[OOC] Character Creation

Rachel Rider

Smol Turtle Girl
Heyo! This is an Open RP, and until we have too many people it will remain so. If you want to join, just post a CS here, follow the rules, and wait for me to approve! Now, let’s get into the Races!

Gloz:
These creatures are tall but narrow, hairless and without pupils, so their eyes are all black. They have antennae on their head which replace their ears and nose, and they have mouths. They can be basically any light or pastel color, so no black or dark colors, and that will be the light they emit. Each one emits light in one of three ways: A medium sized powerful beam from their hands, a soft glow that dimly illuminates a large sphere around them, or spores that they produce which go out after a while. They don't have any patterns, and basically look humanoid otherwise. Both male and female Gloz usually only wear garments to cover their nether regions, but some females forgo this and some do have extra clothes. They have a sack on their back, which is mainly transparent unless deflated, which they fill with helium in order to float. They tend to not be very strong and have little sexual dimorphism other than females being slightly bigger (They're insect-like). The average height for males is 6'2, and females are 6'4.
Name: (Will probably be short, no last name, but you can have two parts. Family ties are rather loose and don’t mean anything after kids grow up, besides, you know, not breeding.)
Age: (Will be in Years, but this will not be referenced IC, just relative “I'm older” and stuff like that.)
Gender: (Male or Female only, there aren’t really any gender roles in this world other than whatever sexual dimorphism already exists.)
Race: Gloz
Description: (Clothes would go here, keep it reasonable. No modern stuff, no crazy colors, and keep it to what your race is known to wear.)
Personality: (Go wild! No race has a specific temperament, but that doesn’t mean you can’t have a personality that kind of matches what the race makes you feel.)
Light type: (Either Spores, Sphere, or Beam)

Krua:
They have very lizard-like heads, with snouts and horns, normal eyes, mouth, and have pits for ears. Their hands and feet have strong claws to let them dig easily through the sandstone and climb, and can spit out rock into a quick-dry substance that hardens into a plaster or concrete like substance that is very durable but can have different properties from Krua to Krua. As for color, they tend to be earthy tones, with a pale color for their horns which decorate their body. They usually wear belts which they fill with rocks and other stuff they use often. Males tend to have more horns while females have rough patches that act a bit like armor, and both have tails which vary in length. Otherwise, they're very humanoid with horns going down their spine and dotted on joints strictly. More built for strength, and relatively stout. Both males and females tend to stand around 5'2.
Name: (Will probably be short, no last name, but you can have two parts. Family ties are rather loose and don’t mean anything after kids grow up, besides, you know, not breeding.)
Age: (Will be in Years, but this will not be referenced IC, just relative “I'm older” and stuff like that.)
Gender: (Male or Female only, there aren’t really any gender roles in this world other than whatever sexual dimorphism already exists.)
Race: Krua
Description: (Clothes would go here, keep it reasonable. No modern stuff, no crazy colors, and keep it to what your race is known to wear.)
Personality: (Go wild! No race has a specific temperament, but that doesn’t mean you can’t have a personality that kind of matches what the race makes you feel.)
Building Material: (This should be the color and any special properties. You can just have it be normal.)

Wali:
They are slender, with light coats of slick, otter-like fur that grows more around their wrists, ankles, neck, and nether regions. The fur can have various patterns and can be any color you would see on a cat or dog. Their faces are relatively human-like but their ears are like a sheep or goats and their noses are similar to a cat or dogs. They have four fingers instead of five and have small claws to let them climb easier on their hands and feet. They are able to promote seed and plant growth, even in areas where it would seem impossible, though this takes a bit of effort and they can't do it if they aren't healthy enough. The plants are vital for each species, providing clean air, water, clothing, and food, and each can foster the growth of one unique plant that can help them out in a way. Males and Females are similar except that females have breasts, which reflects in their clothing. Males and Females stand around 5'7.
Name: (Will probably be short, no last name, but you can have two parts. Family ties are rather loose and don’t mean anything after kids grow up, besides, you know, not breeding.)
Age: (Will be in Years, but this will not be referenced IC, just relative “I'm older” and stuff like that.)
Gender: (Male or Female only, there aren’t really any gender roles in this world other than whatever sexual dimorphism already exists.)
Race: Wali
Description: (Clothes would go here, keep it reasonable. No modern stuff, no crazy colors, and keep it to what your race is known to wear.)
Personality: (Go wild! No race has a specific temperament, but that doesn’t mean you can’t have a personality that kind of matches what the race makes you feel.)
Plant: (All Wali can grow 4 main plants: Heaf (Cleans Air), Seoa (Makes Water), Colt (Clothing), and Vena (Nutritious), this is one plant species is specific to your Wali)

