Enchanted Star OC Creation

Zangyl

Active Member
This is the OC-Sheet template we use in our RP.
Please copy-paste the template below and keep it in its current state. Fill in the criteria as detailed as possible so that we can offer everyone a good and fun RP'ing experience.

When posting your characters, please wait with using your characters in any of our Enchanted Star RP's until one of the Enchanted Star GM's has accepted your newly made character.
Template credit to Zangyl.

GENERAL INFORMATION:
Name [
It would be nice if you stated how it is pronounced.]:
Nicknames/Titles/Alliases [
Optional]:
Gender:
Sexual Orientation
[What gender are they into?]:
Species:
Age:
Homeworld:
Current Loyalty
[What faction/guild they're in, if any]:
Current Residence:
Hyadn Status
[Whether or not they're a Hyadn, yes or no]:

FAMILIAR:
Name:
Species/Object
[What plant/animal/object they are:
Appearance:
Personality
[Optional]:
Unique Abilities
[If any]:

APPEARANCE:
Appearance [
Just a basic description of what your character looks like. For example; hair color, eye color, height (both Metric and Imperial), the type of clothes they usually wear and any and all significant jewelry or scarring etc. You can add a picture, but please do write a detailed description first. If you need help, please contact any of your Enchanted Star GM's.]:

PERSONALITY, HISTORY AND STRENGTHS/WEAKNESSES:
Personality [
Just a basic description of how your character acts. Their likes, dislikes, fears, dreams, etc. If you need help, please contact any of your Enchanted Star GM's.]:

History [Just a basic description of your character's life up to this point. What kind of youth did your character have, what major events have happened to your character, who raised your character, what kind of live does your character lead, etc. Try to be descriptive; its very much appreciated. If you need help, please contact any of your Enchanted Star GM's.]:

EXTRA TRAITS:
Likes:
Dislikes:
Goals:
Fears:


Strengths:
Greater Strengths
[Optional]:
Weaknesses:
Greater Weaknesses
[Optional]:

MAGIC/POWERS:
Magic/Powers
[For non-powered OC's, leave this space blank.]:
Power Weaknesses [
Required for powered OC's. What can block/weaken/impend/absorb/nullify/Nerf your power. If you need help, please contact any of your Enchanted Star GM's.]:

WEAPONS AND EQUIPMENT:
Weapon(s)/ Equipment [
Names and a description of their appearances and powers, if they have any.]:
Vehicle(s)
[Name, appearance, functionality]:
 
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GENERAL INFORMATION:
Name: Gwen Michelle Wilson
Gender: Female
Sexual Orientation: Straight
Species: Human
Age: 10
World They are from: Aer
Current Residence: Orphanage
APPEARANCE:
Appearance: She has average height, weight, body build, and muscle tone for a 10 year-old girl. She has white skin, black shoulder length hair with a pink hair bow, green eyes, and black eyeliner. She wears a white long-sleeved t-shirt, a pink jumper, a green web belt with a sliver square buckle, white tights that cover her feet, and black knee-high go-go boots with side zippers. She wears a pair of black studded bracelets. She doesn't wear any makeup.

PERSONALITY, HISTORY, AND STRENGTHS/WEAKNESSES:
Personality: She is very nice and friendly towards everyone. She hates to be alone, bullies, and violence. She loves making friends, math, and fashion. She has a fear of thunderstorms and heights. Her dream is to be adopted by a nice family that is rich. She gets very nervous when you first get to know her. However, when you start to get to know her better then she will like you and become your friend.

History: She was born in The City of Townsville with her mom. Heather Ann Wilson's only child. They loved each other very much. Sadly, her mom passed away when Gwen was only 10 due to natural causes.
Strengths: She can do math very quick and make friends.
Weaknesses: She is very allergic to yams, cranberry sauce, and lemons.

MAGIC/POWERS
Powers: She can talk to animals.
 
