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Ch. 1: Altsoba School of Sorcery

Discussion in 'General Roleplay Archives' started by BrookeDi, Jan 5, 2019.

Magical Creatures have a danger rating of X-XXXX. The more there are, the more dangerous a creature is believed to be.

X (One sorcerer could easily manage if they became hostile):
Hapyxelor: Another water-dweller. A small walrus-like creature that inhabits pretty much all bodies of freshwater in North America (rivers, ponds, lakes, etc.). It has three beady green eyes and a singular large tooth right at the front of its mouth. The tooth was widely used as an ingredient in potions back in the 60s, but after overhunting the Hapyxelor was placed after protection. Will not approach non-magic individuals, but enjoy seeking out and playing with sorcerers.

Jackalope: A typical pet of magical families. They are large rabbits with deer-like antlers. Once a year, Jackalope’s shed their antlers and because of the magical properties of them, it is not uncommon for a sliver of Jackalope antler to be used as a wand core. Found all over the world.

Puff-rog: Small, four-legged creatures that look like furry frogs. They have long hair that ranges in colour from white, brown, black, gray, ginger, and similar colourations to calico and tortoiseshell cats. Have a long, flexible tongue, and teeth that look eerily similar to human teeth. Omnivorous. Very friendly and make fantastic pets. Once bonded to a sorcerer, they will follow them around everywhere. Found all over the world, but are known to originate from Asia.

Púca: Shape-changers that shifts into the form of a horse, cat, rabbit, raven, fox, wolf, goat, goblin, or dog, the most common being a large black horse with glowing eyes. They are mischievous in nature, but do no real harm. More commonly found in Europe, but there are a few colonies in the Americas.

Cadejo (white variety)
: A cow-sized, shaggy dog with burning red eyes and goat’s hooves. Come in two varieties, white and black. The white are said to protect drunks and nomads from harm, while the black will avidly hunt and kill lone humans. If killed, will smell badly for days before completely disappearing.

Alicorn: A winged-horse with the horn of a unicorn. Found in warmer climates and have a thin coat that comes in all of the same colours found in mundane horses, though it is extremely rare to find a black Alicorn. Cautious and flighty in nature, but can be tamed by a careful sorcerer. Are commonly used in Care of Magical Creature courses in magical secondary schools due to their relatively docile nature.

Unicorn: A horse with a singular horn sprouting from the middle of their head. Very large, with feathery hair around their hooves. Similar in appearance to draft horses. Are typically lighter in colour, with hair coming in colours such as cremello, white, palomino, and gray. Dark coloured unicorns are considered bad omens and are often hunted and killed by superstitious sorcerers.

Pegasus: A winged horse from Europe. Large and slow, typically used for flying carriages. They come in all of the same colours found in mundane horses. Docile.

Chollima: A winged-horse originating from Eastern Asia, but now found all over the world. Extremely fast, strong, and agile. Found in lighter colours, such as cremello, white, palomino, and gray. Only sorcerers are capable of taming and riding a Chollima. Related to the Pegasus.

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XX (Two-three sorcerers recommended if specimen becomes hostile):
Caddy: Plesiosaur-looking water-dweller with the head of a horse or sometimes a camel, small flippers in the front, and either a large pair of flippers in the back or a powerful tail with a flipper on the end. Relatively peaceful, but will attack if provoked. Found in North America in most large bodies of freshwater.

Naiads: Protectors of sources of freshwater all around the world, Naiads take the shape of beautiful young women. They are very helpful to sorcerers, as long as the sorcerer does not disturb their chosen domain, and often provide assistance when one attempts to travel through their water.

Orniormabichus: Incredibly smart and relatively friendly, many Orniormabichus families share close bonds with the sorcerer world. They are large, platypus-like creatures with thick white hair and a sharper bill that they use to search for bugs (the giant ones that live underground). Orniormabichi are also able to transfigure themselves into any inanimate object that they wish, and because of their close bonds with sorcerers they often use their ability to the sorcerers' advantage. Often used as a mode of transportation by Altsoba.

