Mirror Team Common room.

Rachel Rider

Smol Turtle Girl
The rooms floor is polished marble, black and white squares reflecting the light of crystal chandeliers. The air smells strangely of wax and blood. There are several ornate looking wooden chairs with stiff backs and dark polished curves situated around several glass tables. Mirrors posing as pictures decorate the walls between the doors leading to the participants rooms. Sometimes, if you stare into the mirrors for too long, you start to hear a crazed whispering.

At one end, the entrance leading to the Common room is large and imposing, gold lining parts of the intricately carved flowers of the frame containing the door. On the opposite side a small, shabby looking door of dull wood haphazardly nailed together leads to the Mirror Maze. Hanging from a protruding nail is a small unframed mirror shard about the size of a large book. It appears fogged.

This is the area where the Mirror Team and those they allow in can spend their time, safe from the horrors of the Mazes. As such, spending too long in here will cause a participant to enter their Warp State. You have been warned.
 
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