Norwaven
Deific Reality
East City Nations Player Races
Humans: Humans are the most common of all the races and multitalented.
Elves: Elves are long-lived and are efficient in Archery and Magic
Dwarves: Dwarves are nearly as long live as elves. They are efficient in forging weapons & armor and melee combat. Dwarves have no affinity for magic.
Gnomes: Gnomes are as long-lived as dwarves are. They are efficient in crafting trinkets and wondrous items. They are efficient in symbol magic and prefer magic over other types of combat.
East City Nations Player Occupations
Non-Magic
Archer: A master of ranged combat
Soldier: A master of melee combat
Knight: A master of Cavalry combat
Thief: A master of traps, pickpocketing, acrobatics, and has some knowledge of combat.
Assassin: A killer and master of quick strikes in melee and range.
Ranger: A master of survival in the wilderness and normally serves as a guide. They are good archers and decent in melee combat.
Magic
White Mage: A master of protection and healing magic
Black Mage: A master of offensive magic
Red Mage: Can use a combination of Black and White magic
Caller: Is able to form contracts with monsters and train them and call them to their aide in battle.
Symbolist: A master of written magic. Symbol magic is used to instill magic into weapons, armor, and items. It can be used to create wards and circles. Symbol magic is often referred to as ritual magic since it takes 10 minutes if completed quickly to do any Symbolist magic. Symbolists do not adventure often as a result as their magic is poorly suited for battle. If they battle at all it'll be with items they crafted or in an area where they've had time to set up their magic ahead of time. Symbol magic is more powerful than other forms of magic but it takes much longer to employ All of it requires materials and magic instrument for drawing the incantations.
Character Profile Template
Name:
Race: (One of the Eastern Races listed above)
Occupation: (One of the Occupations listed above)
Gender:
Age:
Description: (Any extra information you want to provide about your character such as personality and physical description, family ties, friends, background information, etc. You can put these under sub topics too.
Note: Occupation describes what powers and abilities you have. But you can add specialties you might have in the description. Also you will begin with standard equipment. You will have opportunities to get better equipment along the way. I'll have a topic that lists what equipment you have as well as Runes.
Humans: Humans are the most common of all the races and multitalented.
Elves: Elves are long-lived and are efficient in Archery and Magic
Dwarves: Dwarves are nearly as long live as elves. They are efficient in forging weapons & armor and melee combat. Dwarves have no affinity for magic.
Gnomes: Gnomes are as long-lived as dwarves are. They are efficient in crafting trinkets and wondrous items. They are efficient in symbol magic and prefer magic over other types of combat.
East City Nations Player Occupations
Non-Magic
Archer: A master of ranged combat
Soldier: A master of melee combat
Knight: A master of Cavalry combat
Thief: A master of traps, pickpocketing, acrobatics, and has some knowledge of combat.
Assassin: A killer and master of quick strikes in melee and range.
Ranger: A master of survival in the wilderness and normally serves as a guide. They are good archers and decent in melee combat.
Magic
White Mage: A master of protection and healing magic
Black Mage: A master of offensive magic
Red Mage: Can use a combination of Black and White magic
Caller: Is able to form contracts with monsters and train them and call them to their aide in battle.
Symbolist: A master of written magic. Symbol magic is used to instill magic into weapons, armor, and items. It can be used to create wards and circles. Symbol magic is often referred to as ritual magic since it takes 10 minutes if completed quickly to do any Symbolist magic. Symbolists do not adventure often as a result as their magic is poorly suited for battle. If they battle at all it'll be with items they crafted or in an area where they've had time to set up their magic ahead of time. Symbol magic is more powerful than other forms of magic but it takes much longer to employ All of it requires materials and magic instrument for drawing the incantations.
Character Profile Template
Name:
Race: (One of the Eastern Races listed above)
Occupation: (One of the Occupations listed above)
Gender:
Age:
Description: (Any extra information you want to provide about your character such as personality and physical description, family ties, friends, background information, etc. You can put these under sub topics too.
Note: Occupation describes what powers and abilities you have. But you can add specialties you might have in the description. Also you will begin with standard equipment. You will have opportunities to get better equipment along the way. I'll have a topic that lists what equipment you have as well as Runes.
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