GENERAL INFORMATION:
Name [It would be nice if you stated how it is pronounced.
]: Kyo Kimura
Nicknames/Titles/Aliases [Optional
]:
Gender: Male
Species: Human
Age: 26
Homeworld: Aambros
Current Loyalty [What faction/guild they're in, if any]
: Cosmic Rays
Current Residence: Nomad
Hyadn Status [Whether or not they're a Hyadn, yes or no]
: Yes
FAMILIAR:
Name: Asmodeus
Species/Object [What plant/animal/object they are
: Gremlin
Appearance: Asmodeus' appearance is relatively normal for a gremlin, with key differences as a result of modifications made after he was bound to his master. Firstly, the grey markings under and above his eyes, and the large inset decoration surrounding a third eye that he has. His fur is colored various shades of grey with a dark shade on his torso, white on his face, light grey on his arms and legs and middle grey on his fluffy tail. All three of his eyes are silvery white like opals devoid of pupils or irises. He can always be seen with a pipe and matchbox, tucking both above each ear when not in use - though he's almost constantly smoking.
Personality [Optional]
: Asmodeus is rather bratty, constantly laying out snarky remarks and making demands of his master when it suits him. He and Kyo have a relatively jovial relationship revolving around this snark, and they tend to banter with one another. The gremlin frequently critiques the actions of those he observes in a rather rude fashion, clearly in disregard of the feelings or attitudes of others - a trait that his master laments due to it's negative influence on his own reputation. Still, if the situation calls for it he can be alarmingly focused - his bratty attitude falling away to reveal a stunning work ethic.
Unique Traits[If any]
: Asmodeus is effectively blind - he is completely unable to see anything currently occurring around him. His ears are especially sensitive to sound, however - owing to their monstrous size. The smoke he produces with his pipe also has unique properties. Asmodeus can for one produce it in unusually high quantities, and it can to an extent be thick and opaque, or thin enough to see through even a reasonably sized cloud. Asmodeus is capable of seeing the smoke produced by his pipe and only that, giving him a general view of his locality using the shape of the cloud. The smoke lingers much longer than usual should he desire. The smoke that Asmodeus produces through his pipe has a defensive ability that serves for a distraction - he can ignite it in a dangerous-looking flash of flame. It is more of a bluff however, it is actually too short lived and not hot enough to be a legitimate threat outside of igniting already flammable materials.
APPEARANCE:
Appearance: Kyo is relatively small for a human male, standing at roughly 170cm/5'6". He has a lithe build with decent muscle definition across his torso, and an androgynous face holding thin lips and light blue eyes; these are framed with thin-framed rectangular glasses with magic lenses. His body is sporadically covered in small white nubs that jut from his fair skin. His face is framed with mid-length light blue hair worn in a loose ponytail with a long extension on the left side and a tuck on the right. Both of his arms and both of his legs are composed completely of a hard white ceramic with a low-shine matte finish covered in multi-colored glyphs and runes and patterns. His left arm comes to the shoulder and his right arm comes just past the elbow; his right leg comes to the hip and slightly above and his left leg comes a bit above the knee.
He favors stylish clothing that usually involves nicely colored loose-fitting robes and coats with loose pants and especially likes fashionable scarves. In his possession is a suit of battle armor consisting of a white multi-piece cuirass coupled with mid-length white faulds over a blue tunic, a black hood, and a mask. This armor exposes a majority of his naturally sturdy arms and legs. The vest has a shoulder guard on the right arm with a small blue fire burning within an elegant brazier attached to the shoulder. The left side of the faulds are longer and reach to the knee on the front and back. The back of the vest has six elegant ports: One behind the left shoulderbblade, three arranged in a concentric circle in the middle of his back, and two side by side at his lower back. The mask has a scowling mouth, four eye ports all of which glow - the bottom two align with his eyes behind - and a pair of curling horns, the left of whom is longer than the other which has a small bell pierced through. The main top half of the face is white and the bottom is azure, while the horns are both black.
PERSONALITY, HISTORY AND STRENGTHS/WEAKNESSES:
Personality: Kyo is most obviously very calm and collected, with a polite amicable personality outlying a very charismatic gentleman. He's very interested in how and why things work, including what makes an individual tick. He's somewhat of a risk-taker with a calculating, almost detached view of his surroundings, with great focus. He is rather analytical and consciously observant, though it seems his behavior is molded more by what others find acceptable rather than it is by what he deems acceptable. His boundaries are wide if they exist at all - thus he is not above performing sinister actions which he does with minimal remorse - however the harm of children is one of the few things he believes is taboo. In spite of his decidedly ruthless attitude he is a utilitarian, and may show mercy if he deems it more favorable than otherwise.
History: Born to a very wealthy and large noble family that governed a large region of space including two planets and their moons as well as the rings around them; Kyo had a pampered life marred with high expectations. He was pushed to excel in many fields, especially the art of warfare. He was a middle child, with several older and younger siblings, his parents offered less affection than the average reptile, and it shaped him into the cool individual he is today. He did indeed excel in most fields, warfare most of all. He was a potent fighter even among his peers. When he came of age he officially went his own way - which his parents officially supported. Since then he's become somewhat of a soldier of fortune, he was still very young when he founded his own guild with a rapidly growing crew of well-trained staff fighters, supporters, cooks, and pilots. He'd be lying to claim his wealth had nothing to do with his success, but it would be understating his ambition to claim it was only his wealth. However, he found something along his travels, which he found to be rather interesting..
EXTRA TRAITS:
Likes: Spiced food, warm drinks, sour things, rain, snow.
Dislikes: Bitter things, hot weather.
Goals: Kyo has recently hit somewhat of a slump, and has been searching for something to reignite his spark.
Fears: Insects.