Neeru Paamu: Approximately 30 feet in length, but only 2 meters off the ground, this flightless dragon is found in the waters of India. They are relatively docile, only attacking when attacked, and are a favourite among Indian sorcerers. Their scales typically range from a light, shimmering blue, to dark, murky green, and it is not uncommon for the colour of the dragon to change depending on which body of water it is in. They have long, white whiskers, which they use to feel vibrations in water, and long claws that they use to catch fish, which are their primary source of food. Live independently.

Cadejo (black variety): A cow-sized, shaggy dog with burning red eyes and goat’s hooves. Come in two varieties, white and black. The white are said to protect drunks and nomads from harm, while the black will avidly hunt and kill lone humans. If killed, will smell badly for days before completely disappearing.

Bonnacon: A large bull with inward curving horns and a horse-like mane. Reddish-brown or black hair. Their horns are useless for self-defense, so they expel caustic feces when frightened. Avoid their rear-ends at all cost. Live in herds.

Greenland Flower Dragon: From Greenland. A small, relatively docile breed, and the only breed known to be omnivorous. Have large wings compared to their bodies. Range from dark green to light green in colour.

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XXX (Group of sorcerers needed. Do not approach alone):
Wendigo (Though if in pack of 5+ can be rated XXXX): Could be confused with abnormally large men if it weren’t for the intense smell of decay that always accompanies them. Extremely emaciated with rotting, yellow skin and sunken eyes. They enjoy feeding on unsuspecting sorcerers and are very dangerous in groups. Found in large, cold forests in North America.

Waheela: Gigantic wolves with wider-heads, spread out toes, and long white fur. They have the propensity to rip off the heads of lone sorcerers who wander to far into the forest after dark. Found deep in the forests of North America, but will stray closer to civilization during the night.

Adlet: Could be mistaken for human if it weren’t for their legs being replaced with dog legs. They run fast like dogs and in packs and enjoy eating human flesh. Can be found in forests on the mountains all over the world, but a few tend to stray into warmer areas.

Mermaid: Beautiful women waist up, fish waist down. They’re known for their beautiful singing voices that they use to try to lure men into the sea. Their taste for human flesh often make said men “mysteriously” disappear. Found all over the world’s oceans, they are distantly related to the friendly freshwater Naiads. The scale of a mermaid is known for its magical properties and is commonly used as a wand core.

Karnataka Land Wyvern: Standing at only 3 feet, any unsuspecting sorcerer would not be frightened of the Karnataka Land Wyvern. However, they live in packs of 6-13, and are incredibly smart. No beast is too large to be prey. Against larger creatures, they are known to send the smallest of their pack out to distract their prey, while the rest circle their unsuspecting victim. Then they attack. Unlike most Wyvern’s, the Karanataka Land Wyvern is completely incapable of flight and uses its leathery wings solely for defensive purposes. Their scales are mottled green and brown, allowing it to camouflage perfectly in the jungle.

Central European Water Snake (a.k.a Balaur): One of the smaller dragon breeds, and directly related to the Neeru Paamu of India. Water dwelling, found in the deepest parts of the deepest lakes of the world. Only breeching to snatch unsuspecting swimmers, as human is their favourite snack. Having pale, sightless eyes due to living in the deep, and bioluminescent scales. Large, webbed feet with long, curled claws. Do not have horns or wings, but have four heads.

Tibetan Thunder Dragon: A giant, black dragon with large, golden spikes starting from the tip of the nose until the tip of the tail. Said to be able to conduct lightning through their spikes. Very rare, and very dangerous. Prefer to eat other dragons, but will eat humans and livestock if needed. Currently on the Magical Beast Critically Endangered list.

North American Horn-Snout: Originates from North America. A medium sized dragon characterized by the six sharp horns that begin from the tip of the nose until the middle of the eyes. These horns are their primary source of defense, as they are unable to produce fire. Warmer in colour, with scales ranging from rusty brown to fiery red to deep bronze. Live alone, but have been known to sometimes hunt in packs.

South American Firebelly: Found in South America. A large breed of dragon with a giant, rotund stomach. Produce extreme amounts of fire. Their scales are range from oranges to reds.

