Lobos
The Big Bad Wolf
Ruleset: SC T1
Match Type: 1v1 Open
Time Limit: None
First Post: barney_fife
Setting
A section of city, 2.5km x 2.5km.
To the west, slightly more than half the arena is city streets in a grid pattern, apartment complexes and stores, with a single 40 story high rise in the northwest corner. It is empty, in a state of post-evacuation with parked cars and daily activities left in a hurry.
The eastern section is a city park, moderately dense woods with winding pathways forming broad circular tracks. A few paths circle around small clearings.
Along the main thoroughfare separating the park from the urban streets are three subway entrances, with the underground tracks open, a small maze of maintenance tunnels connecting two separate tracks.
The borders of the arena are marked with military blockades, staffed with mechanized division backed by an armor division.
Match Type: 1v1 Open
Time Limit: None
First Post: barney_fife
Setting
A section of city, 2.5km x 2.5km.
To the west, slightly more than half the arena is city streets in a grid pattern, apartment complexes and stores, with a single 40 story high rise in the northwest corner. It is empty, in a state of post-evacuation with parked cars and daily activities left in a hurry.
The eastern section is a city park, moderately dense woods with winding pathways forming broad circular tracks. A few paths circle around small clearings.
Along the main thoroughfare separating the park from the urban streets are three subway entrances, with the underground tracks open, a small maze of maintenance tunnels connecting two separate tracks.
The borders of the arena are marked with military blockades, staffed with mechanized division backed by an armor division.