ChelonianCommander
Strength of Steel, Will of Iron
Setting
This known world is called Eurasia. The land is the story takes place is known as West Eurasia, west of the mountainous lands of Nuglar. A medieval world that is a mixture of high and Arthurian fantasy as well as
hints of Renaissance and steampunk tech.
This known world is called Eurasia. The land is the story takes place is known as West Eurasia, west of the mountainous lands of Nuglar. A medieval world that is a mixture of high and Arthurian fantasy as well as
hints of Renaissance and steampunk tech.
The Border Empire: The Center of Humanity
"We have fought the knights of Britain, the Cannibals of Nuglar, and now the Endless hordes of Undead of Stalia. But we have stood. By Ulrich we have stood and won. Why? With powder, steel and faith my friend. Powder, steel and faith." -High King Burgolt Ulmarc when asked if they can defeat Stallia
Britain: The land of Knights and Lords.
"I have taken the oaths that was given to me. I have respected the honors that had been told to me. I am a lord of Britain. I am a knight of the Grail Lady. I am the shield of the people. I am the sword of the land. I shall not fail in my duty. I swear upon my name and life." - Oath of the Britannian Knight
Verdanthome: The dying jungle lands of the Verdantkin
"I envy you, you know. The corruption, the constant civil bickering, surrounded by all sides by threats, witches, warlocks and necromancers threatening to upturn your society, the constant grind of fighting a seemingly unending war. I would prefer that, then to what is happening to my home." Verdantkin Diplomat attempting to open up immigration paths to the Border Empire
Stallia: An empire ruled by the Undead
"I have seen horrible things. I have seen terrible creatures stalking the day and night. Horrible abominations created by the whims of a deranged queen. My brothers and comrades slain, resurrected then slain once more. Please I beg you. Do not let me go back!" -Border Empire Captain returning from Stallia
The Northern Wastes: A plague ridden land, populated by the friendliest of people
"I welcome you to my home. Help yourself to everything you wish. Our land provides few, for your kind but that only means you get to spend more time in the company of friends my dear friend. Now are you tired? Hungry? Thirst? I'll get you whatever you need." -The average level of hospitality within in the Northen Wastes
Nuglar: A mountainous snowy land, populated by man eating beasts, both non-sentient and sentient alike.
"You know how winter is a time of terror and fear right boy? You know how in winter we have to watch for wolves, man eating cats and violent cannibals right boy? Well Nuglar exists an eternal winter. An eternal winter where the wolves are more violent, the man eaters are bigger and the cannibals can actually think." -Farmer talking to his adventurous son
"We have fought the knights of Britain, the Cannibals of Nuglar, and now the Endless hordes of Undead of Stalia. But we have stood. By Ulrich we have stood and won. Why? With powder, steel and faith my friend. Powder, steel and faith." -High King Burgolt Ulmarc when asked if they can defeat Stallia
Britain: The land of Knights and Lords.
"I have taken the oaths that was given to me. I have respected the honors that had been told to me. I am a lord of Britain. I am a knight of the Grail Lady. I am the shield of the people. I am the sword of the land. I shall not fail in my duty. I swear upon my name and life." - Oath of the Britannian Knight
Verdanthome: The dying jungle lands of the Verdantkin
"I envy you, you know. The corruption, the constant civil bickering, surrounded by all sides by threats, witches, warlocks and necromancers threatening to upturn your society, the constant grind of fighting a seemingly unending war. I would prefer that, then to what is happening to my home." Verdantkin Diplomat attempting to open up immigration paths to the Border Empire
Stallia: An empire ruled by the Undead
"I have seen horrible things. I have seen terrible creatures stalking the day and night. Horrible abominations created by the whims of a deranged queen. My brothers and comrades slain, resurrected then slain once more. Please I beg you. Do not let me go back!" -Border Empire Captain returning from Stallia
The Northern Wastes: A plague ridden land, populated by the friendliest of people
"I welcome you to my home. Help yourself to everything you wish. Our land provides few, for your kind but that only means you get to spend more time in the company of friends my dear friend. Now are you tired? Hungry? Thirst? I'll get you whatever you need." -The average level of hospitality within in the Northen Wastes
Nuglar: A mountainous snowy land, populated by man eating beasts, both non-sentient and sentient alike.
"You know how winter is a time of terror and fear right boy? You know how in winter we have to watch for wolves, man eating cats and violent cannibals right boy? Well Nuglar exists an eternal winter. An eternal winter where the wolves are more violent, the man eaters are bigger and the cannibals can actually think." -Farmer talking to his adventurous son
Introduction
With the war in the south against the Undead Nation of Stalia the Border Empire must acquire new weapons, explore new lands, and find new allies. Explorers Guilds have opened up for monitory, exploration and religiouns reasons to find tnew people to make ally with and magical relics lost to time. Many people turn to these guilds to become Adventurers and Mercenaries and risk their lives to find these things in order to find both of these to gain coin, glory, experience and much, much more.
Playable Races
-Bordermen:
With the war in the south against the Undead Nation of Stalia the Border Empire must acquire new weapons, explore new lands, and find new allies. Explorers Guilds have opened up for monitory, exploration and religiouns reasons to find tnew people to make ally with and magical relics lost to time. Many people turn to these guilds to become Adventurers and Mercenaries and risk their lives to find these things in order to find both of these to gain coin, glory, experience and much, much more.
