athens. Sulla was utterly undefeatable, and it was the Goddess of War that made him so.

But the Roman Senate moved to displace Sulla and end his rise to glory.

"March on Rome," Bellona quietly urged, "and you shall rise as no other."

Emboldened, Sulla commanded his legions and took the city streets, Bellona at the fore, slaughtering the gladiator-slaves that stood against them. The Senate buckled. They cast the vote. Sulla became the first lifelong dictator of Rome. During Sulla's reign, Ballona was worshipped for the Goddess she was. But Sulla had grown old. His wars were over. Bellona moved on, and Rome forgot.

But the forgotten are not gone. Gods clash in titanic conflict. It is in war she thrives. No one will forget Bellona the Goddess of War this time.
 
Last edited:
Name: Shego
images


Series: Kim Possible

Canon: After season 4

Abilities (This includes the character's skills):
Shego's superpower was the ability to generate bright green energy with her hands. This energy could be used to heat or melt anything she touched with varying levels of effectiveness or fired as a direct energy beam. These ranged from precision shots to explosive impacts roughly on par with modern grenades. Shego could greatly enhance her natural strength and was capable of delivering energy strikes powerful enough to rend steel. However, after heavy usage, Shego would begin to tire. In addition to her energy powers, Shego was an extremely durable individual, able to withstand wide arrays of punishment on a regular basis. Most notably, she survived being kicked off a tall building and slamming into an electrical tower, which she emerged from with only frazzled hair, minor bruises, and a bloody lip. Shego was an elite hand-to-hand combatant who regularly defeated trained guards, operatives, and heroes with little difficulty. She was also a skilled pilot who could fly an array of aircraft. She was also capable of SCUBA diving and well versed with infiltration operations, often breaking into various high-security facilities throughout the series.

Equipment: Jet equipped with smoke screen missiles, grappling claw, and pincer
 
plutia_by_muwa12-d9wj6c0.jpg

"Hiii~ My name's Plutia! What's your name?"
Name: Plutia

Series:
neptunia-logo.jpg


Canon: After the events of Hyperdimension Neptunia Re;birth 3: V Generation

Abilities (This includes the character's skills): In her human form, Plutia wields a Doll as a melee weapon in combat. She also has access to special skills which range from being damage types: Fancy Rain! and Boomerang! to supportive abilities: Heal! and Hyper Heal! While she's purely magic focused, she can heal herself and her allies with her magic while also being a offensive support character with her Doll and Attacks. As Plutia, her appearance is one of gentleness and friendliness, and does not seem to be naughty or bad. However she does not like working despite her role as a Goddess as she's seen skipping work alongside Neptune and against Histoire's lectures, and would rather have fun and play instead. However she has moments where she's displayed minor sadistic streaks which stems from her HDD...

Transformation - HDD - Iris Heart
97

"Just give up, the viper doesn't quit till the prey is dead.."
When Plutia transforms, she becomes Iris Heart; who has a very drastic personality shift from being friendly and gentle to sadistic, cruel and cold, unleashing her sadistic streaks to cause trauma on friend and foe alike. She throws insults at Villains to destroy their ego's while also doing the same to her friends without enraging them, in order to help them better themselves. Due to her extreme sadism, Neptune gives her the nickname "Sadie", a play on the words Sadist and her nickname: Plutie. Her attacks shift more from being magic based to physical, seen to be whipping her opponents and slashing at them with her Broad-Bladed Katana as her skills change to more sadistic themed such as Fighting Viper, Drive Stab and her signature attack; Verbal Abuse. Due to how traumatising she can be, everyone tries to make her as happy as possible so that Plutia does not go HDD.

Equipment:
As Plutia: Nepped Animal (See first image for appearance)
As Iris Heart: Broad bladed Katana
7641.png
 
Crow's Canon Claimlist - Americano Media

This post will be reserved for Crow's characters from Western media.




proxy.php

"It's hero time!"

Name:
Ben Tennyson

Series:
proxy.php


Canon:
After the events of Omniverse

Abilities:
Ben possesses basic hand-to-hand combat skills that he can apply to his transformations.
Additionally, his cousin Gwen has taught him how to tap into his Anodite heritage and control mana. It's wonky, but it's something. He can use it in his alien forms, as evidenced various times in the series. Known exceptions include Ghostfreak.

Equipment:
Ben is the wielder of the New model Omnitrix, succeeding Ben's Omnitrix in Omniverse. The sooner-than-expected change came with Professor Paradox's suggestions to Azmuth with a hardware change. This gives Ben access to all his canonical aliens, inclusive of certain Ultimate forms thought to be lost with the loss of the Ultimatrix.​
 
"I'm not a glitch Taffyta, I just have pixlexia."


uUAniJX.jpg


Name: Venellope von Schweetz

Cannon:After the end of wreck it Ralph

Abilities: King Candy's tampering of Vanellope's code turned her into a glitch. As a result, there are times where her body spasms and deteriorates into the pixels and codes that make up the inner-workings of video game characters. Said pixels can appear in a nearby location, different from where Vanellope stood prior to the glitch; as such, these glitches allow Vanellope to essentially teleport herself and her car from one nearby location to another in the blink of an eye.
 
