I like that approach. Would you like to start, or should I?
Also I really like that "passive" approach to Dead Words. I think I'd want a character that's just really good at getting around with the normal built-in magi-tech. Something to the effect of while normal people can just augment their...
Ah, Dead Words, my bad. Dread Words is a little sinister for something that's in everyday use. Speaking of everyday use, I like the idea of pulling out some Dead Words bound into just normal tools. People have these nice sleek bejeweled wands or guns and my character just pulls out some nails...
I definitely like that character dynamic. I was thinking an early twenties, just dying to know about the outside world. To my character, who's lived in Misthaven their whole life, I think magic is something thoroughly mundane, which manifests as Dread Words which are more tools in a toolbox than...
I always like me a good mystery with magic houses filled with spatial anomalies. I like the world building around the circles, makes it feel lived in. I'm also intrigued at how the Dread Word's work, but that seems to be something I guess we'll have to figure out later. What are you thinking for...
This looks really interesting, I really love the Dresden Files-esque atmosphere this has and the big cool mist set piece. I'd love to play a dewy-eyed fresh-out-of-the-academy investigator mage in this. A couple questions, though.
What's the inciting incidents? Do we know what specific strange...
For almost five years now in the sleepy town of Northward, the town’s miniscule police department has been chasing after the trail of a potential serial killer. At the forefront of the case e is Detective Sophie Erikson and her partner—both are fanatics about the case and have been doggedly...
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