Shadras
Illogical
@Lazzamore That's awesome! With the Commander's grandmother. It sounds like it worked out well.
House Shial'Kot: a narrative form.
"Another drink? That makes four then. Seems you want something. Nobody buys me so many drinks without wanting something. So get asking! After all, it'd be bad if I drank you under the table before you run out of questions. So, what d'ya want to know? House Shial'Kot? Let me tell you, kid. Only fools, strong fools, or the bleedin nobility want to know House Shial'Kot. So which are you? Wait, wait. I don't want to know. It's your folly and your business. You just keep buying me drinks, and I'll keep talking. So then, House Shial'Kot. They're an ancient house. Date way back. Way back. Back before any recorded history, if you can believe it. They're a strange lot. Live in small clans, or families, united in being better than everyone else as warriors. It's all they care really care about. They used to creep out into the middle of the night and raid their neighbors, just to be sure. And anyone who went into their lands, was never seen again. Makes one wonder why the hell the overlord keeps em around, right? Well, first, it's not like that anymore. Well, it's half like that. People who go in without some sort of protection still get taken. Only safe with some clout. Heh, but they don't raid anymore. Course, don't need to. Our overlord pays them in technology for every dirty deed they do for the land. Send em somewhere and they get it done. And that's why our overlord likes em. They get the job done, no matter what. Throughout their service to the empire, they've only failed three times. Least, failed publicly three times. Who knows how many more times they've screwed up off the air. What? How they actually came into the empire? Who conquered them? Ha! Kid, nobody 'conquered' House Shial'Kot. Not for lack of trying mind you. The kingdom, some generations ago, threw a lot of what they had at the time at them. Not for any particular reason, mind you. Shial'Kot's land holds little to no resource value, a pain to actually build any infrastructure, and can't even really be farmed. I mean, no one really wants the place besides themselves. Hell if I know why they want it. Anyway, the reason I guess for the war was because they existed and hadn't bent the knee yet. And by all accounts, the war was living hell. Platoons were baited into deep mire and executed, bombardments pummeled villages and locals to find they only blew up sticks and swampy tuffs of land, aircraft were shot down from hidden installations while desperately searching for targets in the swamp mists and volcanic activity, an entire division had its supply lines cut and was annihilated from disease and starvation. Eventually, the kingdom pulled its own out and that was that. Conquered all the lands surrounding the 'noble' House. What does Shial'Kot do? Nothing. Kept as they were. Freelanced their people to whoever, murdering and destroying the 'important' people across the continent, blew up factories, and basically were the usual terrorists for hire. So what brought them in? A card game. A bleedin card game. Overlord's grandparent did it. Bold as brass, walked into the lands and met with the Matron. She's still alive, somehow. And then played a card game. Somewhere, somehow, inside that card game, the then overlord somehow convinced House Shial'Kot to abandon its bloody neutrality and join up. Well placed too, if I might add. Or, maybe it's as it seems. What? Maybe Matron Kom'Mok literally bet her House away against the old overlord. Who knows what the stakes of that game were. Not me. Even if I did, these seven drinks are nowhere near enough to get me to tell about it. Well, kid, I think that sums about most of it up. Best I get moving on. Don't like hanging around too much. Now kid, don't do anything too stupid out there, specially whenever it comes with the provinces. Don't matter if it House Shial'Kot, or any of the other houses. Sure, Shial'Kot may be one of the messed up ones, but at least they're fairly honest in that they are jacked to the seven hells and back. Not all are so pleasant. I mean, sure, some houses are fine, but you can't trust you'll end up wrapped up in one that isn't hiding fangs behind the smiles. Take care kid."
-Recording from a bar in the northern provinces in the village Kahrn. Speaker unknown beyond his label as: The Well-Informed Citizen.
House Shial'Kot: a narrative form.
"Another drink? That makes four then. Seems you want something. Nobody buys me so many drinks without wanting something. So get asking! After all, it'd be bad if I drank you under the table before you run out of questions. So, what d'ya want to know? House Shial'Kot? Let me tell you, kid. Only fools, strong fools, or the bleedin nobility want to know House Shial'Kot. So which are you? Wait, wait. I don't want to know. It's your folly and your business. You just keep buying me drinks, and I'll keep talking. So then, House Shial'Kot. They're an ancient house. Date way back. Way back. Back before any recorded history, if you can believe it. They're a strange lot. Live in small clans, or families, united in being better than everyone else as warriors. It's all they care really care about. They used to creep out into the middle of the night and raid their neighbors, just to be sure. And anyone who went into their lands, was never seen again. Makes one wonder why the hell the overlord keeps em around, right? Well, first, it's not like that anymore. Well, it's half like that. People who go in without some sort of protection still get taken. Only safe with some clout. Heh, but they don't raid anymore. Course, don't need to. Our overlord pays them in technology for every dirty deed they do for the land. Send em somewhere and they get it done. And that's why our overlord likes em. They get the job done, no matter what. Throughout their service to the empire, they've only failed three times. Least, failed publicly three times. Who knows how many more times they've screwed up off the air. What? How they actually came into the empire? Who conquered them? Ha! Kid, nobody 'conquered' House Shial'Kot. Not for lack of trying mind you. The kingdom, some generations ago, threw a lot of what they had at the time at them. Not for any particular reason, mind you. Shial'Kot's land holds little to no resource value, a pain to actually build any infrastructure, and can't even really be farmed. I mean, no one really wants the place besides themselves. Hell if I know why they want it. Anyway, the reason I guess for the war was because they existed and hadn't bent the knee yet. And by all accounts, the war was living hell. Platoons were baited into deep mire and executed, bombardments pummeled villages and locals to find they only blew up sticks and swampy tuffs of land, aircraft were shot down from hidden installations while desperately searching for targets in the swamp mists and volcanic activity, an entire division had its supply lines cut and was annihilated from disease and starvation. Eventually, the kingdom pulled its own out and that was that. Conquered all the lands surrounding the 'noble' House. What does Shial'Kot do? Nothing. Kept as they were. Freelanced their people to whoever, murdering and destroying the 'important' people across the continent, blew up factories, and basically were the usual terrorists for hire. So what brought them in? A card game. A bleedin card game. Overlord's grandparent did it. Bold as brass, walked into the lands and met with the Matron. She's still alive, somehow. And then played a card game. Somewhere, somehow, inside that card game, the then overlord somehow convinced House Shial'Kot to abandon its bloody neutrality and join up. Well placed too, if I might add. Or, maybe it's as it seems. What? Maybe Matron Kom'Mok literally bet her House away against the old overlord. Who knows what the stakes of that game were. Not me. Even if I did, these seven drinks are nowhere near enough to get me to tell about it. Well, kid, I think that sums about most of it up. Best I get moving on. Don't like hanging around too much. Now kid, don't do anything too stupid out there, specially whenever it comes with the provinces. Don't matter if it House Shial'Kot, or any of the other houses. Sure, Shial'Kot may be one of the messed up ones, but at least they're fairly honest in that they are jacked to the seven hells and back. Not all are so pleasant. I mean, sure, some houses are fine, but you can't trust you'll end up wrapped up in one that isn't hiding fangs behind the smiles. Take care kid."
-Recording from a bar in the northern provinces in the village Kahrn. Speaker unknown beyond his label as: The Well-Informed Citizen.
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