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A few things for this, geni;
1) Earth does not exist in this reality. You couldn't have known that of course. The human homeworld is Aer.
2)Another thing, a little more detail for appearance and personality are needed.
3) Something like talking to animals would go into magic/powers rather than strength. Also, almost everyone in this universe - including every human alive - has access to at least limited magic. Again, this is on me because I haven't written the necessary info yet.
 
It's quite a bit better now. Still a few more things though.
1) Her appearance still isn't very specific and it doesn't really give me any idea how she actually looks. From what I know she just looks like a generic Caucasian girl with black hair. What shape is her face, is she pretty, does she perhaps have mousy features; just as an example.
2) Her personality is rather the same. She doesn't seem to have much identity yet, she seems just like a very nice but average girl who feels like most other orphans would.
3) I know it's rich coming from me who still hasn't even described the universe very well, but her powers need a lot more detail than simply "She can talk to animals." What I mean is, how does she do it? Is she telepathic but only to non-sapient animals, or is it like Dr Dolittle? Has she always been able to do it, is it something she self-taught? Is she receptive to all animals, including alien creatures and magical creatures?
 
I'm afraid as I'll be focusing my writing on the creation of this universe I won't be a whole lot of help with that, but I can provide some assistance if you'd like it from me specifically.
 
I might suggest you enlist Zangyl's help instead, I am focused heavily on creating the universe right now.
 
GENERAL INFORMATION:
Name [
It would be nice if you stated how it is pronounced.]: Avalon (Av-ah-lon)
Nicknames/Titles/Alliases [Optional]: N/A
Gender: Female
Sexual Orientation [What gender are they into?]: Demisexual (she needs to have a bond with someone to have feelings for them)
Species: Coeti
Age: I don't know if Coeti's age differently, so if she were human she would be 24
World they are from: Quetza
Current Residence: A small merchant vessel she was provided with at 20

APPEARANCE:
Appearance [
Just a basic description of what your character looks like. For example; hair color, eye color, height (both Metric and Imperial), the type of clothes they usually wear and any and all significant jewelry or scarring etc. You can add a picture, but please do write a detailed description first. If you need help, please contact any of your Enchanted Star GM's.]: Avalon is a slightly small Coeti for her age, her full length reaching 26 feet (8 meters) as opposed to the usually 1o meters of her kind. On land though, the length difference isn't all that noticeable as her tail remains curved to allow for slithering. Her skin is a deep navy blue void of markings, save for her tail which is splattered, for lack of a better word, with dark patches of grey that break of her outline. Despite their odd appearance, Avalon can see with her solid black eyes, their large size and thick scelera serving to allow her to see in darkness and protects them against light and debris. She lacks hair, instead starting on the top of her forehead and traveling down to her neck, a small "sail" is in place, this sail is the same color of her skin but dotted with bright lavender spots. The same glowing spots also decorate Avalon's face around her eyes and form swirling tattoo like markings on her first set of arms. The second set are undercoated and spend most of their time snug in her chest pouches, right above her breasts (or where they would be, she's not a mammal so they probably lack mammalian glands). Avalon doesn't wear all that much clothes as when underwater it tends to get in the way when wet. So her go to outfits are simple silk corsets and wrap around her stomach and lower chest, letting easy access to her other arms. She also wears a fair share of jewelry, sometimes. It really just depends on if she's in a "look shiny" mood or not.

