Chronicles of The Omniverse Archived The House of Odd (wip)

General Information


The House of Odd is the stomping grounds for the Man in the Mirror, existing on an extra dimensional plane of existence. The House has many entrance points, such as Victoria Manor in modern-day California, although superpowerful entities have been known to be able to just pop in from time to time, and the Man in the Mirror can transport people here if he wishes to do so.
The House is the most reliable way to contact the Man in the Mirror, aside from the very complicated summoning process (called just @ing me), but if you approach the House uninvited, don't expect a warm welcome.
The House is a hodgepodge of random bits of dimensions and universes that he liked, so you can find pretty much anything inside of it - magical weapons, armor, high-tech stuff, just laying around. TMITM has no use for any of it.
Speaking of tech and magic, none of it works here. The House and TMITM himself both exhibit a very strong ability that can cause any technology or magic to misbehave, and even perhaps turn on the user. Be careful to only bring the most reliable things inside the house with you.
The Man in the Mirror can also corrupt people, inherent in his Biokinesis power, so many of the 'inhabitants' in the House are mindless creatures intent on destruction, TMITM's own private zombie horde. Suffice to say, they are very hard to kill, and have proven their use in more than one case. Be careful to not put yourself into a position where you can become one of these.
 
Inhabitants

Subject #T1 (The Grinning Demon) [
Subject #T1's powers have been hard to pin down, but seem to be less powerful versions of Subject #T0's. These powers include Biokinesis (Which includes control of the ink substance), Teleportation, Telekinesis, and Interfearance. Since subject #T1 has no mouth, he talks through audio devices, including cell phones, radios, and speakers. His form is wraithlike and shivers constantly, fazing in and out of existance slightly. We have never been able to test the possibility of intangibility since, as of yet, no one has been able to hit him. {Note: Subject #S14 has shown reluctance to talk about subject #T1. Maybe a former friend or family member?}]

Subject #T2 (Stitch) [
Subject #T2 is very accomplished at stealth, sneaking in and out of places without a trace. A gangly pale humanoid creature whose mouth has been sewn shut. He has strings attached to each of his knuckles, three each to his shoulder blades, and two each to his calves. He can control them telekinetically, and the strings are virtually indestructible, having been formed from his bone. He is capable of controlling any type of cloth or string, loving to suffocate people in their own clothing. He can control people's minds by inserting one of his strings into the back of their heads - usually they die when he releases control, but not always. He can render himself completely invisible to all technology, making it near impossible to detect him with anything but the naked eye. {Note: We have found a lot of good men strangled and hung from rafters due to subject #T2. A plan for countering him when necessary is needed.}]

Subject # ( ) [
Su je # canno ab l s Memory erasure Major Interfearance and Fear Factor Regeneration usually sent to infiltrate low-level facilities and cause fear.
{Note: His name and traits cannot be remembered. All attempts to give him a name have failed.}]

Subject #T4 (The Lost Ones)[

These inky black humanoids that resemble zombies in their abilities, both mental and physical, roam in the House and will attempt to kill anyone on sight. Some areas in the House are swarmed with these beings, which are people subject #T0 has corrupted, but not deemed worthy of independent powers. Continued mumbled phrases such as 'I want to go home' and 'I don't want to be here anymore' seem to point to the fact that their minds remain conscious of everything their bodies are doing without their consent.
They will not die to anything less than complete disintegration, as their biology is changed completely to allow them to live past the point of death. Once they disintegrate, any ink that is left over loses it's cohesion.
We know these things because one by itself is relatively easy to capture, it's if you get swarmed that's the problem. {Note: Basically, the longer you fight them, the more fubbernucked you is.}

We don't know much about the mysterious House of Odd. We have never been inside and Subject #S14 has shut down when asked about it. All we have gathered is that it contains unknown horrors that are constrained in the House because of their uncontrollable nature.
He have gathered from Urban Legend that if you manage, somehow, to make it to the top, where TMITM's study is, great power awaits you.

We have conducted a long, arduous, and largely unfruitful study of the mysterious substance that is the source for his supernatural and, as of yet, inexplicable power set. It seems that the substance emits an interference that makes all things go on the fritz - a sort of bad luck radius. Depending on the mood of the subject, It's power can range from barely noticeable to completely crippling in some cases.
The substance can range from extremely flexible to iron-hard qualities and can range between the two at incredible speeds. It is made out of cells, making it organic, but it cannot be confirmed if it has a mind of its own or possesses the qualities of a living being. It can be likened to a symbiote or parasite, living off of the subject if it is alive, and living off of something indeterminable if the subject is dead.
These are just the things we know about. This file may need to be updated as inaccuracies or new information arise.
 
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