Playable Races
'If they strike us, then we fight them. If they cheat us, we shall strike them. If you aid us, then we shall die for you. It is just how we are.' - Common Borderman saying
-Britannian:
'The Bordermen rely on crude machines to work and worship a long dead barbarian king. We work the fields with fork and hand, and worship a proper lady. How are we backwards again?' -Britannian Lord replying to an insult
-Void Born:
'I am a dead being, born of a dead kingdom, ordered to march into a dead land to fight a dead enemy. Do I deserve this? No. But after 300 years you get pretty bored.' -Void Born answering why she volunteers for a suicide march into Stallia
-Verdantkin:
'I have seen my family die due to plague. I've seen brothers burn because of Border Machines and I have seen my own men risen from the dead to fight once more, but the cost of feeding these brutes is the most horrifying thing I've ever seen.' -Verdantkin Noble paying for his Nug Bodyguard's meal.
-Beastman:
'I didn't ask to be born like this. I didn't ask to be half-human, half-...dog I think. I didn't ask to watch my mother and father fight and die in the pits and I didn't ask for my friends to be slaughtered and killed by skeletons while we ran for the border. I just wanted enough to get a place of my own so I can finally ask myself what I want for myself. I thought you of all people would understand, but apparently not.'-Female Beastman thief talking to a Void Born Interrogator
-Wastelander:
'You..are here to rob me? Well then here. Take my things.Take my coins, take my weapons and take my supplies as well. I'm sure they'll serve you better then they will of me, since you are so desperate as to mug me. I only wish I have more to give you.' -A Wastelander's response to being mugged
-Nugs:
'You eat their grain. You eat their horses. You eat their supplies, rations and take their gold to buy food for the walk home. Just don't eat them. I know it's strange but the boss don't like that for some reason.' -Nug Mercenary Captain explaining things to a new recruit
Magic is a touchy thing in an RP as it can be used to essentially make a character OP if improperly used. In Lore Magic is carefully maintained and managed as it can destroy entire towns, or kill the caster if used improperly. Therefore if you want a character to use magic, you need to either make them a dropout of the Stahlhiem College of Magic, or an illegal witch. Witches are a catchall term for illegal mages. If you want to make a character who can use magic, please message me so we can discuss. For now here are the school of magics, Belch Magic and Sigils
Schools of Magic
(General Schools of Magic: Used by All Races save for Nugs and Void Born)
-School of Fire: Creation and manipulation fire
-School of Ice: Creation and manipulation of ice
-School of Thunder: Creation and manipulation thunder
-School of Winds: Creation and manipulation of wind
-School of Nature: Manipulation of plants and earth
-School of Plague: Manipulation of diseases and illnesses
-School of Beasts: Communication and control of beasts
-School of Metal: Alteration and manipulation of metal
-School of Life: Healing of the body and mind
-School of Death: Resurrection and manipulation of the dead
-School of Light: Manipulation of light from all sources
-School of Shadows: Manipulation of shadows from all sources
-School of Psykers: Psychic powers such as telekenises and telepathy
-School of Illusions: Creation of illusions
-School of Summoning: Summoning and dispelling minor demons and holy beings
-School of Ice: Creation and manipulation of ice
-School of Thunder: Creation and manipulation thunder
-School of Winds: Creation and manipulation of wind
-School of Nature: Manipulation of plants and earth
-School of Plague: Manipulation of diseases and illnesses
-School of Beasts: Communication and control of beasts
-School of Metal: Alteration and manipulation of metal
-School of Life: Healing of the body and mind
-School of Death: Resurrection and manipulation of the dead
-School of Light: Manipulation of light from all sources
-School of Shadows: Manipulation of shadows from all sources
-School of Psykers: Psychic powers such as telekenises and telepathy
-School of Illusions: Creation of illusions
-School of Summoning: Summoning and dispelling minor demons and holy beings
Belch Magic
Belch Magic is different in the sense that Nugs that are born with the capablity to do magic, show it but being able to burp different effects based on the food they eat. If they eat something spicy, then they burp of flames. If they eat something cold, they burp up ice and if they eat healing herbs they burp out a healing wind. As it states above Nug Magic can only be used by Nugs.
Sigils
Before the Void Born became who they were, the Rolmens as they were know, utilized magic known as Sigils, runes carved into armor and weapons to be used on by voice command. The Void Born, being living armor can use these Sigils without draining the Sigils of magic as the Sigil is a part of the Void Born, and thus cannot be drained of it's magic by the wielder and other Void Born.
-Sigil of Fire: Shoot a barrage of fireballs at your enemies
-Sigil of Thunder: Launch thunder and lightning from your Sigil to smite your foes
-Sigil of Metal: A passive Sigil that strengthens the steel of a Void Born, making it durable enough to deflect handgun fire.
-Sigil of Shadows: Surround yourself with Shadows in order to become invisible
-Sigil of Light: Blinds enemies
-Sigil of Life: Provides Curing and Healing to your allies
-Sigil of Beasts: Allows for control over lesser beasts
-Sigil of Illusions: Create short lived illusions to confuse and frighten those around you
-Sigil of Force: Forcefully push and pull enemies and allies
-Sigil of Traps: Combines with Fire, Thunder, Light or Shields to create a fire, thunder, flash or shield mine respectively
-Sigil of Shields: Create a magic directional shield that protects against physical and magical attacks.
-Sigil of Thunder: Launch thunder and lightning from your Sigil to smite your foes
-Sigil of Metal: A passive Sigil that strengthens the steel of a Void Born, making it durable enough to deflect handgun fire.
-Sigil of Shadows: Surround yourself with Shadows in order to become invisible
-Sigil of Light: Blinds enemies
-Sigil of Life: Provides Curing and Healing to your allies
-Sigil of Beasts: Allows for control over lesser beasts
-Sigil of Illusions: Create short lived illusions to confuse and frighten those around you
-Sigil of Force: Forcefully push and pull enemies and allies
-Sigil of Traps: Combines with Fire, Thunder, Light or Shields to create a fire, thunder, flash or shield mine respectively
-Sigil of Shields: Create a magic directional shield that protects against physical and magical attacks.
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