Akashic Arcana Character Creation

Name: Prince.
Nicknames/Titles/Alliases: Jack,
Gender: Asexual
Race: Virus
Sexual Orientation: Asexual
Age: 29
Nationality: Haven Immigrant.
Current Residence:


APPEARANCE:

Height: 177 cm| 5,10 ft
Weight: 60 kg | 132 lbs
Eye Color:
Hair Color:

Appearance: Blond haired and faired skin. His general body is rather well built, but it’s nothing really impressive, or eye catching. He generally dresses up in shabby and cheap looking armour, with a false synthetic cloth, coloured red, and on the clothe a symbol of a golden lion. It’s undeniable that the armour is not iron, likely tin, or most likely plastic. Whenever or not the quality of his armor is unintentional or not is unknown. Prince has no real appearance, gender, or body it entirely depends on the body in which he takes.


Picture Reference / Faceclaim:


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PERSONALITY AND HISTORY:

Personality: Normally he's rather polite, however he is perpetually distant, he’ll treat you kindly but there’s always this element that he’s using you. He is utterly ruthless with his goals, and towards those who oppose them, by any means necessary he will complete his goals. Remarkably clever and intelligent he still, interestingly suffers from an ability to perform any form of numerical work, and visual arts, but he still retains a joy for visual arts on a whole. He’s rather bizarre in how he acts, and seemingly has no social tact beyond the very basics. He believes that you must always strive towards the future, and not dwell in the past for you will only stagnate in doing so. He has a slight aversion to the dark itself, due to past experiences and it calms him greatly whenever a lamp is on besides him.



History
There was a point in Prince’s life that he only remembers faint snippets of, but those distant recollections are clouded, and hazy telling him nothing much. But, what he first remembers is that he awoke, in the dead dust, the dead sky, his shrivelled eyes took in the lifeless clouds consuming the sky. He knew that his eyes were shrivelled, the very feeling was vivid.

He would then find himself, miles away. His gait was unsteady. It was obvious. This body was long dead. How long had it, and he been there? The shrivelled legs which supported him felt as if they would break if he exerted himself too much. He passed by lifeless buildings, rotting from the weight of time upon them.

There were signs of conflict from long ago, he passed by it noting it, and ignoring it. Why would he spare some thoughts to the skeleton which clutched desperately at the smaller one in it’s grasp? He was living he knew that, it was, he just, he just knew that. He couldn’t spare a thought to what had come before.

Slowly, the hungry clouds in the sky, the land scorched of any life began to fade away behind him, left behind. He hadn’t the faintest recollection of how quickly that walk took. But later on he would estimate it to be a few months. He left behind No Man’s Land, the shame of the world, and his birthplace. And passed the border, entering Haven.

Next, he remembered a screaming creature, a human as he would later find out and he made it his own. Wandering through a field of towering stone, on paved pathways, surrounded by a rush of humans, eventually he was picked up by some men, and not resisting placed within one of the stone mountains. These would later be discovered to be known as buildings, roads, and pathways. Hours passed, and two creatures picked him up. His “parents.”

It was a blur. But, after he remembers a forest, it was of oak. This was a library, as he would later find out and his “parents” took him to what was known as the children’s section. Selecting from the tree he removed a book. Not understanding the words itself he put together what it meant through the words. He read another, and another, and another. He knew all the pictures by heart at the end. Eventually he borrowed some, and read it when he should be asleep.

He then found himself in a place. School. They pried his books from him, and to his dismay he never could find them until the end of the day. No matter how hard he tried. He spent most of the time trying to make, and understand certain sounds. This was language, and eventually he mastered it. He worked on mathematical works next, and was incapable of even basic subtraction.

Eventually, he tried to kiss the frog to see if it would turn into a prince. The effort was for nought. He would often try to see if the dolls noses would extend, for nought. Distrought at the idea that the books were wrong, he eventually narrowed down the fact that all of those required “magic.” This set an interest into the art.

One day. In the dark of the night, his parents, the ones who took care of him died. Their throats cut. They were murdered. Perhaps the murderer was still inside the house itself? A deep pressure took hold in his stomach, this was fear. He found himself racing through the streets of the city, his black eyes oozed blood where tears would be. He never went back to the city.

