Deus Ex Machina World Info

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Monster the Vamelfaer

Sells all the Shubi
Here, you can find all the information you need about the world. General world info will be included in the main thread, while the directory and possible future maps will be up in the tabs.

City Overview

Auroris is composed of two levels: The Sun Level and the Moon Level.

The Sun Level
The Sun Level is raised up on enormous stilts, suspending it hundreds of feet in the air. It’s mostly composed of large, round platforms, which are connected by bridges wide enough to allow two-way traffic for horse-drawn carriages. For smaller platforms, they may only be accessible by a small bridge, which must be walked across. Each bridge has metal, latticework fences guarding each side to prevent people from falling off.

The Sun Level is known for its exquisite beauty not only in its architecture, but also in its greenhouses. The greenhouses are dome-shaped glass structures, which grow all the plants required to sustain the city. They provide the main food source; without them, the city would likely starve.

A few factories can be found on the Sun Level, though you will mostly find artisans of all sorts on this level. Interspersed throughout the level, there will be airship hangars where pilots will be willing to transport you throughout the city for a small fee. These airships rarely deliver passengers down to the Moon Level, but they regularly transport materials between the two levels.

In various locations in the city, there will be winding, metal staircases that allow people to travel from the Sun Level to the Moon Level. Aside from this, you can also take the Dawn Staircase between levels. The Dawn Staircase isn’t actually a staircase, but a large ramp, big enough to allow two-way traffic. This allows horse-drawn carriages to travel between the two levels.


The Moon Level
The Moon Level is always dark, cast in the shadow of the platforms above. To counter this, its streets are lined with new, electric street lamps, which bath the cobblestones in a pale, blue light.

The Moon Level is home to social reprobates: criminals, runaway or defective automatons, and those too poor to afford housing in the Sun Level. You’ll want to watch your back in this area, as you’re likely to run into one of the many gangs or cartels that roam these streets.

The streets are cramped in the Moon Level, and aside from a few main roads, only allow one-way traffic or foot traffic. Because it’s often dangerous to walk places, most prefer to take the canals. The Twilight River winds its way throughout the Moon Level, and is usually filled to the brim with gondolas and small steam boats. The widest portion of the canal, running along the stone wall that fences in the city, is large enough to allow two-way traffic for barges to transport materials to and from inside the city and the world outside.

Auroris’ biggest factories are also on the Moon Level; mainly the steelworks and automaton construction factories. These factories have elaborate funnel systems that allow for the smoke they produce to be deposited outside the city, rather than having it simply rise into the Sun Level. However, this doesn’t stop much of it from leaking out into the Moon Level, resulting in a thin layer of smog filling the air. On colder days, this smog will be thicker and more fog-like.


The Catacombs
Rumor has it that there is a third level of Auroris: the Catacombs. Just beneath the Moon Level lies the sewers, and though the stench alone is often enough to dissuade people from exploring down there, some say that hidden doorways have been found in the walls of the sewers. They say that if you walk long enough, you’ll find yourself among the bones of the city itself. Remnants of the old city, which have long been built on top of, crumbling into ruin but still filled with history and ancient artifacts. However, the few who have ventured down into these depths either don’t return, or come up babbling about giant metal monsters and other strange creatures. Rumors, right? Perhaps some things are just better left to lie…
 
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Things to Note
Night and Day: In Auroris, there's no such thing as night and day. Rather, the sun and the moon are beside each other in the sky, which means it's always daytime. The closest anyone gets to night in Auroris is going down to the Moon Level (at least, until the sun disappears). The sun and the moon do not move in the sky, although there are still phases of the moon.

Weather: Since the weather is controlled by the weather gods, expect it to be rather erratic. Seasons are a moot point; it could be clear one day and snowing the next. Check The Eclipse to know what current weather you should be including in your posts.

Caeles: Caeles is the realm of the gods (think heaven), and will be scarcely included in actual play. However, there is an IC thread for it, just in case. No human or demigod will have seen Caeles, but they all know of it.
 
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