When God is gone and the Devil takes hold, who will have mercy on your soul?
Welcome to the war torn city sixty-three years after the start of the apocalypse. The world is in chaos. It is currently 2047 and the world has been ravaged, destroyed...
It's not well known exactly how it happened, though lots of stories are told. The most common theme is that there was a scientist that was creating a machine, the reasons behind it vary, but the results are well known. Doorways were created between our world and... something else and from it came the end of all things. Cosmic horrors beyond our understanding. Nightmares made of flesh, they washed over unprepared humanity in a writhing wave of insanity and death.
In the heart of what used to be New York City, living in a hotel where the name is no longer clear, a community has been set up, originally run by two girls and now just the one, Samantha Walker, alongside her closest adviser, Dorian MacManus.
Community Rules:
- The generator is run at Sundown. This is the best time to get in your shower for the day, if not you will have to wait until the following day.
- Everyone in the community must work and do their part. Whether it be keeping things clean, helping cultivate food in the green house, hunting for food, being part of defending the community, being part of the scavenging team, etc. This is a community and everyone is required to contribute.
- All decisions will be made in terms of what is best for the community.
- Sam and Dorian reserve all right to change, add to, or update any of these rules as they see fit.
Details on the monsters (currently there are ~13), the hotel set up and security, and other relevant information will be relayed in the main thread after we've gathered enough interest to officially start. Currently we are only allowing characters living within the community. Options to play raiders, cannibals, and other things may open up at some point.
Additional Info: The world ended in the 80s, so be aware that anything your character has or might have found would have to be in existence in that time (i.e. don't go trying to get internet working or finding an old smart phone and using it for parts). Because ammunition is pretty scarce, most guns are kept under lock and key as well as the bullets. Some characters might have come in with their own weapons, but as far as the community as a whole goes, most often the people with a firearm of sorts will be those in charge of security or on the scavenging team. The latter turn theirs in when they return from trips and the former exchange theirs when their shift is over.
Character Sheet
Name:
Age:
Role in the Community: (gardener, scavenger, security, etc)
Appearance:
Weapons: (carried on person)
Skills:
Any questions, you can get with me and @CaerBear
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