Subject #T1 (Husk) [
Subject #T1's powers have been hard to pin down, but seem to be less powerful versions of Subject #T0's. These powers include Biokinesis (Which includes control of the ink substance), Teleportation, Telekinesis, and Interfearance. Since subject #T1 has no mouth, he talks through audio devices, including cell phones, radios, and speakers. His form is wraithlike and shivers constantly, fazing in and out of existance slightly. We have never been able to test the possibility of intangibility since, as of yet, no one has been able to hit him. {Note: Subject #S14 has shown reluctance to talk about subject #T1. Maybe a former friend or family member?}]
Subject #T2 (Stitch) [
Subject #T2 is very accomplished at stealth, sneaking in and out of places without a trace. Due to multiple encounters, we have given him his own file. {Note: We have found a lot of good men strangled and hung from rafters due to subject #T2. A plan for countering him when necessary is needed.}]
Subject # ( ) [
Su je # canno ab l s Memory erasure Major Interfearance and Fear Factor Regeneration usually sent to infiltrate low-level facilities and cause fear.
{Note: His name and traits cannot be remembered. All attempts to give him a name have failed.}]
Subject #T4 (The Lost Ones)[
These inky black humanoids that resemble zombies in their abilities, both mental and physical, roam in the House and will attempt to kill anyone on sight. Some areas in the House are swarmed with these beings, which are people subject #T0 has corrupted, but not deemed worthy of independent powers. Continued mumbled phrases such as 'I want to go home' and 'I don't want to be here anymore' seem to point to the fact that their minds remain conscious of everything their bodies are doing without their consent.
They will not die to anything less than complete disintegration, as their biology is changed completely to allow them to live past the point of death. Once they disintegrate, any ink that is left over loses it's cohesion.
We know these things because one by itself is relatively easy to capture, it's if you get swarmed that's the problem. {Note: Basically, the longer you fight them, the more fubbernucked you is.}