Esky:
The most human-like, but with shorter hair and a smaller stature. They are incredibly smart and tinker a lot, relying mostly on their gadgets, which they have about 5 of. They wear clothing Around their abdomen and nether regions, usually with satchels and pockets to carry their numerous inventions. They have to rely mainly on handholds, ropes, and ladders to move down into the Gorge and are thus the slowest in terms of mobility. Their skin is usually darker and can have splotches of lighter or dark tones. The females have breasts but are in general flatter so they can fit easier into small caves and scoot along ledges without smushing them. The Females are shorter than the males, Standing around 4'6 whilst males average 4'9.
Name: (Will probably be short, no last name, but you can have two parts. Family ties are rather loose and don’t mean anything after kids grow up, besides, you know, not breeding.)
Age: (Will be in Years, but this will not be referenced IC, just relative “I'm older” and stuff like that.)
Gender: (Male or Female only, there aren’t really any gender roles in this world other than whatever sexual dimorphism already exists.)
Race: Esky
Description: (Clothes would go here, keep it reasonable. No modern stuff, no crazy colors, and keep it to what your race is known to wear.)
Personality: (Go wild! No race has a specific temperament, but that doesn’t mean you can’t have a personality that kind of matches what the race makes you feel.)
Gadgets (5): (Please put something here, if you’re having trouble, just go with simple tools or ask for ideas.)

If you have any questions, feel free to ask! If you already have a CS, post it here for reference. If you are making a new character, whether you already have one or if you’re new, you must wait for my approval before Roleplaying with them. You can have 1 character for each race, and multiple characters are encouraged.
 
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Name: Mystic
Age: 18
Gender: Female
Race: Esky
Description: Standing at 4'5, Mystic has olive skin, freckles on her face, caramel hair and hazel eyes. She wears a Roman toga, which has her tools on the rope belt.
Personality: She is curious about what lies in the Gorge, as well as the world beyond the Ledge. She is kind, but can be stubborn when she wants something. Her stubbornness often gets her in trouble, resulting in her becoming angry at herself.
Gadgets (5): She has a pickax, a bow with arrows, a sword, a compass, and a rope to lower herself into the Gorge.​
 
Name: Jocra (joe-cr-ah)
Age: 17
Gender: Male
Race: Gloz
Description: Jocra is 6’1 just below average height. He has a small red-ish Brown cloth that looks like a combination of a lion cloth and a pair of short around his waist. He also has a long blue cloth that he wears sort of like a scarf for when it is cold but he doesn’t wear it very often.
Colour:
Personality: Is usually pretty shy and prefers to keep to himself. He is pretty slow to trust and is extremely paranoid but once you gain his trust he will be by your side for life. When he is with friends he acts like an entirely different person, usually pretty talkative and energetic to the point of being quite annoying.
Light type: Hand glow

Name: Rozua (r-ow-zoo-ah)
Age: 16
Gender: Male
Race: Krua
Description: he stands around 5’4 and his tail is long and thin along with his fingers. His belt is a dark blue colour and he usually keeps small containers of water in it for when he needs to fix some of his work. He also gathers and stores round stones in his belt to collect. His eyes are a deep crimson colour with slit like pupils and a white sclera. His wears a pair of worn down tan shorts along with fingerless gloves made of a sort of leather material, he wears these to help protect his hands while working.
Colour:
Horns:
Personality: Rozua is pretty quiet, not really speaking much but he is not anti-social. He can be very no nonsense at times but usually he is pretty carefree and chill. He enjoys showing off to others which often means showing them his rock collection or things he has sculpted with small bites of his building material. His is normally pretty cautious though if someone he cares about is in trouble he can become reckless and fool hardy.
Building Material:
It is a purples gray colour with speckles of white and black mixed into it. It acts a good deal like clay but is a lot grainier and harder. It starts out as a very soft sort of goo that becomes tougher and harder when it is worked and kneeded. When exposed to water it becomes soft again, though he has found that when it is heated up it becomes stiff permanently.
 