Name: Warrior of Light / Alistia Mit'Leona

Age: Unknown, though likely mid-20's.

Gender (Can be genderless too): Female

Sexual Orientation: Straight

Species: Miqo'te

World and Universe they are from: Final Fantasy XIV

Appearance: View attachment 2418

Alistia's appearance changes depending on her current job. Her normal, and most common, job is White Mage as can be seen above, though she often switches to Samurai. While as a Samurai she sports, surprisingly, a tuxedo (complete with rose), monocle, and black skirt along with a katana complete with a little moogle chain on the end of it. Her other jobs hold no defined outfit and follow the basic notion of 'whatever I could scrounge up'.

Personality: Alistia lives in a world beset constantly by war and strife. Between the constant threat of Primals, the war against the Imperials, and the many other woes that seem to constantly pepper the land, life can feel pretty grim at times. Hope springs eternal. Alistia decided to embody these hopes to be a light to others, leading by example. She does her best to be an eternal spring of cheer, confidence, and hope in a brighter, better, tomorrow that can be brought around. Not that she doesn't have her limits of course. In fact she's reached them on frequent occasions, typically when dealing with those whom have either hurt those close to her or whom have done their best to shut down said tomorrow. However she also gets frustrated when dealing with incompetence from others, especially if it gets mixed with arrogance. Ultimately, however, her persona can be summarized in one of her favorite saying. 'I am the gentle hand who heals, the happy smile who shields, and the foot that will kick your ass!'

History/Bio: The world of Eorzea is in pearl. The Garlean empire rests upon their very doorstep and sought to take over the last bastion of resistance to their rule while powerful, dreadful beasts known as 'Primals' were summoned up by the beast tribes of the land to wreck havoc upon the civilizations that had oppressed them. Things were growing increasingly dire until the mother crystal, Hydaelyn, called upon the Warrior of Light, Alistia Mit'Leona, to be her champion to save all of Eorzea. Who Alistia was in the past is an unknown; literally. It's possible she was not even truly 'born' so much as 'came into existence'. Even if such a record or knowledge exists it has long since been forgotten. Doing her best to rally together the citizens of Eorzea to defeat the empire Alistia and her companions sought to meet them in pitched battle upon the Carteneau Flats. The armies of the Eorzean Alliance clashed with the Imperial Legions as, overhead, the primal Bahamut was unleashed upon the world. In the scant few moments he was freed he sundered the land, raining massive destruction across the world just with his mere passing, and only a noble and heroic sacrifice could stop him. This was the last time anyone could remember the person known only in memory as 'The Warrior of Light', named so because even in their own memories they could only recall a figure shrouded by the light.

Then Alistia re-appeared. Having forgotten her past and being little more than a humble traveling adventurer upon the road to Gridania she didn't seem to be anyone special. Even as she took up the humble want of an apprentice Conjurer none saw the heroic figure of the Light but, instead, a Miqo'te woman with some great talent just starting to find her way in the world. Some suspected she might be more than a humble, yet capable, healer but not even Alistia was truly among this number.

Until she bested the primal Ifrit.

In doing so Alistia manifested one of the trademark signs of the Warrior she had been before in the form of The Echo, a necessity to even stand against such a being. To those who had suspected she was the Warrior of Light any doubts had been washed away and Alistia, though unable to truly recall her past, stepped forwards and reclaimed her mantle as the Warrior of Light, Champion of Hydaelyn, and set forth to forge forwards as the being she was. Over the years she has engaged in many adventures and accomplishments, from driving the imperial forces out of Eorzea, besting multiple primals such as Garuda, Titan, and Leviathan, partaking in the Dragonsong war and being a key factor in ending the generations-long conflict, and recently even freeing not one but two provinces from Imperial control. Even among the mundane, she is an accomplished post-moogle (honorary), partook in several criminal investigations with the legendary gentleman inspector Hildibrand Manderville, and a few other things. She has made many friends and lost many friends. Even if she cannot truly remember her past there is no doubt that this woman is the Warrior of Light.

Powers: Alistia holds several distinct powers; almost all of which are supernatural in nature. The first, and most important, is the Echo. The echo is a gift to certain rare individuals from the Mothercrystal. With this Alistia is allowed to, on occasion, view the past (though she cannot control when it happens or affect what happened in any way, shape, or form). Additionally it allows them to understand any and all languages even if they have never heard them prior. It also allows her to become immune to attempts to mind control, brainwash, or possess her. This isn't to say she can't be confused, deceived, or the like; but any artificial attempt to take control of her will fail. Finally, in times of extreme duress, it can provide a boost to her strength to allow her to overcome the challenges before her, though there are limits to this.