American Ironbelly
: Found all over the Americas, and are most varied when it comes to size and colours. Can be from the size of a large horse to the size of a school bus, and are found in dark purples, reds, blues, and greens. Characterized by their incredibly hard scales, which grow even on their stomachs. Primarily hunt livestock, though the larger American Ironbelly’s will often hunt the smaller ones.

Icelandic Iceberg-Eater: A gigantic white dragon found in the Northernmost part of the world, though first discovered in Iceland. They have short, fuzzy hair that grows over their scales. Prefer to munch on ice, but will eat fish. Can swim as well as fly, and typically live with one or two other Icelandic Iceberg-Eaters.

Northern Canadian Frost Dragon: Found in the North of Canada, but will travel further south during the winter. A medium-sized breed that expels blue fire. White and gray in colour with pale blue eyes. Live in caves in groups of 4-5.

Lumikäärme: Discovered in northern Europe, but have since been found in colder parts of North America. A smaller breed of dragon that looks similar to Northern Canadian Frost Dragons, but have a larger range of eye colours and live deep underground. Like to roll around in snow and tend to be solitary, but will sometimes hunt in groups of 3-4. Eat larger forest animals, such as elk and wolves. Will sometimes feast on humans if food is scarce.

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XXXX (Avoid at all costs):
Carcolh: A gigantic serpent/mollusc-like creature. It’s long, serpentine body carries a large shell on its back, and its gaping mouth surrounded by several long, hairy, and slime covered tentacles that could extend for miles. These appendages stretch out from the cave it inhabits for a long distance and laid upon the ground among its own viscous slime. They ensnare and drag back to its abode anything within reach and then swallows its victims whole. Often found in large caves or underground in places where there are few humans, their slime is used in very advanced potions, which often sends sorcerers on dangerous excursions to collect some.

Southern Indian Long-horn: One of the most dangerous dragons known to the wizarding world, also one of the most beautiful. They are characterized by the two long, twisted horns that jut forward from above their opalescent eyes, and are known to use these horns as their main source of offense. They’re relatively small dragons, the average size being 2.7 meters at the shoulder. Their scales are pale and pearlescent, and due to their near-impenetrable nature, the scales are often sought after to create armour. Incapable of producing fire, and instead exhales smoke, which they use to confuse prey before attacking.

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Unknown (rating is given to creatures when not enough is known about them to properly slot them into any of the previous categories. Approach at your own risk):
Will-O’-The-Wisp: A mysterious orb of glowing light that is typically found in marshes and swamps. It will often show sorcerers the way home if they are lost.

Griffin: A majestic creature with the head, wings, and front legs of an eagle, and the body of a lion. Despite being a very popular species (even to the mundane, unfortunately), the griffin is quite reclusive, only said to appear before sorcerers who are “pure of heart”, whatever that means. Not much is known about where they choose to live, but it is known that they are carnivorous.

Leviathan: Known to mundanes as a sea monster, but in reality, it is a land dwelling creature that appears to be a freakishly large bear. Despite its unassuming appearance, it is one of the most magical beasts in the world. These bears are known for their clairvoyant abilities; able to see into the future, and in the strongest, can sometimes change the past. Thinking that it was an ability only the adults possessed, most of the population was hunted and killed, their eyeballs taken back to use for their powers, and their offspring were left to die off alone. However, the clairvoyant ability is only prevalent in the young cubs, the Leviathan growing out of it before reaching adulthood. Locals found a young cub, and rose it to adulthood, where, instead of losing it’s clairvoyant ability, it’s gift just grew stronger. Instead of killing the beast for it’s magic, the locals released it back into the wild, and did not tell anyone of its existence.

Cikavac: A large bird with a long beak and pelican-like sack. Black in colour with golden eyes. Can be acquired by taking and egg from a black hen, which would then be carried by a woman under her armpit for 40 days. They suck honey from others’ beehives and milk from others’ cattle and bring it to their owner. Said to fulfill any owner’s wish, but this has not being proven.

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