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  1. Imperatus Rex

    What is your greatest weakness as a role player?

    My greatest weakness... hm. I would have to say that my organization has always been my least refined ability. The pace in my posts can feel off, sometimes due to my impatience to get to a destination and rushing the traveling. The overall vocabulary and creativity are, in my own proud opinion...
  2. Imperatus Rex

    What Do You Like or Dislike In a Character?

    That is essentially what I meant, although I could have been more clear. I was saying that characters are a reflection on the player as in their preferences and aesthetic, but "They are also a critical story factor and pivot." What I meant by this was not that the character morals are the same...
  3. Imperatus Rex

    What Do You Like or Dislike In a Character?

    Some things I like in characters are as following: - At least slightly opinionated - Uniquely named - Multiple weaknesses - Not distracting from plot, of course - A unique eye color, e.g. not plain blue (I personally prefer shades of hazelnut for characters, depending on their personality.) -...
  4. Imperatus Rex

    What Do You Like or Dislike In a Character?

    Isn't this thread "Like or dislike in a character?" Why aren't we making more comments on what is good in a character?
  5. Imperatus Rex

    What Do You Like or Dislike In a Character?

    Exactly my point, billy. Thank you.
  6. Imperatus Rex

    What Do You Like or Dislike In a Character?

    ~~Time for the Imperial rant~~ Characters are a reflection of the player, but they are also a critical story factor and pivot. You are free to have your own little character, but sometimes you need to step back and look at the abomination you plagued the threads with. I will list my least...
  7. Imperatus Rex

    Open World Roleplaying

    Having a rough outline would help a lot. As for combat, I tend to pay homage to Dwarf Fortress and their body part targeting system. TKO is the best KO. Usually I just make towns on the fly, but having a primitive map to reference would help tremendously and reduce plot-holes and lack of detail...
  8. Imperatus Rex

    Open World Roleplaying

    That is a very helpful summary of it. I suppose I was over-complicating it. So... the actual strength of the roleplay is on the shoulders of the players initiative... I need to realize that more often. The players are the ones that want to play the story, after all. I am with you on that one...
  9. Imperatus Rex

    XP and Level Ups in Roleplay

    Thank you for adding so much to this. The attribute points were just sampled from D&D as a placeholder of attributes you would really use. Adding small rewards over time would be more efficient, but it really does mitigate some of the satisfaction. It would work well in a roleplay perhaps, but...
  10. Imperatus Rex

    XP and Level Ups in Roleplay

    Catering to each level bracket would take a bit of time to flesh out. However, a GM could make a rubric for the level brackets if they needed an additional quest for someone. There would have to be an interesting motivation to get stronger, of course. Going from fighting rats to fighting dragons...
  11. Imperatus Rex

    XP and Level Ups in Roleplay

    The old players would certainly be stronger, but they might be more inclined to battle stronger monsters and players on their level. A new player can fight monsters, do quests, and fight others on their levels without clashing heads with the grand-masters. Just a thought, feel free to point out...
  12. Imperatus Rex

    What is your preferred group size for role plays?

    I actually often prefer a smaller group or 1x1 for some concepts, it is a more intimate roleplay and easy to manage. I am fine with Epic roleplays, but you have difficulty keeping up with everyone. In my small group roleplay The Land of Rhapsody a smaller group is better because it is a small...
  13. Imperatus Rex

    XP and Level Ups in Roleplay

    Many of us have grown up around, or at least have played, games that involve an EXP/XP system. The drill is, you kill stuff or do something skillful, and get these points that mean you are more experienced at it. Over time you learn new skills and get stronger with EXP. The question is... why...
  14. Imperatus Rex

    What Do You Like or Dislike In a Character?

    I am rather open to styles of characters. I have one major pet peeve, mainly due to an older rp. Overly hormonal characters are annoying after a certain point. They can be funny, but players typically don't want their threads turned into erotica. Other than this, I am fine with almost any...
  15. Imperatus Rex

    Open World Roleplaying

    We all enjoy to sit back and enjoy the story of the vagabonds, right? They wander and find new and exciting things, maybe even a dungeon crawler element is in place. How efficient is it to make an rp where the players aren't affected by a "Grand Plot" hanging high above their heads? Would it be...
  16. Imperatus Rex

    Need Help with Describing.

    I feel sympathy, I am bad at describing in conversations. Since I am not sure what exactly you mean, I will give two methods. Real Conversation: You can have trouble describing tastes, smells, or something you simply draw blank on. Think of the name of it, and try to branch out on what you do...
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