After a while the scenery changed, he found other villages, other cities always staying far away from them. He was kept in a prison of fear, with the only prisoner himself. The shadows in the night took on forms of twisting serpents, the edges of his vision held monsters.

This reached it’s climax one day, and he tried to become magical. Eventually he made a minor break through, and overjoyed the serpents in the shadows seemed to be kept at bay, the edges of his vision held no more monsters, but perhaps they were still there.
The scenery had changed more. Eventually, confident enough he approached the next city finding a fair haired man with fairer skin, and made him his own. Prince realized that to lead a happy experience one must rise above fear, and the only way to do it was to be at the top of the world.

MENTAL- AND MAGICAL STRENGTHS AND WEAKNESSES:

MENTAL
Mental Strengths: Utterly ruthless, great with language, and persistent.
Greater Mental Strengths: Clever, intelligent.
Mental Weaknesses: Bizarre, socially inept.
Greater Mental Weaknesses: Doesn’t really know how to connect with people on a whole, has a slight fear of the dark, and is generally naive of the world.

MAGICAL
Strengths due to Magic: Possesses a powerful body which enables him to achieve inhuman feats.
Greater Strengths due to Magic: Has near complete master over shadows.
Weaknesses due to Magic: Isn’t really equipped to fight outside of a group, or in close ranged combat.
Greater Weaknesses due to Magic: Is nearly helpless against Light Magic.


MAGICAL ABILITIES AND INHERITED MAGIC:

Magical Abilities:

Shadows within: Using his shadows and strange biology, he is capable of regenerating heavy external and internal injuries of other beings. There is a cost as it is quite painful.

Potency - C
Scale of Mana Required - C
Processing Power of Magic - C

The Cold Truth: Using the power of shadows, Prince has the capability of granting someone with a virus, depending on the strength, how many of them there are, and the capability of spreading will change how strong it is, how much mana is required, and how long it’ll take. The effect, however weakens the further away he is from the one affected.
Potency - Varies
Scale of Mana Required - Varies
Processing Power of Magic - Varies


Inherited Magic:

Lonely me: Using his blood he can affect other people and take them over. However it takes awhile to take effect, and it is often difficult to pull off.
Potency - B
Scale of Mana Required - C
Processing Power of Magic - D


Me, I and myself: Using his biology, he replicates himself.
Potency - A
Scale of Mana Required - C
Processing Power of Magic - D

The lack of light: He essentially mutates the body of his host so it’s stronger, faster, and more durable. An absolute last resort as it takes time to transform.
Potency - C
Scale of Mana Required - D
Processing Power of Magic - D
 
GENERAL INFORMATION:

Name: Takeshi Kyo
Nicknames/Titles/Alliases: Kyo
Gender: Male
Sexual Orientation: Heterosexual
Age:20
Nationality: U.S (North American Alliance)
Current Residence: Tokyo


APPEARANCE:


Height: 6'1
Weight: 238
Eye Color:brown
Hair Color: Brown


Appearance: Long/medium brown hair. Normally wears black jeans and a white tee shirt. He has a scar on his arm going down to his wrist due to his history, and one scar on his back from training his magic. Has a necklace which was his mothers before she passed due to sickness.

Picture Reference / Faceclaim:
hachiman.jpg


PERSONALITY AND HISTORY:


Personality: He's a bit antisocial and normally cares only about his training and bettering his skiils. He's selfish when it comes to getting in between him and his goals. He has atemper.

History: He comes from the North American Alliance, as a child he lost his mother due to sickness. Shortly after her death Takeshi Kyo was raised by his father and a few of his comrades. His dad was a strong magic wielder and a independent military leader. Years later Kyo joined his father to travel to the SAC for a search of some rare post war item which could be used for his research. During the search his father was attacked and murdered before his eyes. Forced to flee Kyo ran into a couple who sensed his magic energy and decided to Take him to a place which could show him to control it. The experiences caused him to unlock the Fullbody Flight spell and from there on Kyo focused on training his best to find his fathers killer and set peace in his mind since he feels responsible.


