Dragon's Brood

Guild Member Dossier

Basic Information:

Name: Seraphim Magus, known by some as "The Seer of the Spheres"

Race: Human

Age: 42

Pronouns: He/Him

Homeland: The grand city of Myradorie

Profession: Philosopher, Mystic, Strategist

Role: GuildMaster

Specialization: Interdimensional Explorer, Arcane Tactician

Guild Rank: GuildMaster

Appearance: As a figure of enigma within the heart of the guild, Seraphim Magus stands as an imposing beacon, commanding reverence and authority that resonates in the air around him. His face is marked by a pair of captivating silver eyes, gleaming with the depth and enigma of countless arcane secrets, casting a mesmerizing charm that seems to bridge the mortal realm and the celestial beyond.

His arresting gaze is complemented by a neatly maintained beard, a jawline honed like an artist's sculpture, and a forehead adorned with creases that narrate tales of wisdom and experience, exuding an awe-inspiring aura. His body, slender yet robust, speaks of an elegant fusion of an acrobat's grace and a martial artist's relentless discipline, subtly stirring with a light of mystic energy.

Beneath his bare hands, an exquisite ballet of morphing glyphs and runes mark his supremacy in the arcane arts. These ethereal symbols pulsate with a life of their own, bathing his palms and fingertips in a glow as enchanting as the northern lights, attesting to his mastery over the weave of magical forces.

A unique sartorial flair accentuates Seraphim's distinct persona. He is swathed in a robe that whispers of Renaissance opulence, cleverly marrying practicality, dignity, and arcane symbolism. The garment, as dark as the depth of the cosmos and highlighted with regal hues of purple, exudes an aura of timeless sophistication. Its intricate designs, masterfully embroidered with golden threads, echo architectural marvels of bygone eras, casting an aura of cultural richness and sophistication.

The robe is cleverly layered, wedding the flowing grace of a mage's attire with the strategic design of lightweight armor. The exterior layer, a velvet cloak of midnight black, is equipped with a shadowy hood and seems to ripple around him as if enchanted, augmenting his mystic aura. Concealed beneath is a high-collared tunic, its base intricately woven with abstract patterns and cryptic symbols that shimmer in royal purple and gold, telling an unspoken tale of arcane mysteries.

He overlays this ensemble with a chest plate and shoulder guards of darkened, polished gold. This armor, with its roots in medieval craftsmanship yet evoking minimalist modernity, is a subtle indication of his preparedness for both physical and magical confrontations. The armor bears symbols that mirror those on his hands, engraved and glowing with a soft, mystic luminescence, rhythmically pulsing in sync with the runes on his hands.

A peculiar amulet rests near the base of his throat, hidden beneath the layers of his cloak. Within its heart rests a stone as enigmatic as the Magus himself, shimmering with colors that shift like an ethereal kaleidoscope, mirroring the diversity of his mystic capabilities, an echo of his command over magical mysteries.

Height: 6'1"

Weight: 180 lbs

Eye Color: Silver

Hair Color: Salt and Pepper

Distinctive Features: A network of faint, intricate silver markings over his hands and forearms, a testament to his profound link with the arcane.

Armor/Clothing Style: Seraphim tends towards the grandeur of an age past, typically donned in elaborate black and purple robes laced with gold, etched with arcane symbols.

A hooded cloak clasped with a brooch, in the shape of a spiraling galaxy, completes his ensemble.

Equipment:

Primary Weapon: Arcane Staff, adorned with a multifaceted crystal at its peak, used as a focus for his mystical powers.

Secondary Weapon/Tools: A collection of ancient relics and scrolls that assist him in deciphering the mysteries of the multiverse.
m in deciphering the mysteries of the multiverse.

Special Artifacts: The Eye of Fates - A mysterious amulet capable of opening doorways to other dimensions.

Mounts/Pets: A spectral hawk named Icarus.

Background:

Skills: Advanced Arcane Knowledge, Strategic Warfare, Fluent in Multiple Languages, Proficient Hand-to-Hand Combatant, Experienced Navigator of the Multiverse.

Personality Traits: Calm, Collected, Insightful, Fearless, Compassionate yet Firm.

