How to Add Rift World Threads & Shattered Isles Story Arcs

Tiko

Draconic Administrator/Mentor
Administrator
Mentor
Nexus GM
Rift World Threads

All players have the ability to create threads in the Rift World's forum. Due to their non-continuous nature, and lack of need for them to tie into anything, people are free to create as many as they like and as often as they like. We just ask that you come up with creative/descriptive titles and don't use generic ones. Think book/movie titles rather than 'private roleplay' 'fantasy roleplay' '1x1 roleplay'.

You may choose to have Rift World threads open-join or private. They can have set plot-lines or be open-ended. They can be short one-off roleplays, or long sagas. Whatever people want to do is fine, but each thread should be independent of any other thread(s) in the Rift World's. If you want large inter-connecting stories across multiple threads, see the next section on Shattered Isles story arcs.





What is a Shattered Isles Story Arc?

A Shattered Isles Story Arc is a form of contained but intricate narrative within the Nexus Multi-Genre Guided Sandbox Roleplay, requiring its own contained forum space within the Nexus forums. These are expansive, coherent settings with a defined story-line, although flexible in structure. Given their complexity they can quickly become chaotic, hence we provide separate forum space for each Shattered Isles Story Arc. This enables multiple threads and sub-forums for better organization.

Shattered Isles Story Arcs also grant the Storyteller and co-Storytellers some basic moderator privileges. This includes the ability to create new threads, manage thread tags, and regulate user participation.

What are the rules for Shattered Isles Story Arcs?

  • The content must adhere to all Nexus rules.

  • Be mindful that Shattered Isles story arcs are intended to be open-join. Please don't exclude players from being able to participate except in situations where too many players have taken an interest in the same arc, but work with them to incorporate them into the Story Arc in a collaboratively fitting way.

  • Shattered Isles Story Arcs must maintain a minimum level of activity. If no activity is recorded within a Shattered Isles Story Arc for three months, it will be moved to the archives to clear up the forums.

  • An archived Shattered Isles Story Arc can be reinstated at any time at the request of its Storyteller.

  • Shattered Isles should be able to accommodate a minimum of 5 players, or a maximum of however many you like. We want to avoid having people create private Shattered Isles arcs that exclude players from joining. Please see the Rift World section for smaller/private roleplay venues.


How do I setup a Shattered Isles Story Arc?

To establish a Shattered Isles Story Arc, simply post an advertisement/sign-up thread in the Nexus Story Arcs forum and when ready, include the following information in the reply to this thread. The Storyteller, or one of us, will get in touch with you as soon as possible.

  • The title of your story arc
  • A brief 1-2 sentence description of the story arc to be displayed under the name in the forums
  • Preferred maximum number of players. Must be willing to accommodate at least 5 people, including yourself. This maximum does not need to be fully filled to start.
  • Names of any co-Storytellers you wish to include in your story arc.
  • A brief blurb about your story arc for the Nexus admins.
  • Your desired Sub-Forum Structure

Here's an example of a Shattered Isles Story Arc form submission. Please note, it's merely an example. The sub-forum structure will vary for every story arc. Ensure you use layered bullets to show which forums will be within which forums.

Title: Odyssey of the Shattered Isles
Description: Odyssey of the Shattered Isles is a multi-genre narrative set within the ever-evolving universe of the Nexus, created and maintained by you, the player. From medieval fantasy worlds to expansive sci-fi nations, all can find a home within the Shattered Isles...for 100 days when the simulation within a simulation crashes!
Co-Storytellers: Script, Sentry, Dashmiel, and Lobos
Interested Players: Script, Sentry, Dashmiel, Lobos, and Tiko
Brief Blurb: Odyssey of the Shattered Isles is an open-world sandbox narrative catering to players of all interests, skill levels, and genre interests. It spans numerous plotlines across a multiversal setting with elements of sci-fi, fantasy, modern, and many more.
Forums and Sub-forums:
  • Odyssey of the Shattered Isles Out-of-Character Forums - For all your out-of-character Odyssey of theShattered Isles needs.
    • Relationship Web - How everyone connects to everyone
    • Group Pages - Storage space for group threads. Please keep it to one thread per group.
  • Odyssey of the Shattered Isles In-Character Forums - For all your in-character Odyssey of the Shattered Isles needs.
    • The Obsidian Sea - The Obsidian Sea, with its diverse islands, is heavily populated by numerous nations of the Nexus. Each island holds countless secrets yet to be discovered.
      • Aeon Grand Isle - Marked by a blend of archaic and futuristic elements, Aeon Isle is a crossroads where dragons coexist with cyborgs and sorcerers with modern sciences.
        • The Skybridges - The Skybridges are treacherous and demand caution. They are home to vast nations and contain uncharted territories concealing unseen dangers.
    • The Rift Realms - Beyond the sight of mortal planes are the Rift Realms. These are realms of fantastical worlds, from the raw elemental planes of chaos to the celestial realms of the gods.
      • Valeria - The legend of Valeria speaks of a blight known as The Void that engulfed it two millennia ago. As nation after nation fell, Valeria was lost to time and memory.
 
