OmniBlue
Just a flyboy
I’ve always been partial to good old super strength, with a small twist. Whether my character knows it or not, his ability is actually “intertia control”, sometimes just as a subconsious ability, increasing his own inertia to mimic durability, or decreasing his enemy’s, so they go flying after a hit, hypothetically. It’s fun to play around with, though, as you give a typically boring ability a measure of utility, and you can mess around with how you’d use it in one situation or another. Decreasing something in order to break it down, increasing someone so they don’t hurt themselves while falling, or to keep them from moving, all that nonsense.
And it’s funny to me when my character just thinks he’s a glorified weightlifter.
And it’s funny to me when my character just thinks he’s a glorified weightlifter.