Yeah this isn't going to be a railroaded adventure. I've already begun work on mapping out the city a bit but I wanted to make sure interest was there before I went too deep. I used to DM for Dnd a lot so I have a lot of experience in improvised world building as well.
Yeah I get it. It would probably be easier if the character worked together, just for flow reasons. Honestly though it'd be a choice for the players to decide.
Well my plan wasn't just to go on detective cases, but actually have to run the business of a detective. Early on you'd have to hunt for cases to do and later on perhaps people would come to hire you directly and you may have to choose what kind of cases to go on. I'm always open to suggestion...
The Grand City of New Blemont, a modern utopia filled with all a man could want. Come start your new life here today! The poster exclaimed. The ornate lettering circled around a picture of the massive central spires, topped with honey-colored domes of copper. The central and tallest of the...
Ok, and what's your plan for the PC's are they all going to be one faction or are you going to be managing different PC's, in different factions, doing different things?
This is an interesting setting, I can see you've put some thought into this and I appreciate it. I just have a few questions. First off, about how many players were you looking to get?
Erin Falnor, A human female. She's 5'11, with light brown hair in a pixie cut, a green left eyes, her right eye had a ragged scar running through it, an eyepatch to cover the damage. Aged 32.
She wears battered heavy arm, multiple repairs had obvious been made to it. The black trim was...
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