Ivory Citadel Character Creation

Lord_Deathstalker

The bleeding nose perv
Name:
Age:
Race (Elves human Islander)
Major field of study (ie High magic wands staffs, Necromancy, Summoning ext.):
Minor Fields of interest: (Magic you are skilled in but not proficient enough to pass the trial)
Rank: (High Mage, Student Graduate Ungifted)
Personality and motives:
Physical description (Please no photos) :
Back story: ( Does not have to be much just a bit to feel out your pc)
 
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Name: Sin Sa'raa
Age: 87 looks 27
Race: Islander
Major field of study : Combat Magic
Minor Fields of interest: Elementaltal magics. Enchantment. Anything that can help him kill people
Rank: High Mage Of Combat
Personality and motives: Sin is a simple man he does not want power, For the sake of power. He believes the Glass Throne should go to someone worthy of the honor. And while he is a shade of gray and his moral compass does not point due north. Sin Protects his own.
Physical description (Please no photos) : Sin is tan with white hair like all Islanders. He stands at a little above average height. And with the scars of a lifetime of violence upon his body.
Backstory: Growing up as a street rat. In the Island Kingdom of Sath. He found he was good with a blade at a young age. And fought in a few wars. Tell he made the ground swallow a large part of an enemy force. He fell unconscious and when he came to he was on his way to the Ivory Citadel. His rank stripped in disgrace he made what life he could.
 
I hope this is acceptable (let me know if there is anything that needs to be adjusted):

Name: Rune
Age: 31
Race: Elf-Human hybrid
Magor field of study: Necromancy
Minor Fields of interest: Healing magic
Rank: Graduate
Personality and motives: Inquisitive albeit a tad awkward and aloof. Rune's past is shrouded in mystery and tragedy due to the forbidden union of his parents. He is often frowned upon among social circles, though his skills in necromancy sustain some of the burden of being what some tauntingly point out as being an abomination. He worked under the former Mage in power and has vowed to do his part in uncovering the circumstances surrounding his superior's untimely death.
Physical description: Rune has dark brown hair and a sliver of forelock white hair that often rests upon his forehead. His eyes are bichromatic, the left iris a deep purple color with white specks while his right iris blazons an intermingling of red and orange. His skin is a pallid yellow tone that indicates he is a yellow blood.
Back story: Rune's parents were once a male elf and a female human whom fell in love. After being found out and upon discovering that their union produced a hybrid offspring, the High Elf governing his town decreed to make a public display to all species within their realm of an example of punishment such a forbidden union can result in. Rune's mother was cursed to become an oak stave (whom only Rune could telepathically communicate with) while his father was cursed to become a tomb of spells by the lord High Elf his family was to answer to. Despite his adversity and casual ridicule, Rune become a proficient practitioner of necromancy and occasionally explored spells of restoration and healing to others whom sustained injuries in combat.
 
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Name: Elliot Lars Ferretkin
Age:20
Gender: Male
Race: Elf
Major field of study: Incantation (Casting by speaking with intent, conviction, will and power)
Minor Fields of interest:
+Runes & symbols
+Music, mostly singing
+Literature & scripture
+Small bits of foreign languages
+Armed and unarmed martial arts (much less skilled than anyone who seriously practices combat; knows enough to hit hard and parry obvious blows)
Rank: Student
Personality and motives:
Goals:
+Spread the Elven truth-oath to all living beings
+Find a way to cast multiple incantations at once
+Survive the wizard-battles.
+Get learned good.
+Enlighten oneself on mundane discussion practices and common vocabulary.
Beliefs:
+Falsehood is ultimately fragile and pointless.
+Nothing worthwhile comes without effort.
+The basic skills, knowledge, and tools are fundamental to competence.
+Words are the greatest force known to creation.
Religion: Polytheistic; believes in multiple gods and multiple aspects of the gods.
Physical description (Please no photos) : 3ft tall (think Christmas elf), short brown hair, pale skin tone, brown eyes, long ears
Back story: ( Does not have to be much just a bit to feel out your
Elliot was born in Elflandia, where he learned the elven art of talking too much. He was so skilled at using too many words that the words gained magical powers. He began traveling the world to learn how to hold a normal conversation and harness his magical powers. Eventually, he arrived at the Ivory Citadel, where he was shanghaied into an education and participating in the incoming wizard-battles.
 
Name: Elliot Lars Ferretkin
Age:20
Gender: Male
Race: Elf
Major field of study: Incantation (Casting by speaking with intent, conviction, will and power)
Minor Fields of interest:
+Runes & symbols
+Music, mostly singing
+Literature & scripture
+Small bits of foreign languages
+Armed and unarmed martial arts (much less skilled than anyone who seriously practices combat; knows enough to hit hard and parry obvious blows)
Rank: Student
Personality and motives:
Goals:
+Spread the Elven truth-oath to all living beings
+Find a way to cast multiple incantations at once
+Survive the wizard-battles.
+Get learned good.
+Enlighten oneself on mundane discussion practices and common vocabulary.
Beliefs:
+Falsehood is ultimately fragile and pointless.
+Nothing worthwhile comes without effort.
+The basic skills, knowledge, and tools are fundamental to competence.
+Words are the greatest force known to creation.
Religion: Polytheistic; believes in multiple gods and multiple aspects of the gods.
Physical description (Please no photos) : 3ft tall (think Christmas elf), short brown hair, pale skin tone, brown eyes, long ears
Back story: ( Does not have to be much just a bit to feel out your
Elliot was born in Elflandia, where he learned the elven art of talking too much. He was so skilled at using too many words that the words gained magical powers. He began traveling the world to learn how to hold a normal conversation and harness his magical powers. Eventually, he arrived at the Ivory Citadel, where he was shanghaied into an education and participating in the incoming wizard-battles.
Approved
 
Name: Issac Remus Luthier
Age: 47
Race: Human
Major field of study: Enchantment (Giving objects (and occasionally living things) magical effects and pre-written spells)
Minor Fields of interest:
+Large knowledge of runes
+Large knowledge of combat application of enchantments
+Archaeology, specifically of ancient magical artifacts and area-based enchantments
+Minor incantations
+Alchemy
+Human biology
+Healing
+Small amount of nercomancy
Rank: High Mage of Enchantment
Personality and motives: Think mad scientist-archaeologist
Goals:
+Find interesting enchanted objects and study them.
+Create artifacts of legend like those he's seen and heard of while exploring.
+Enchant own body until past godlike levels of power without getting self killed.
+Enchant own body into immortality.
Beliefs:
+If it doesn't exist yet and you want it to, MAKE IT.
+Knowledge is power.
+Limits are a dangerous thing.
Physical description: A presumed man of presumably average height and proportions. He commonly travels covered in a loose high mage's robe embroidered with runes that has several suspiciously object-shaped bulges poking through them.
Back story:
Issac was a magical craftsman, making and enchanting objects based on commission. Eventually, he saved up enough money to quit his day job and travel the world in search of ancient enchantments to study and use to hone his craft. This took him on many adventures during which he: wound up enchanting most of his body and most of the things he carries, became arguably the best living enchanter known, met and worked with Sin, and wound up becoming a High Mage of Enchanting. Nowadays he still often travels in search of enchanted artifacts, but often remains at the Ivory Citadel to experiment and craft artifacts. He often asks the other high mages for help with his research and various experiments, and typically repays them with artifacts he makes.
 
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