What's your favourite artsy game?

A video game thread, love it!

First and foremost, one of my favorite games (probably ever) is Summon Night: Swordcraft Story. The Swordcraft Story series is a pretty cool spinoff of Summon Night, and it was one of my favorite GBA games growing up! I just love everything about it, really. The art isn't quite "out there" and neither is the music, in terms of doing new, creative things. But despite being in familiar and what could even be "simplistic" styles, everything about it feels original and done with love. The story is great! It's a good length, each character is unique, there's a lot of memorable moments, etc. etc. It's side-scroll battle format is fairly original, and I'm quite a fan of it! I, personally, haven't come across any other game with incredibly similar gameplay. If you've played it before, I love you, we're getting married, please step forward to collect your (onion) ring.

If we're really going into "artsy" games, I feel like I can't have this discussion without mentioning Off! Off is a French game from 2007 made by a guy called Mortis Ghost in RPG Maker. It's, unfortunately, one of those games where I feel like I can't give much information or I'll ruin the experience. It's art is for the most part simple, in terms of the actual map and sprites, but the portraits and battle sprites are just well done and :heart_eyes:. Music? Awesome, it's got a nice sort of jazz/swing/whatever-the-heck sort of style, for the most part. When I die, play "Pepper Steak" at my funeral, is what I'm saying. It's got an ATB battle system, like some Final Fantasy games, so if you're into that you have even more reason to give it a go! It's been translated, it's free... go play it. It's got a weird, creative world that you have to experience for yourself. If you dig writing and enjoy interesting ways of revealing word-building info and general narrative in video games, if you enjoy seeing and experiencing ways of developing ambience and atmosphere in video games... Seriously, go, I haven't even actually finished it and the writing part of my brain, particularly, is already in love with it.

I went on a tangent!!!! Love it. There's probably more, but I don't want to kill you by drowning you with text, that sounds like a horrible way to go. For the end here, I'm just going to leave you with some music gems: Danganronpa and Persona.
 
I don't really have any favorite games, but if I had to choose:

My top 10 Games:
Paper Mario: The Thousand-Year Door
Banjo-Kazooie
Sly Cooper
The Legend of Zelda Series
Jak & Daxter series
Shadow of the Colossus
The Last Guardian
Journey
Epic Mickey
The Kingdom Hearts Series
Final Fantasy 7-10

To name a few. :D
 
The Stanley Parable
Comedy is an art
Humanist philosophy is an art
The Stanley Parable is one of the funniest games I've ever played and by far the funniest that has made me ruminate on my existence as a human being.
 
Teslagrad, the style, the music, tought there is no dialogues, you are sent on a mysterious quest: exploring the Tesla tower, solving mechanisms, the art and the music is just.. fabulous.

Child of light, it's a living-book, you play as a strange princess, i can't tell how much i love the art, the music, the dialogues, each minutes make me want to know more.

Gravity Rush, i just love the idea of an un-named girl with the power of the gravity,
the soundtrack, the story..

Okami, the best, this game is epic, from the beginning to the end, i adored everything,
 
Artsy... well, I have to be honest in electing Odin Sphere. The art is nice, the special effects are nice, overall graphically appealing. Any runner-ups would have to be cel shaded style games, take Dragon Quest VIII for example.

A couple examples of gameplay below for Odin Sphere
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I personally really like Beyond Eyes. The way everything is very slowly revealed, and then can even change in a split second to turn scary. The game made me scared of crows for crying out loud. Also the ending made me cry, so that's a sign of a pretty good story/ending.
 
I'm actually a little shocked that no one has mentioned Limbo or Inside. Unfortunately I've yet to play the latter myself (I've watched it played though) but they're both beautiful games with incredible environments. Short and sweet too, I can appreciate that. There's a simplicity to them that just really calls to something in me and the way that they're executed without any sort of dialogue or instruction on how to play is forever intriguing.
 
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