DeJoker
Master of Mayhem
I'm a man of wealth and taste but what's troubling you is the nature of my game.
Well I am a Storyteller and collaborative writer of many years and many genres
I have used the medium of face-to-face tabletop as well as play by post.
I came looking to see if a Storyteller was needed and if so what sort of genre's are players looking to delve into. As such I have not come with any pre-ordained story but I have come with a plethora of ideas garnered over the years that I can use to morph into whatever the players are wanting to delve into.
Note while I use various mechanics (to maintain inter-player balance) I have developed a method of keeping those mechanics mostly hidden and allowing the player to have a more real-world-like experience. For instance you know your good at doing something but how good is good, on a 1 - 10 scale you feel you are about an 8 give or take a point or two. So you examine this problem and you realize it is going to be difficult for you but what is difficult mean well basically you have a solid chance of failure but a good chance of succeeding but it will all depend on the precautions and preplanning you undertake before you tackle the problem. Thus while I use mechanics you need not know them as they will be built behind the curtain based off the character description. Which means you cannot necessarily have anything and everything you want but I am always open for negotiation depending on the back story. Oh and do not be concerned 100% about that backstory because I realize that on your own you can only paint a 2D picture and in order to get that 3rd Dimension you need collaboration and input from the Storyteller and this gets delivered from get go. So sometimes the character building becomes a semi-adventure in itself. However I do ask that players be willing to make a solid commitment so that they and the other players can have continued fun. In my experience the biggest issue is player atrophy, and it seems only fair that if I the Storyteller have to make a solid commitment then the players should do likewise.
Look forward to getting something started soonish
Well I am a Storyteller and collaborative writer of many years and many genres
I have used the medium of face-to-face tabletop as well as play by post.
I came looking to see if a Storyteller was needed and if so what sort of genre's are players looking to delve into. As such I have not come with any pre-ordained story but I have come with a plethora of ideas garnered over the years that I can use to morph into whatever the players are wanting to delve into.
Note while I use various mechanics (to maintain inter-player balance) I have developed a method of keeping those mechanics mostly hidden and allowing the player to have a more real-world-like experience. For instance you know your good at doing something but how good is good, on a 1 - 10 scale you feel you are about an 8 give or take a point or two. So you examine this problem and you realize it is going to be difficult for you but what is difficult mean well basically you have a solid chance of failure but a good chance of succeeding but it will all depend on the precautions and preplanning you undertake before you tackle the problem. Thus while I use mechanics you need not know them as they will be built behind the curtain based off the character description. Which means you cannot necessarily have anything and everything you want but I am always open for negotiation depending on the back story. Oh and do not be concerned 100% about that backstory because I realize that on your own you can only paint a 2D picture and in order to get that 3rd Dimension you need collaboration and input from the Storyteller and this gets delivered from get go. So sometimes the character building becomes a semi-adventure in itself. However I do ask that players be willing to make a solid commitment so that they and the other players can have continued fun. In my experience the biggest issue is player atrophy, and it seems only fair that if I the Storyteller have to make a solid commitment then the players should do likewise.
Look forward to getting something started soonish