Secondly is Alistia's ability to equip soul crystals which imbue her with the power to perform as a certain job. However, due to laziness, only two of the gems have actually had their full potential tapped, those being White Mage (her preferred crystal) and Samurai. Her ineptness at crafting is so bad that not even these crystals can prevent her from things like burning sandwiches which didn't even require fire. It takes focus to switch between crystals, however, so she cannot do so in the midst of combat and typically must prepare beforehand.

As a White Mage: Alistia is a skilled and capable healer whom has come into tune with the various natural spirits and is capable of wielding them for offensive, defensive, and restorative purposes. On the offensive end she relies mainly on Stone to pummel her enemy from a distance and Aero to cut into them with the wind. Fluid Aura, a blast of water, is good for keeping distances from enemies but little else. Holy is her most powerful spell and sends out an omni-directional blast of purifying magic that stuns all nearby enemies in addition to packing a painful punch. It also is fairly draining on Alistia and she cannot afford to spam it.

On the restorative end Alistia relies heavily on geomancy for her healing, employing skills like Cure and regen for the basics before tapping into things such as Assize, which calls forth a blast of spiritual energy to damage foes, heal friends, and restore her own mana, and Asylum to create an area to passively restore the health of all allies within. However most of these abilities are draining on both her and the spirits and require some time before she can utilize them again.

On the protective end Alistia relies on the Protect spell to migitate damage before it even hits and Divine Benison to provide a barrier that must be broken through before damaging someone. However, her protective abilities are not that strong at the moment. She's working on it.

As a Samurai: Her abilities are altered drastically, going from a supportive caster to a melee combatant relying on a series of sword combos and strokes for high damage. While most of her techniques are fairly straight-forwards she is capable of utilizing cutting strikes of energy for distance attacks.

Power limitations:

Skills: As a WHM: Healing Magic: S
Offensive Magic: C
Protective magic: C
Ability to not stand in the fire: SS
Physical combat ability: F--
Fashion Sense: S

As a Samurai: Sword skill: A
Ability to predict incoming hits: B
Ability to not stand in the fire: A
Ability to rock that tux: SS

Weapon(s)/ Equipment: Thyrus: A legendary staff that has been passed down through one of the houses of healing for generations, until it got lost. Then found again by Alistia. The staff itself holds nothing unique about it aside from its design and relative power to other staff, boosting her healing ability above that of normal WHM to the point where she can keep up with the masters.

Cleric robes: The official mark of a full-fledged White Mage. They are very nice to look at.

Maliferous Moggle Mogtana: A katana made by moogles. In of itself it's nothing special for a katana, but the moogle design is just too cute for Alistia to pass up.

Strengths: Overwhelming determination and tenacity: Alistia simply doesn't stay down. Period. She's not only seen 'hopeless' situations before, they're practically another day at the office for her by this point. Dealing with ancient super-weapons, primal forces capable of tilting the entire balance of the world, ending generation-long wars, overthrowing imperial control, all before her coffee break.

Experience: All the fighting has given Alistia an extremely strong sense of the battlefield ebb and flow. Not only can she actively predict where most strikes will fall before they do so she simply knows how to function within a group to an overwhelming level. As a result tackling foes that should be way out of her league is entirely feasible since she knows how to do things like NOT STAND IN THE DAMNED FIRE! A, sadly, far too common failing of aspiring adventurers.

Weakness/ Fears: Failure: Alistia has failed before. She has lost friends before. Her own failures have given rise to such things like necromancers and the Bahamut being unleashed upon the world. She may have some emotional baggage as a result. Just a teeny bit...

Perverts: Yes, she's a White Mage. Yes, she's also a cat-girl. Yes, it's a skirt and, yes, it can be blown upwards. No, she's not into you. No, she will not likely ever be into someone who keeps making sexual remarks at her. Now if only this wasn't the sixth guy this week trying that sort of thing...

Irritation: Despite her temperament she has limits and boy can they be blown past. One very quick way to get her acting rotten towards you is to refuse to function as a member of a team and run off, claiming you can handle the entire crisis and what-not by yourself. Likewise, not being able to perform what she perceives as 'basic stuff' is very likely to result in her giving you quite a bit of lip.

Other: Alistia is a master post-moogle (honorary) and scored a perfect on the moogle matchmaking test. She very much enjoys moogles in all forms.
 
Last edited:
"Only through the projection of power do we bring order."
180

Name: Grand Moff Wilhuff Tarkin

Series:
320


Canon (Where in the story are you taking them from?): After he achieved the position of Grand Moff in the Imperial Hierarchy.

Abilities (This includes the character's skills): While Tarkin normally didn't carry a blaster, he was proficient in the weapons such as the DC-17 hand blaster. Outside of this, his position as a Grand Moff carried much higher authority over any political titles below it and was one of the first ever Grand Moffs to exist in the Galactic Empire, appointed by Emperor Palpatine himself.

Equipment:
DC-17 hand blaster
 
Back
Top