PERSONALITY, HISTORY AND STRENGTHS/WEAKNESSES:
Personality [
Just a basic description of how your character acts. Their likes, dislikes, fears, dreams, etc. If you need help, please contact any of your Enchanted Star GM's.]: Avalon has one goal, see as much of the stars as possible and never stay in one place for too long but stay comfortable. Well, technically that's too things. She pretty much wants to be a nomadic wanderer with all the comforts of home. Unfortunately Avalon is also from a family of merchants and has a job to sell her stocks, wire a certain amount of her money back to her parents, and come home for holidays and birthdays. Coeti lay eggs in large batches, granted not all the babies survive but a fair amount still do and the young tend to leave their Moeti on different days meaning there can be many many birthdays in a row. Avalon loves her parents but isn't about that life, besides! Her (what do you call it when you have like thirty twin siblings?) siblings got ships to so they can sell stuff as well! Avalon slacking won't be noticed much. As such, she does have her stock but as it's non perishable items it's not on her to do list to sell. She's rather have fun! "Does this make me selfish? Yes. Should I hate myself for doing this? Yes. Do I? No." She really doesn't seem to realize what she's doing is horrible, and refuses to have anyone lecture her on it. Aside from that, Avalon is laid back and extroverted, eager to make friends on the planets she visits (sometimes she even remembers to get their names so she can stay in contact with them!) Sometimes it feels like she's more interested in the novelty of hanging out with an alien than the desire to have a relationship with one as she leaves only after a few weeks. To the outside person, Avalon can seem mighty terrible, but deep down she has a good heart that just doesn't want to be caged. Maybe if someone asks to travel with her, she may say yes.
Likes: Bright colors, order in unusual places (you know those "oddly satisfying pictures"? That's the sort of stuff she loves to see), food and drink, her parents, intoxicants, sunshine.
Dislikes: Being reminded of her job, most of her siblings.

History [Just a basic description of your character's life up to this point. What kind of youth did your character have, what major events have happened to your character, who raised your character, what kind of live does your character lead, etc. Try to be descriptive; its very much appreciated. If you need help, please contact any of your Enchanted Star GM's.]: There's only one way to really describe Avalon's childhood and that is "normal." She wasn't orphaned, or sold into slavery, or a runaway, she had a father, mother, and a lot of siblings. She was rather satisfied with her life until the age of seven, when on a dare from one of her friends, snuck aboard a merchant vessel. Avalon didn't realize how close to take off the ship was when she got on, and ended up flying off Quetza. A few hours later the ship landed on another nearby planet. The doors opened and Avalon used her tail to move along the ground instead of water for the first time, she got three feet off the ship before being grabbed by the ship's captain, a man who happened to be her father's cousin. A few hours later and Avalon was hauled before her parents who didn't even realize she was gone. When asked (by her first cousin once removed) about what she had to say for herself, Avalon simply asked "can we do that again?" It was at that point that Avalon realized her dream of flying through the stars. After this incident Avalon began alienating herself from her siblings, ignoring them and watching the interstellar station as ships came and left, eventually they stopped asking her to play with them as well. They were never really cruel, but Avalon never went out of her way to even have small talk with them. It was on her 20th birthday that Avalon was provided a means to leave her planet behind, she swam into the cockpit, took the controls as the instruction manuals she stole told her to do with practiced efficiency, and lifted off. She's yet to look back.

Strengths: Avalon has a great eye for depth perception and has above average reflexes, perfect for throwing her weapons. She also is rather fond of singing and has a good voice.
Greater Strengths [Optional]:
Weaknesses: In battle Avalon tries to keep her distance, flexible bones can be broken just as easily and are difficult to heal meaning that she's not good in close combat. Another obvious weakness is Avalon needs a supply of water to keep her pouches full so she can remain on land.
Greater Weaknesses [Optional]:

MAGIC/POWERS:
Magic/Powers
[For non-powered OC's, leave this space blank.]: Silver tongue, helpful for a traveler, Avalon is capable of speaking the language of any sentient species.
Power Weaknesses [Required for powered OC's. What can block/weaken/impend/absorb/nullify/Nerf your power. If you need help, please contact any of your Enchanted Star GM's.]: Her silver tongue only works with auditory communication, Avalon cannot read or write in any language she needs magic to understand.

WEAPONS AND EQUIPMENT:
Weapon(s)/ Equipment [
Names and a description of their appearances and powers, if they have any.]: A pair of enchanted chakrams, they're magically bound to Avalon and when throne, materialize in her hand once again.
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GENERAL INFORMATION:
Name [
It would be nice if you stated how it is pronounced.]: Bay-ala Anaie (Bae-ah-lah Ahn-ie-ee)
Nicknames/Titles/Alliases [Optional]: Bay, Super Cougar, Queen Milf, Trap Queen, Den Mother
Gender: female
Sexual Orientation [What gender are they into?]: Lesbian
Species: Human
Age: 42
World they are from: Aer
Current Residence: Wolftale Pub and Inn orbiting Aer’s closest moon