Backstory: Born to a family of scribes in Myradorie, Seraphim was always drawn to the mysteries of the universe. His thirst for knowledge led him to forbidden libraries, where he discovered ancient texts of arcane arts. His intense training and mastery over these lost arts caught the attention of certain parties who organized this crusade into the Multiverse with hopes of gained knowledge, the retrieval of powerful artifacts, and the creation of a network within the Multiverse that they may monitor and control.

Goals: Protect the Guild, Preserve the balance of the multiverse, and Pursue knowledge to better understand the cosmos.

Allies: The Guild, Council of Mystics in Myradorie, Kingdom of Thule

Enemies: The Void Order, The Enigma Society

Quirks: Always seen with a tome or scroll, a strong preference for nighttime activities, fascination with celestial bodies.

Current Status: Establishing the foundation of The Guild.

Latest Deeds: Delivered an invitation to potential assets within this new realm.

Guild Contributions: Decoded the Cipher of the Ancients, which led to the recovery of numerous lost artifacts.
 
Last edited:
Guild Member Dossier

Basic Information:

Name: Rael LeChance, The Orphan of the Thirteenth Court, Grimweaver

Race: Drow Elf

Age: 120 years

Pronouns: He/Him

Homeland: The Court of Twelve, formerly known as The Court of Thirteen

Profession: None

Role: Hero

Specialization: Assassin, Ranger, Thief

Guild Rank: Prospect


---

Rael LeChance emanates an austere grandeur, his presence a stunning juxtaposition of light and dark, rigidity and fluidity. His skin, as black as the obsidian walls of the Underdark, provides a perfect canvas for the intricate network of silvery tattoos etched across his body. Once a proud testament to his noble lineage, these tattoos now serve as a bitter reminder of his decimated family and the vengeance he seeks.

His hair, white as freshly fallen snow, offers a striking contrast against his dark complexion, cascading down to his shoulders. His eyes, a mesmerizing fiery red, harbor a gaze both intense and haunting, reflecting a smoldering wrath and keen intellect.

These red orbs blaze with an unquenchable thirst for revenge, silently broadcasting his resolve to those brave enough to meet his gaze.

Rael's attire reflects his dual roles as a ranger and assassin. He dons a tailored suit of black leather armor, designed for stealth and fluidity of movement. Each segment of the armor appears to meld with his skin, enhancing his natural ability to blend with the shadows. Over this, he cloaks himself in an ethereal dark hooded cape, bolstering his proficiency in staying undetected.


Height: 6 ft 1 in

Weight: 170 lbs

Eye Color: Red

Hair Color: White

Distinctive Features: Rael has a series of intricate tattoos etched into his skin, remnants of his bloodline and their legacy. One notable scar snakes its way across his left cheek, a memento from the night his family was betrayed.

Armor/Clothing Style: Rael wears flexible and tight fitting black leather armor that is specially designed for stealth and ease of movement. He has a dark hooded cloak to help him blend into the shadows.

Equipment:

Primary Weapon: Twin Elven shortswords, exquisitely crafted, imbued with the magic of the Underdark.

Secondary Weapon/Tools: A longbow made from darkwood with silver-inlaid runes, a set of expert lock picks, and various thief tools.

Special Artifacts: A silver pendant, the last remaining symbol of his lost family lineage, the Thirteenth Court.

Mounts/Pets: None

Background:

Skills: Skilled in stealth, archery, close combat, tracking, and the arts of theft and assassination.

Personality Traits: Rael is cold and detached, always observant and calculating. He holds an unwavering determination and is tenacious when pursuing his goals. Despite his harsh exterior, he possesses a certain charm, a remnant of his noble upbringing.

Backstory: Rael LeChance is the last survivor of the Thirteenth Court, a powerful family within the Drow community that was betrayed and assassinated. This betrayal has left him a lone survivor seeking vengeance for his fallen kin. His need for retribution led him to The Guild, seeking allies and resources for his personal crusade.

Goals: To uncover the truth behind his family's betrayal and enact his revenge on the traitors.

Allies: Currently unknown. Rael is new to the guild and is still building alliances.

Enemies: The unknown betrayers who annihilated the Thirteenth Court.

Quirks: Rael always moves silently, even when not necessary. He avoids open spaces and prefers the darkness or areas with lots of shadow. He never sleeps without his back to a wall and his weapons within reach.

Current Status: In process of initiation into The Guild.

Latest Deeds: Successfully tracked and eliminated a notorious bandit leader plaguing a local surface town.

Guild Contributions: Yet to be determined.
 
Back
Top