Name: Brandon Coppermill
Race: Tirlander
Gender: Male
Age: 63
Physical description: Brandon is a man that has been with the troupe a long time, and it shows. His face is one that normal people instantly seem to like, weathered, filled with laugh lines and always wearing a knowing grin, or dishing out advice. Like that one grandpa everyone loves. For a man his age his body is in very good condition, stocky, well toned and with no discernible scars. He is of average height, with fair skin and a snow white beard. His hair is also pure white, being about an inch long, and despite his age it has yet to begin receding.
Attire: Brandon is often dressed in a practical leather jerkin, with a white long sleeved cloth undershirt beneath it. His pants are also made of dark cloth, with just enough room for them to be comfortable. He wears a necklace, with a metal symbol attached that depicts a bleeding eye, although oftentimes this is hidden from sight. When travelling in particularly hot areas he wears a small brimmed cap.
Role in troupe: Brandon's role in the troupe is that of the bartender, or what passes for it. When the Emera put on a show, Brandon is often the one near the back of the crowd, entertaining those who have no interest, or are simply looking to get drunk. But this is only half of Brandon's job. The other half belongs to the hidden side of the troupe. Brandon's other half of the job involves two things, Information and Alchemy. With his friendly demeanour Brandon has an easy time of obtaining information from the alcohol loosened tongues of bar goers, which he can use to discern anything that may be of interest to the troupe. The Alchemical part of this comes in when the troupe needs something done either discreetly or in a fantastical manner. He can create flash fires, blind people, poison others and more.
Strengths:
Brandon is a master of negotiation, as his cheery demeanour can get all but the surliest of people to open up to him, although he has an easier time when they're drunk.
Brandon is also a master of Alchemy, with a constant supply of various exotic or homemade alchemical regents ready for all kinds of jobs.
Weaknesses:
Brandon's time is over, and he is one of the last remaining of his generation, if not THE last, living to the age of 63. This means his body, while fit, is still weakened. He cannot run especially fast, climb very well or lift anything too strenuous due to the danger of his body breaking under the exertion.
Brandon cares strongly about all those in the troupe, and while he never had children of his own, he treats the younger ones in the troupe as if they were his own. This can lead to rash decisions from him when he believes troupe members to be in danger, decisions which could be lethal to him.
Background: Before being relegated to the troupe many years ago, Brandon was a master alchemist that answered directly to the queen during his youth, making up one third of a secret cabal known as 'The Bleeding Eye'. They were the country's top alchemists, and they were put towards the invention of newer and better alchemical recipes for the countries use. However, over time, with more and more master alchemists beginning to pop up the queen decided that youth made up for inexperience, and selected the three brightest of the newest Alchemists to supplant the original trio, despite being inferior. With nowhere to go Brandon turned to the queen and asked her what he was to do now. With a smile the Queen assigned him to the troupe as both bartender and alchemist and that is where he as remained ever since.