Niiyuke
Active Member
Great, a trip to the museum, just what every college student wants. To make it even more fun the teachers are going along on this guided tour. Sounds like a load of fun right? Wrong. Somehow you and your classmates end up with the dullest tour guide you could possibly think of. Thinking you could find something more interesting you sneak off to look around at the exhibits on your own. You end up in an off limits section full of old bits of armor and weaponry. You’re a college school student, this seems like a cool place made even more fun by the fact that you’re not supposed to be there. Strangely though your eyes keep getting drawn to one particular peace and for some reason you can’t help going back to look at it again and again.
Now this is where you wish you had stayed with the dull tour guide. For some ungodly reason you are compelled to pick up the old artifact and before you know what’s going on you start to feel all funny. You can’t let go of the object and panic sets in. Next thing you know the world goes black and you pass out. When you wake up again you find yourself not passed out on the tile floor of the museum but surrounded by tall grass in the middle of a field. To make matters worse you’re not in the jeans and a t-shirt you wore that morning. Nope, you’ve gotten some sort of medieval style clothing on and a weapon lying near you. Even more fun is that within minutes of waking up, you start to see things that shouldn't exist. After all, magic belongs in stories. Here, magic is a way of life, and if you are going to make it out alive, you have better learn fast, because the world is ruled by creatures straight out of your bed time stories.
You have become lost in some other world stuck in the medieval times where humans are considered servants at best, slaves at worst, and the only way home? To complete the prophesy that was laid out years ago. Unfortunately you know jack shit about the land, how to fight with your weapon, or how to handle the magic that is suddenly at your fingertips. You are alone and have to survive to fill the prophesy or remained trapped in that land forever. Oh, and did the tour guide mention the land you’ve just found yourself in is a war torn land and people would as soon kill you as look at you? Well have fun on your trip to the museum. Try not to become part of the exhibit ok?
Alright, so now that the plot is out there and you all either love it or hate it, I'm going to toss out my ideas. This story can be done in a few different ways. Obviously we need a quest to complete, but I'm looking for more than that. The college students can either remain human, or change into a creature. Heck, we can mix an match if you want with some remaining human and some not. Also, I'm looking for a few people looking to play the opposing team wanting to stop the adventurers from completing their task. If anyone is interested, let me know and we can gather up a motley crew for some fun times.
Now this is where you wish you had stayed with the dull tour guide. For some ungodly reason you are compelled to pick up the old artifact and before you know what’s going on you start to feel all funny. You can’t let go of the object and panic sets in. Next thing you know the world goes black and you pass out. When you wake up again you find yourself not passed out on the tile floor of the museum but surrounded by tall grass in the middle of a field. To make matters worse you’re not in the jeans and a t-shirt you wore that morning. Nope, you’ve gotten some sort of medieval style clothing on and a weapon lying near you. Even more fun is that within minutes of waking up, you start to see things that shouldn't exist. After all, magic belongs in stories. Here, magic is a way of life, and if you are going to make it out alive, you have better learn fast, because the world is ruled by creatures straight out of your bed time stories.
You have become lost in some other world stuck in the medieval times where humans are considered servants at best, slaves at worst, and the only way home? To complete the prophesy that was laid out years ago. Unfortunately you know jack shit about the land, how to fight with your weapon, or how to handle the magic that is suddenly at your fingertips. You are alone and have to survive to fill the prophesy or remained trapped in that land forever. Oh, and did the tour guide mention the land you’ve just found yourself in is a war torn land and people would as soon kill you as look at you? Well have fun on your trip to the museum. Try not to become part of the exhibit ok?
Alright, so now that the plot is out there and you all either love it or hate it, I'm going to toss out my ideas. This story can be done in a few different ways. Obviously we need a quest to complete, but I'm looking for more than that. The college students can either remain human, or change into a creature. Heck, we can mix an match if you want with some remaining human and some not. Also, I'm looking for a few people looking to play the opposing team wanting to stop the adventurers from completing their task. If anyone is interested, let me know and we can gather up a motley crew for some fun times.