The Kingslayer
Member
So, quite recently, I've considered just how far one is to go with their character during creation. Coming from a tabletop RPG point of view, I tend to be very light with backstory, multiple facets of a personality, and other such things. Generally, I let my characters develop their personalities as we go and attach more backstory with passing events. When ya'll are making your characters, be it in a game or story, how deep do you go with it?