MENTAL- AND MAGICAL STRENGTHS AND WEAKNESSES:


MENTAL
Mental Strengths: Bravery, Passionate, Self control, Forgiving
Greater Mental Strengths: Logical and Intellegent
Mental Weaknesses: Selfish, too independent, anti social
Greater Mental Weaknesses: Very bad temper and lacks the ability to accept hes wrong.


MAGICAL
Strenghts due to Magic: He specializes in shock magic so when theirs a lightning storm hes at his peek.
Greater Strengths due to Magic: The ability to absorb and use the energy around him.
Weaknesses due to Magic: Earth Magic is a form of magic he can not grasp. It is an unknown field for him.
Greater Weaknesses due to Magic: Mental Magic.



MAGICAL ABILITIES AND INHERITED MAGIC:

Magical Abilities: Energy Volley is one ability which Kyo created which has many different abilities. One is called depletion which is a volley of orbs which drain the enemies mana to weaken the power of spells. The other is called Replinish, which also absorbs energy around him to heal and enhance his movements. (It is not yet mastered so the effect is not yet fully effective.)

[Energy Volley]
Potency - Both body enhancement and healing.
Body Enhancement: C
Healing: C
Scale of Mana Required - D
Processing Power of Magic -D


Inherited Magic: Full Body Flight. Also an enchanted necklace which helps him sense other magic in the area.

[Shock Burst]
Potency - Offensive B
Scale of Mana Required - E
Processing Power of Magic -B
(This spell is Focused shock mana around his body and he flies mock 3 and comes to complete stop causing a shock wave of his lightning magic to burst out with a powerful force.)
 
Last edited:
Approved Gabriel Nix @Azathoth (However, I request you to move the inherited spells up to the Magic Abilities section and just write N/A over Inherited. The NAA inherited magic is Flight and Artillery Spells. If you create your own unique spells, it goes into Magic Abilities and not inherited.)

Approved Lobelia Aconite @0rganist
 
@Zarek

The character sheet is not bad at all! It is quite decent, however, for actual approval, I suggest contacting @Aer Shiana on Discord. There are some things I am not 100 % certain of, and that is the existence of the SAS and your background's involvement with the Order of Pendragon. You require 2 officers to approve a character sheet, consider that you have my approval now, so just get Aer's thumbs up and we are good to go :) !
 
@Katie OK. I was going to ask when the timelines diverged, but I figured if magic cropped up in '95 then it would be around there.
 
GENERAL INFORMATION:

Name: Grisha Medved pronounced Grih-shah Mehd-vehd
Nicknames/Titles/Alliases: Grish, Teddy B.
Gender: cis male
Sexual Orientation: pansexual (a bit more attracted to males)
Age: 28
Nationality: Russian, The Confederacy
Current Residence: Estonia


APPEARANCE:

Height:180cm/ 5feet and 10.87 inches
Weight : 160lbs/72kg
Eye Color: greyish blue
Hair Color: dark brown
Appearance:
Standing at his 5 feet and almost 11 inches of height, not particularly tall, Grisha has adorned his face with a tattoo on his right cheek, black coloured, that covers most of it and resembles a rather new rune. Besides that, he usually wears black winged eyeliner and has a few piercings, a silver nose ring, a silver eyebrow piercing and two black spider bites on his lower lip, one at each side-ish.
Other parts of his body covered by abstract tattoos of dubious purpose if any are his right arm and left leg. His usual clothing includes cold tones, t-shirts with some sort of message on them and jackets or anoraks whenever it’s cold. He goes for comfortable most of the time, with blue or black jeans or yoga pants and trainers or boots, clothes that always allow free movements and don’t restrain him. If it’s cold he’ll also add hats will a wool ball on top and warm, comfy scarves.
Physically speaking, while he’s not ripped, he is in an outstanding condition, with high strength, agility, flexibility, speed and resistance.