APPEARANCE:
Appearance [
Just a basic description of what your character looks like. For example; hair color, eye color, height (both Metric and Imperial), the type of clothes they usually wear and any and all significant jewelry or scarring etc. You can add a picture, but please do write a detailed description first. If you need help, please contact any of your Enchanted Star GM's.]: Bay stands at a lanky 5’10” (178 centimeters) and is loving it. Even though she’s thin and leave a lot to the imagination, she truly is, in her own way, beautiful. Her skin is a rich, deep brown, making her foggy forest green eyes stand out. Her hair is a natural silvery grey, half shaved and tossed to the left side of her head. Her face, angular and edged, displays a small host of scars, one of the largest cutting from her forehead down her brow, over her right eye, and rounding towards her right cheek. The rest are fairly small burn scars and knicks. She has a brass septum piercing that she wears out of work. She has a tattoo on her left breast of a heart with three names; Ja-Mali (ja-mal-ee), Hemri-nali (hem-reh-nall-ee), and Gama-Sandrik (gah-mah-sahn-dr-eec). She also has “Pack Life” tattooed across her throat. In the last few years, she’s had her appearance tailored to that of a wolffish human hybrid, rimming her eyes in yellow and giving her a furry tail akin to that of Aer’s mythical Grey Wolves, hence the name Wolftale Pub. Her attire is more masculine than feminine, leaning towards a bowler hat, roughspun white shirts and brahmin leather vests with dark green roughspun trousers and black dress shoes. In an occupation dominated by men, one must look the part, after all. In all honesty, she prefers to dress in form fitting sleeveless shirts with home made hoods sewn on and soft cotton pants in bare feet. She keeps a long barreled pistol sling under her shirts, it’s leather holster tucked in the small of her back.

PERSONALITY, HISTORY AND STRENGTHS/WEAKNESSES:
Personality [
Just a basic description of how your character acts. Their likes, dislikes, fears, dreams, etc. If you need help, please contact any of your Enchanted Star GM's.]: Bay is what some may call a hard ass. Others would call her a straight bitch. Whatever your definition, she won’t take shit from any living soul, her fierce temper and attitude unable to allow her such distain. However, while she isn’t one for crowds, she loves her bar patrons, whom she’s deemed her “pack mates”, and welcomes them always with a round of free drinks and food when they poke their heads in the “Den”. She also has a strong love for her own and any child. Her strong, motherly personality is very attracting and, though she can be a bit rough on the edges at first, almost anyone who meets her will respond to the “Pack Alpha” And “Den Mother” with love and respect. She fears for each of her “pack memebers” as if they were her own children but knows they’ll all make her proud. She doesn’t take well to outsiders at first but will become more and more at ease as time goes on. She does, however, have a soft spot for cute, young girls, orphans, and little kids. She’s a pretty well known drug dealer on Aer and runs one of the bigger Cartel gangs, the Grey Furs, And hopes to spread her influence cross the known worlds.

History [Just a basic description of your character's life up to this point. What kind of youth did your character have, what major events have happened to your character, who raised your character, what kindof live does your character lead, etc. Try to be descriptive; its very muchappreciated. If you need help, please contact any of your Enchanted Star GM's.]: Bay-ala wasn’t always the motherly drug lord she is now. She was born into a poor house with an abusive mother and a neglectful father as well as a slew of other cruel siblings. She was brought up with tough skin, eventually loosing all feeling regarding her family. At 16, she ran away and tried to make a living on the street, doing anything she could to get out of the slums. Eventually, she’d found herself in the service of a drug lord who taught her the ropes and showed her reward this was well worth the risk. He also introduced her to the euphoric feeling of getting high. It wasn’t long before she was hooked on just about everything there was to try. He still acted like a father, however, and did his best to raise her with both business and street smarts, hiring all varieties of mages from all over to teach her the ways of the Tongues as well as defensive magic for if she ever faced an unfair fight or a skirmish with the law. Seeing her rise through the ranks as his personal enforcer, the drug lord eventually gave Bay reign over his empire. Three hit-and-run relationships later, bay gave up on men and decided to stick with what she knew best. At some point, he pseudo father past, leaving everything to the daughter he never had. To this day, Bay-ala will never forget Alkin Song nor his mentor ship and grooming.