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Name of Story Arc: Hallowed Haven
Short 1-2 sentence Description: The realm of angels is as beautiful as it sounds. A place for angels and the mortals that are worthy to enter the realm when the Peace Bringers come for them.
Preferred maximum number of players: 15 counting two of mine. (may change if there are more interested)
 
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Story Arc: Welcome to Witchwood
Description: Witchwood is a land of wonder, magic, and mysteries. Explore the land, unveil the horrors, and unravel the secrets behind the things that go bump in the night.

Preferred max: 5-ish, depending on how things go.
 
Title of the Story Arc: The Guild

Brief Description: Venture into a world rebounding from a lost civilization, where heroes and artisans unite under the banner of The Guild, weaving tales of adventure amidst ancient ruins, enigmatic relics, and rampant dangers.

Preferred Maximum Number of Players: No set maximum, but an initial 3-5 is preferred.

Names of Co-Storytellers: Dash and Tiko volunteered as Weavers so far. Literate, preferably(butnotmandatory) with DM/storytelling experience, players may ask about becoming Weavers.

Usernames Participating in the Story Arc: TBUpdated.

Brief Blurb for Nexus Admins: The Guild is a cooperative role-play set in a world recovering from a cataclysmic event, littered with remnants of a once advanced civilization. Players are drawn into a shared narrative, taking on roles of heroes and artisans, and work together to forge stories of adventure, danger, and intrigue.

Desired Sub-Forum Structure:

The Guild Out-of-Character Forums
Factions - An archive for the various groups and organizations that form under or align with The Guild, adding layers to the narrative landscape.​
Lore - A repository for the rich history, detailed bestiary, intricate magic systems, and other concepts that bring the world of The Guild to life.​
  • Timeline and History
  • Bestiary
The Guild In-Character Forums:
Vitka - The lush and magical world, recovering from a cataclysmic event a millennium ago, now populated by resilient societies living amidst ancient relics of a once advanced civilization. This is where our heroes and artisans bring the legend alive.​
  • Elenathara - This expansive landmass is a study in contrasts, a symphony of nature's most exquisite creations. From emerald forests teeming with strange and wondrous creatures to azure coastlines with shimmering sands, from snow-capped peaks reaching for the heavens to vast plateaus dotted with fragrant, blooming flora. Ancient structures rise from the landscapes, some still resonating with an ethereal glow of their bygone makers, while others lay silent, their stones whispering stories of a time long past. Rivers sparkle like veins of silver, connecting the different regions with their life-giving waters. Elenathara is alive, a pulsing heart of vibrant hues and resonant sounds, calling the brave and the bold to explore its hidden depths. It is a land where the old and new collide, where ruins and relics of yore sit comfortably amidst burgeoning societies, where magic ebbs and flows like the tide, palpable in the air, as real as the terrain underfoot.
  • Aelirel - Bathed in golden sunlight and caressed by the cool sea breeze, this region exudes a serenity that belies its complex history. Verdant, rolling hills stretch as far as the eye can see, their green expanse interrupted occasionally by quaint, rustic settlements. Azure coastlines meander around the edges of this land, their waters mirroring the infinite sky. Hidden within the serene façade, however, are remnants of the world that was - ancient secrets waiting to be uncovered. From intricate, weathered carvings on hillside boulders, to eerie, silent ruins deep within the forests, every stone has a story to tell.
 
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