Picture Reference / Faceclaim N/A

PERSONALITY AND HISTORY:

Personality: With a clear set of life goals, which are to be satisfied with what he does and how he is in order to be happy, something he isn’t very near of, not just yet, Grisha is a hard working young man nearing his thirties and with a young spirit. He knows what he wants and can be pretty persuasive, making use of his abilities and skilled tongue to reach his little personal goals, bit by bit. He’s aware that the road to success is filled with obstacles and prepares himself conscientiously for it, something fuelled by the fear of being left behind because of not being good enough, not meeting the necessary requirements for what he wants to do. Being useful makes him happy, like he’s on the right path towards success and self satisfaction. His favourite colours are always cold tones and different, innumerable shades of light blues, greys and blacks. He finds it difficult to open himself to others, on the outside he appears to be a bit pessimistic, but he is hard working and will try, and try, and try again until he succeeds or that way is closed for him. With his friends he tends to be extremely loyal, knows how to keep a secret and private matters to their own, not really interested in general gossip, at least not in spreading it. But he will listen to it in hopes to learn a bit about others, even if he won’t form final opinions of them until he’s met them personally by himself.


History: Grisha was raised by his older brother along with his older sister, who had moved away from their parents due to different points of view on private matters. Both of his legal guardians were highly recognised fighters and experts in body morphing, which they inculcated to him from a very early age, encouraging his hard-working nature. Overall he had a decent childhood and early life.

MENTAL- AND MAGICAL STRENGTHS AND WEAKNESSES:

MENTAL

Mental Strengths: persuasive, easy going, accepting
Greater Mental Strengths: persuasive and hard working
Mental Weaknesses: is prone to depression because of little failures, his loyalty to someone can blind him from seeing their true nature.
Greater Mental Weaknesses: He becomes bored easily, and repeated failure will drown him in his own misery.


MAGICAL

Strenghts due to Magic: due to his place of residence he’s resistant to the cold and ice related spells, and able to cast bio-morphing magic with ease.
Greater Strengths due to Magic: Bio morphing and self enhancing spells.
Weaknesses due to Magic: temporal cosmetic mutations
Greater Weaknesses due to Magic: permanent body mutations, such as horns that must be disguised with illusions or treated with advanced healing magic

MAGICAL ABILITIES AND INHERITED MAGIC:

Magical Abilities

Night cloak: Allows the user to become practically invisible in dark environments or night time.
Potency -B

Scale of Mana Required -B
Processing Power of Magic –A

Matter morphis (Has offensive and defensive use): Takes nearby materials available to form shards or shields, non see through shields.
Potency –C attack B for defence
Scale of Mana Required – B attack C defence
Processing Power of Magic – A for attack B for defense

Sense enhancement: Improves sight, hearing, smell and awareness to animalistic levels.
Potency - B
Scale of Mana Required -C
Processing Power of Magic –C

Mind shield: Casts a protective firewall against mind control or mind reading spells.
Potency -B
Scale of Mana Required -B
Processing Power of Magic – D (lasts for a few hours)

Regen-pulse: Uses a regenerative magic pulse that cannot be used on himself, but on other people ONLY.
Potency -C
Scale of Mana Required -B
Processing Power of Magic –C

Shape-Shifting: Allows the user to change into an animal form or a different person’s form for a few hours, requires the user to know the structure of what they are turning into, external and internal with extenuating exactitude
Potency: A
Scale of Mana Required D
Processing Power of Magic – E

T. Immunity: Grants temporal immunity against elemental spells the time it lasts for depends on the mana invested, it can go from minutes to hours.
Potency -B
Scale of Mana Required C
Processing Power of Magic: C for a variable amount of minutes of immunity and D for a few hours.



Inherited Magic

Biomorphis: Allows the subject to grow outer modifications on their body practically instantly, such as sharp blade-like or armour-like improvements to the body on head, back, wrists and forearms, legs, feet, etc.
Potency -B
Scale of Mana Required - A
Processing Power of Magic – A

Full Biomorphis: Advanced version of the biomorphis spell that gradually goes from transformations in the limbs to a full body transformation that can be completed or used partially.

Potency A
Scale of Mana Required - C
Processing Power of Magic –C

Magitech: passive ability of enhanced reflexes and faster regeneration that can be activated to be much more efficient during a period of time.
Potency – C when not activated, it becomes B or A depending on the amount of mana invested.
Scale of Mana Required – A when not activated, B when B level of potency and C when A
Processing Power of Magic – the passive enhanced reflexes and regeneration are passively always present. (A), to fully activation its a D level with 15 seconds until full efficiency and gradual improvement.
 
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