Strengths: Command and leadership skills have brought him a long way, as has his expansive wealth.
Greater Strengths: Excellent strategist with a knack for working new plans while under duress. An adaptive arsenal makes him a threat in any combat scenario.
Weaknesses: His raw power is noticeably low, as is his strength.
Greater Weaknesses: Kyo's durability is shockingly low in regards to his physical body itself, making him a serious glass cannon.
MAGIC/POWERS:
Magic/Powers: First and foremost among Kyo's powers is a spell that allows him to bring an inanimate material to life through extended contact. Thus far he has done so with his current tools and weapons. He is also decently proficient in Armorium, which he uses to stow said items. Aside from what is mentioned above in his items, he also has very basic elemental spells, namely chain lightning (strike one target, chains to up to two more), and ball lightning (slow moving ball of electricity that zaps nearby targets); combustion (simple gout of flame) and immolate (immolates very close targets, useful for lighting matches); freeze (gout of freezing mist, can freeze targets solid); and bubble (makes a bubble of breathable air around the user or target).
Power Weaknesses: Kyo's primary magic of animating the inanimate requires a very long time and multiple sessions of use, and removing offshoots from their core without using magic to do so renders them inert until re-attached.
WEAPONS AND EQUIPMENT:
Weapon(s)/ Equipment:
The Three Spheres: A trio of spherical shapes, one made of string black string, one made of blue crystal, and the third made of white ceramic - the same material as his arms and legs. Kyo uses the three in conjunction with each other. Without Kyo's magic they are quite useless. Each of the three are the same size, about the size of a basketball. The three of them emerge from a respectful port on his back, each elongating to fit through the narrow opening.
Alpha Filumgros; The sphere of black string. Often worn on the body rather than as a sphere and held beneath his clothing. The string is extraordinarily strong, a single thread can hold several human's full weight before snapping. Kyo can control the string through movements of his hands by manipulating mana through his body, causing threads to emerge from the orb with up to eight different threads at once. The string can be woven into a variety of shapes such as nets and cables; and he is very proficient with it - granting his moniker. It's weakness is cutting - despite it's great ductile strength a sword will still cut through easily. Once cut, the detached string falls uselessly to the ground, never usable again. Only string still attached to it's central orb can be used. Kyo was taught how to use string in such a way from a Zhis teacher.
Beta Speculium; The sphere of blue crystal. Same with Alpha Filumgros, Kyo can manipulate this through his magic to reshape and resize it. Kyo also stores a portion of this material within his ceramic limbs and can reveal them at will. Unlike the others it is very fragile, and can be easily damaged and is thus poor for physical fighting. However, the crystal can still be used in a variety of ways, refracting light in different methods can allow Kyo to create illusions, hide the presence of himself and others, and focus light into deadly lasers or blinding flashes. He can also use the crystal as a means of transport - using reflections to teleport himself and others, and create illusions so real they can affect the physical world, such as rendering obstacles invisible to bypass them or changing the shape of obstacles to confuse opponents. It is weak to all forms of physical attack and many forms of magical attack. It is also the most taxing to grow in large quantities, thus Kyo can only increase it's mass by about triple. Kyo learned the use of this by a Sli'f.
Theta Fictalbum; The sphere of white ceramic. Kyo's limbs are made of material from Fictalbum, and can manipulate the shape of his arms and legs as easily as he could with the orb. Physically the strongest of the three orbs, Theta Fictalbum's shape can be altered the same way as Beta Speculium's. However, Theta's durability makes it a powerful physical presence. Kyo can use it to create puppets and golems, weaponry both melee and ranged, as well as a number of defenses and even traps such as spikes. Kyo can freely detach pieces and manipulate them, and can launch pieces at high speed as projectiles. He can form very sharp piercing points and edges. Though incredibly durable, Theta Fictalbum is vulnerable to magically charged attacks, which temporarily destabilize it to physical attacks which will break it easily as porcelain. Kyo learned how to use this himself.
Lantern; A simple fire sustained by magic, blue in color, cool to touch, residing in Kyo's right spaulder. A small panel keeps it's light from getting in Kyo's face. When combined with Beta Speculium, can be used for illuminating an area or to create deadly laser shows.
Auraboros: A prehensile magi-technical tail tipped with simple gripping mechanisms that are detachable from the body, these attach to ports implanted into the user (in this case Kyo) and are used as a device to sense magic. Roughly five meters long at maximum length and 5cm thick, they are naturally attracted to concentrations of mana and act similarly to a divining rod; and can also transfer and lock mana through the user - allowing them to draw in, retain, and gift magic to and from nearby objects and entities.
Vehicle(s) [Name, appearance, functionality]
: Being a guildmaster, Kyo has access to a number of vessels in his name as fitting his title and prestige. Among his small fleet include;
The Nomad: The headquarters of the Cosmic Rays, a space fortress made of rugged grey stone kitted out with wooden balconies all across it's outside so that it can be defended - a castle with architecture that would be impossible under gravity. A huge hangar rests in the basement level of the mobile fortress that can stow a dozen lesser vessels via docks on the surface. For practical reasons the gravity aboard this mighty vessel is somewhat wonky in order to keep the structure from breaking apart, and this doubles as a helpful deterrent for would-be attackers as well as the varying surface directions can be very disorienting. The castle is large enough to house the entire population of the 100-strong guild and the two dozen vessels under their control. Two small fields rest on the ship facing opposite directions, one covered in soft grass with livestock and the other filled with food crops. A greenhouse also exists with exotic herbs and spices and fruits, with reinforced glass as protection.
Freighter: A basic freight ship, which Kyo uses to transport himself alongside cargo. It's a fairly small ship resembling a simple boat with sturdy sails and a broad hull fit for transporting people and cargo. It lacks proper defenses, and tends to be protected by those on board.