ChelonianCommander
Strength of Steel, Will of Iron
- Empire Name: The Sentinel High Empire
- Empire Adjective: Sentinels
- Planet of Origin: Sheanov IV (Gaia)
- Preferred Climate: Garden
- Star of Origin: Sheanov (Guardian)
- National Symbol: A sky blue human like eye on a pitch black background with a star field.
- Empire Leader: The holy Protector.
- Succession: There is one true leader to the Sentinels. A ancient leader who united the race and is now preserved as an AI
- Government: The government is a holy dictatorship, with one true leader. And a group of advisors and minor political governors.
- Slavery: Slavery is not tolerated, any who even attempt to commit such a atrocity with have the strictest of punishments.
- Ethics: The Sentinels believe all life is sacred, and that they must protect it. All sentinels believe themselves to be the protector of life in the galaxy, war is a atrocity, but sometimes it is necessary. As the name they have given themselves suggests, they watch everything that happens around them, keeping a close eye on the environment and nature in general. The sentinels are very peaceful by nature, and they have little to nothing in the way of infighting or corruption. If one where to find themselves in contact with one for the first time they would find them very friendly and courteous, seeming to respect them no matter their position. This will only change if one is bent on exterminating life for reasons more than just survival. In which case they will become very hostile, and seek to put you to justice for crimes against life.
- Foreign affairs: The sentinels view others as sacred and for the most part things that should be protected from eviler beings. They will always try to maintain friendly relations, will often be open to trading, and will try to keep themselves embedded in the foreign powers society.
- Religion: They believe there is no god except for life itself, and that they have taken the task to keep that god alive.
- Agriculture: There are towering skyscrapers that dot the landscape which house thousands of acres of land that is used to grow various kinds of food. These are tallest non-goverment structures on the planet. The typical diet of the Sentinels consist of large melon like fruits and a type of meat from an animal very high in protein and carbs.
- Currency: The main currency is very similar to that of the American dollar, the main difference being that it is electronic in nature.
- Valued Resources: There is a mineral that is only found deep inside the crust of Gaia, only on the brim before the planets mantle, this mineral is extremely hard to find, extract, and process. However, it is their main source of power for their most powerful weaponry and shields. And is also used as a large supply of energy used to power cities. It is called Zainia
- Population: ~10 billion.
- Class Demographic: 80% general population. 15% military 5% high class citizens.
- Species Demographic: 100% sentinels.
- Empire Strengths: They are very close to a utopian society. The average poor citizen still lives a life of luxury and comfort. Zainia provides a near limitless source of energy for their electricity, and their planet has a very healthy biosphere. Resources are plentiful, and everyone trusts their leaders to do the right thing.
- Empire Weaknesses: Due to their nature, one can easily take advantage of them. Most citizens do not like war, and morale will be limited in times of war. Because of this, military advances are slow. Though just before the FTL there was a very large spike in militaristic advances putting them just above par with other races, though this will not last and they know it.
- Military: The military consists mainly of Sentinel warriors as well as a few AI drones for menial tasks such as repairs and maintenance.
- Army Might: 1,500,000,000 units. (80% sentinels, 20% robotic drones.)
- Army Strengths: The army incorporates rail gun technology as well as highly experimental plasma weaponry. Railguns are the main weapon of a sentinel warriors. These have extreme accuracy and stopping power. Plasma is employed onto heavy weapon platforms. These have a extreme amount of firepower and is able to melt through most armor in its path, as well as having a high fire arc letting it cover lots of ground very quickly. Infantry units are generally lightly armored and mobile.
- Army Weaknesses: Because of light armor infantry units are vulnerable to most forms of fire. Railguns, while powerful, require lots of aiming and are susceptible to shields. Plasma is also affected by shields, but not as much as railguns. They are also very prone to overheating due to the atmospheric conditions the army fights in.
- Navy Might: There are a 5 ships, and 20 thousand or so fighters and bombers.
- Navy Strengths: The ships are monsters, 2 of them being capital ship class, 2 of them being titan class and 1 being a leviathan class. (leviathan being the biggest) each are armed to the brim with flak, railguns, coilguns, mass drivers, oversized miniguns, experimental lasers, and experimental plasma technology, all of them also act as carriers for fighters and bombers. They are just as armored as they are armed, and due to the crystal lattice structure of these ships, ever impact is dispersed evenly among the hull of the ship around the impact point, causing most small caliber rounds to not even leave a dent, and large rounds end up covering a greater area, but at less strength. This can be both a strong point and a weak point.
- Navy Weaknesses: These ships are unwieldy and slow. Both in construction and in combat. They are fairly expensive to maintain but not as much as their size would entail. A single loss of one of these ships would be a loss of 1/5 of the total navy and put a severe damper on morale. Building a new one or replacing one could take years. Also there is only 5 of them. Each ship is also specialized, not so much that it cant go out of its intended role, but if caught of guard it will have a harder time in combat as it needs to divert power to the necessary weapons it will need.
