The Last Bastion: Bunker Chicago Carter

Potatocat

The Starchy Vegeta-feline
Biographical


Name: Carter


Age: 32


Sex: Male


Family & Friends: His brother "Mark" is his only living family.


Appearance:

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Standing at 5' 10 and weighing 150 pounds, Carter is of fairly average build. He has pale blue eyes, and his roughly cut blonde hair shows his prioritization of functionality over aesthetics. He shaves when convenient, which is usually every couple days. His body bears signs of many fights. He has scars left by everything from being shot, to being slashed across the back with a machete.


Biography: Born in the harsh city of Chicago, Carter is not much different than the rest of the population. He has lived a hard and strenuous life where seeing the next sunrise is never a certainty and everyone must take steps to secure their future. Fortunately for Carter, he was born to those who knew how to survive. A local gang of bandits known for quick and severe acts of violence and a zero tolerance for weakness policy. In this new world was no room for those who couldn't survive on their own. This was the philosophy he was raised on. Survival at all costs. No one else's life is worth as much as your own, and to take a life is to prolong your own. He took to these lessons well, inheriting his groups ideals as well as their violent nature. When he turned 25, he decided to leave the group. He had always preferred to be alone and saw it to be in his best interest. He still occasionally works with them.


Mutagens in DNA?: Yes

Mutagens Active?: No


Technical



Grunt: (9)

  • Patience is A Virtue: Having spent many hours sitting and waiting in a blown out building overlooking the world, Carter is incredibly patient. He can go hours without moving an inch. (1)
  • Nobody Hides Like Carter: Carter has become incredibly adept at concealing himself without the use of advanced technology. With a combination of time and a handful of camouflaging aides, Carter can become exceptionally difficult to detect. (This mostly applies to when he is bunkered down and hiding in a position) (1)
  • Precise Projectile Placement Prevents Phailure: Carter is an excellent marksman capable of using his rifle to the full extent that it is capable. With proper aim placement and firing discipline he can hit what he's aiming at. (3)
  • Always Vigilant: Carter is always exceptionally aware of any sound, movement, or smell he, or those around him make. He has a knack for spotting far off targets and threats where others may not. (1)[
  • Super Secret Sneaky Suit: Carter has a special suit of armour that while providing limited protection, allows him to regulate his body heat and pulse as it appears to the world around him. It also can easily change colors and patterns to fit his surroundings.
  • Claymore mines: Directional anti-personel mines that can either be set to trigger on a laser tripwire, or via remote detonator.



Grunt Equipment

  • Primary Weapon: Gallows Humor. A .50 caliber anti-material rifle. Carter's weapon of choice. Highly accurate and capable of retaining killing power at extreme ranges, its greatly complimentary to Carter's capabilities with a rifle.
  • Secondary Weapon: MP9 SMG. Compact SMG with a high rate of fire and folding stock.
  • Personal Armour: Super Secret Sneaky Suit. (Light armour)
  • Additional Gear: Armour Piercing Ammo, lighter, canteen, backpack, gas mask with filters, Emergency rations, camouflage aids, ammo for his guns, cold weather clothing, basic first aid kit, binoculars, knife.

Instinct


Instinct - Too Quiet: You've survived for ages on the run, sometimes alone. No equipment to help you in this cold, terrible world. So it's all about listening for trouble, or, sometimes, the lackthereof... (Character has a small chance of automatically detecting a character in stealth near them, even if they produce no sight or sound to alert the character. This applies to both hostile and friendly targets.)


Instinct - Small Fish, Large Teeth: You are constantly looked down on. Just another Grunt, how could you handle fighting enemies two times your size, or who drive around in massive vehicles? You are constantly underestimated, and that's their folly now, isn't it? (If enemies haven't seen your character do anything hostile, your character gets a surprise advantage against them. They may also ignore your character to go after more important targets, depending on how threatening your character is.)


Listener: (0)



Pilot: (3)

  • Eyes in the Sky: A pair of small, flying, recon drones about the size of a football. They are controlled via a forearm mounted computer. They give a live feed to Carter, but also feed information to a modified gas mask creating an Augmented Realty Interface that appears to Carter as targets highlighted through walls and other obstructions. Confirmed friendlies appear in green, hostiles in red, and unconfirmed entities in yellow. (3)


Faction


Faction Affiliations

  • The Old Guard: Distrusts. ("A violent, heartless fool, who will find himself with few friends and many enemies.") (This will never change.)
  • The Coalition: Allied. ("A tool of the State is more than useful.")
  • U-ARM: Hostile. ("You're a weapon, without a mind of its own; only useful as a lesson to others why you do not mess with the righteous.")
  • Red Star: Hostile. ("You killed one of our own. The Red Dragon will be waiting for the moment you close your eyes to sleep.")
  • Children of Eve: Neutral. ("There is something inside you that could be made to much greater things...")


Requisitions


Adrik Ivanov (The Coalition): There is great potential yet for this one, if there's more to them than a desire for slaughter and power.


Signature: Potatocat
 
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