Strengths: charismatic, bold, motherly, “a damn good shot”
Greater Strengths [Optional]: inspires all she meets despite her attitude
Weaknesses: soft hearted, emotionally unstable when sober
Greater Weaknesses [Optional]: strongly dependent on drug use

MAGIC/POWERS:
Magic/Powers
[For non-powered OC's, leave this space blank.]:

Gold Tongue: Supernaturally boosts the charisma of the user or target, making them much more skilled in speechcraft. Very uncommon spell as it is not legal to be cast.

Silver Tongue: Allows the user to speak and understand languages they would otherwise not be able to.

Bronze Tongue: Allows the user to understand the meaning behind the sounds and actions of an animal, as well as communicate with them.

Bolt: Casts a simple bolt of lightning from the hands in a mostly straight line. About as strong as a taser. Range of about 20m/60ft.

Chain Lightning: Same power and range as bolt, but can hit multiple targets. Taught for self defense, effective for subduing multiple attackers.

Flame: Simply generates a gently burning flame, variations can be any color the user wishes. Burns at about room temperature. Used primarily for lighting and decoration. Can burn for a very long time with minimal mana being used.

Immolate: Causes a target within arm's reach to ignite. Target will only remain on fire for as long as it would if ignited non magically - thus casting this on something non-flammable such as metal would do almost nothing.


Power Weaknesses [
Required for powered OC's. What can block/weaken/impend/absorb/nullify/Nerf your power. If you need help, please contact any of your Enchanted Star GM's.]: While she does maintain good control and has a lot of mana to work with, she has a hard time controling the amount of mana used per incantation and can run through her mana if she continuously uses spells.. She is also naturally to mana seeking items (I.e. devices and objects that pull mana from their surroundings).

WEAPONS AND EQUIPMENT:
Weapon(s)/ Equipment [
Names and a description of their appearancesand powers, if they have any.]:

Yujldenbor (Yul-den-bore): A Black And silver cane name’s after the mythical pack leader of the Grey Wolves of Aer, it’s a multi use weapon with flare. The head of the cane, a leaping wolf, has been crafted to be used like a war mallet; great for smashing shin bones. The body of the cane can be pulled away, revealing a short dueling sword. The “sheathe” also acts as a weapon in this form. Near the bottom of the cane, a pair of short blades spring out once the sword is removes; perfect for slicing hamstrings.

The Huntsman: Named after the children’s fable character, this Huntsman isn’t so much for slaying Wolves as it is for putting down snitches. This long barreled breach action pistol uses large rounds with magical effects. Only the ammunition holds magical properties and only Bay-ala knows the gunsmith who crafts her weapons. Thus far, she’s only use four different round types. Her Light rounds cause a blinding light in the direction shot for a few moments, stunning attackers. Her Black Out rounds shroud a ten foot radius in darkness, allowing for escape. Her Far Reach rounds will hunt a target in mind from up to thirty yards away.
Her Explosive rounds cause a small, fiery explosion on impact, similar to the fireball spell.

Weildengrad (Veel-dun-grahd): This pair of brass knuckles are, ironically, a polished iron. The knuckles have small spikes that cause serious pain on impact. Named after the Grey Wolf of Strength, these knuckle have an enchantment to match. Similar to Strength of the World, the knuckles will take strength of another and deep it to the user while attacking. Unlike the common spell, however, these knuckles will take the half the strength to the person they make contact with and add it to the attack itself regardless of the users strength.

Wolf Claws: As the name implies, these are a simple set of metal claws that go on the finger tips of each hand. Unlike common “cat claws” worn by high class women as fashion and a means of protection, these claws are much long (an inch or 2.54cm long) and serrated, tearing at flesh instead of just slicing it.
 
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