- The 5 ships
- The Lookout The lookout is the smallest of the five ships. Small being relative of course as this thing is still massive being the size of most battleships or smaller dreadnoughts. The lookout is the most carrier orientated of the 5. Featuring the second heaviest compliment of fighter craft. Its broadsides are covered in flak and railgun batteries, and as a few large laser weapons on the top and bottom of the ship. In terms of looks it has a very sleek design, being rather thin for its size and being painted a light gray. Sky blue neon lights line the curves of the ship, giving it a very modern sci-fi look. (Think the sophons from endless space)
- The Shepard The Shepard is the second smallest, being just a little bigger than the lookout, it is meant primarily for escort roles. It is a lot less reliant on fighters and bombers than the lookout, though it still does contain carrier bays. It features a much heavier compliment of flak and laser weaponry, meant to combat against swarms of smaller ships. It features two large mass drivers on the top of the ship in case there are larger opponents, however they are slow to turn and look comparatively slapped on compared to the rest of the ship. It has the same general look of the Lookout, except a lot fatter.
- The Preserver The preserver is the first titan class in the fleet. A considerable up in size from the Lookout and Shepard. This is the first true anti-fleet ship. Featuring a heavy compliment of mass drivers and the first to incorporate plasma weaponry. It has about half the fighter and bomber compliment of the Lookout, and almost double the firepower of the Shepard. In terms of looks it still looks like the others, however it is a lot boxier and there are now visible eyes on the side of the ship.
- The Shield If one has fought the other 3 ships. One will quickly find this this thing can take a much bigger punishment. Less armed then the Preserver, it still boasts a very large array of weaponry that rivals that of most medium sized fleets. However, it incorporates much heavier shields and armor, and the only ship to incorporate a form of self repairing armor via nanobots. This repairing is of course slow, but if one diverts their attention from a specific spot for long enough, they will find that spot to be in much better shape than before. Internal damage is unaffected however. It is the sleekest of the titan classes, looking more like the lookout, however the eyes are much more prominent along its hull, these eyes server as the plasma batteries on the ship.
- The Warden The warden is the first and only Leviathan in the fleet. Its size alone would instill terror in the hearts of many, and its firepower rivals that of most fleets in the galaxy. A large break from the specialized flow of the other four ships, this ship contains the fighter and bomber compliment of the Lookout, the armor of the Shield (minus the nanobots) and more guns then the preserver. It is the flagship, and the heart of the Sentinel navy. Because of this, it mostly stays in the home system, guarding Gaia and all its citizens. Only the most unholy of species will find this thing at their doorstep, and whatever god they may worship help them if it is. It is also the only ship of the fleet to feature a diamond shaped hull. Eyes dot the hull where plasma batteries are located, and at the very front, a large eye that spans the width of the ship lays. Its iris is a large hole. This is the largest weapon in the fleet, spanning almost the entire length of the ship, a powerful plasma based beam meant to melt planets and capital ships alike. One of the asteroid belts that ring the home system used to be a small dwarf planet where this laser tested its might. All this power of course takes forever to charge up, and to use it on a capital ship can take a hour or so, against a planets, a few days. However there is no escape from it once fired, the sure nature of the plasma will melt all matter.
- Species Description: Sentinels are bipedal humanoid mammals that often reach around 8 feet in height. Their limbs are very elongated and thin. (think slenderman) Their skin ranges from white to a sky blue. Other than those differences. They are almost identical to how humans work.
- History: The sentinels are a old race. Among the oldest in the galaxy to reach sentience. In the beginning they had a history much like that of humans. Having feudal states that warred among each other for resources or petty ideologies. At first they were slow to progress technologically. Having invented gunpowder almost 10,000 years after they first had a calendar, and computers didnt come into play 5,000 years after that. However, after the advent of computer technology, technology spiked. AI came into play just a few decades after the first computers, and soon enough they were a advanced civilization. However, they struck the same problem most early sentient species have. Pollution. They didnt know the limits of their planet and they surely didnt really care enough to fix it. They lived a life of luxury, why should they? It wasn't until the brink of extinction that they realized the importance of life and its limits. A leader who came to be known as the holy protector arose, and promised to return the species and the planets to its old glory. The promise was fulfilled after near death. And thus the species took its stance on life that it has now. 500 years later, and they had turned their world to a near barren wasteland, back into the garden world it once was. Once that was done, they received a mysterious transmission showing the location of other races. Knowing the mistakes they had made, they sought to make sure no one else would make their mistakes, and have taken it upon themselves to be the protectors of all life. They researched the FTL drive just a few months after the first transmission, and construction of the 5 ships was started. After a few decades, the ships were built, and they were ready to explore and protect the galaxy.
Ok first off, you can't have a Garden class planet. Garden Planets are pretty much the ideal planet for quite literally everyone and they're guarded by ships that can destroy entire fleets or planets. They're pretty much a prize for anyone who can claim them. Just post the system name you want and I'll replace a system to make way for yours. PM me for anything you want in your system.
Second, remember that numbers count. In a 3d enviroment, or even a 2d enviroment, if you're surrounded you're pretty much screwed so keep that in mind when facing empires with a navy that is larger then yours. Also since your ships are all specially made, I would like you to talk about ship weaknesses as well.
Third off, I'm fine with your ships save for the last cause, and this is a message to everyone else as well, NO PLAYER EMPIRE should have weapons capable of complete fleet or planetary destruction. If you want a weapon capable to destroying entire ships in one go, then talk to me so we can discuss weaknesses.