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Name: Ivear
Age: 24
Gender: Female
Race: Gloz
Description: Her slender figure gracefully floats from place to place, her mid-length dusty brown skirt complementing her lovely pale blue. Rather tall at 6’5 and 1/2, she can seem very elegant and imposing figure but is mainly seen floating around like the social butterfly she is.
Personality: Not necessarily bubbly, but she certainly loves people. Whenever anyone seems lonely she won’t hesitate to say hi and befriend them. When she makes a friend, she is rather protective of them, almost like a mother, and especially on expeditions. But when someone ticks her off, she will be closed off and harsh, tending towards holding grudges, though will forgive those that apologize sincerely. A large fault of hers is her inability to read people, often being too pushy and smothering, not being able to tell when someone is uncomfortable, especially those who are more reserved.
Light type: Spores
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Name: Ageoh
Age: 28
Gender: Male
Race: Krua
Description: His scales are a reddish-orange color, with a complementing light orange color for his horns. He wears various pouches and pockets, each filled to the brim with whatever rocks he can find.
Personality: Rather rough and tumble with his attitude, he loves competing, being rather prideful and reckless when challenged. Being a major risk taker, he has many scars from battles with both creatures and the occasional Expedition Department brawl, though his gambles usually end up with him at the top. When someone does beat him, he will grumble about it, but usually comes to respect them in time.
Building Material: A dark reddish-brown, with incredible strength. It has great durability, and he can mass produce it, being able to use it almost as a weapon. However, due to this, he runs out of rock fast and needs to restock often.

Name: Jehan
Age: 38
Gender: Male
Race: Wali
Description: A deep chocolate brown, with ripples of black. His ears drop low, and is face seems to be in a permanent frown. He doesn’t wear clothes, finding them restricting and ridiculous.
Personality: Suspicious of new people and protective of his friends, Jehan is not a people person. He prefers to watch from afar, getting in once the situation seems to be getting bad. When on expeditions, he prefers to go the safest route, no matter if it’s longer or if there may be treasure on the riskier path.
Plant: A strong vine, easy to climb and able to be made into ropes.

Name: Piefa
Age: 19
Gender: Female
Race: Esky
Description: Oversized overalls that match her dusty neck-length brown hair, with magnifying goggles for inspecting anything an everything. Her overalls have lots pockets, some on the inside.
Personality: Always dreaming of some grand new contraption or way to maximize expeditions, she often seems distant and off in her own world. When talking about something she likes, she gets very excited and will debate for hours if she’s passionate. However, anything she doesn’t see value in, she will ignore, often being rather rude, but not on purpose. She generally likes people, just not when they get in her face, or her stuff, or her business. She’ll shrug off an argument, but if you insult her work, prepare for stuff being flung at you from her desk.
Gadgets (5): A grappling hook that can be reeled in, able to support two people, A bunch of little sticky dots that can be used to mark a path, A projectile launcher that uses air pressure, Goggles with varying magnifying glasses that can be swiveled into place, a extendable arm that can be used to grab things far away.
 
(Picture—>https://www.storytellerscircle.com/threads/emorys-characters.5317/view-tab?tab_id=798)

Name: Rei
Age: 17
Gender: Male
Race: Wali

Description: Rei is slender, even for a Wali, standing around 5'8''. His sleek fur is copper colored except around the wrists, ankles, neck, and pubis where the fur- in a more unkempt state- turns to a more vibrant, rusty hue. His eyes are narrow and almost always glancing around in a perpetual state of suspicion. These eyes, a pale, crystal blue so light that they border on turning white, sit atop high, narrow cheekbones that indent his face. For clothes he dons a pair of torn, dusty grey trousers that are a few inches too short with a bandolier slung across his bare, rust-spotted chest. The makeshift bandolier consists of cloths tied together via plant stems with pockets cut into the cloths at intervals. His feet are covered by cloth footwraps, however, his clawed toes protrude so that he may still utilize them for climbing. Around his neck is another cloth that can be used to cover his face from the nose down.

Personality: Rei is, in one word, roguish. Yet his character cannot be understood through just one word. Getting to know him is like peeling an onion- he has many layers. On the outside he is charismatic and friendly and tends to lighten the mood through jest. This confident, jocular facade is often superficial, however. On the inside he is somewhat troubled. Due to Ledge's reliance on the individuals of each race performing a specific duty, Rei has a strong desire to outdo everyone to earn his place in society, although he would never admit this because he is enfuriated by the idea that he cares about Ledge or anyone in it, believing that he is entirely independent. However, this obsession with achieving superiority has led him to be secretly suspicious of everyone and everything around him. In his mind everyone is potentially plotting against him in order to surpass his accomplishments. Thus everything is a competition and no competition can be won fairly. Rei firmly believes he must do whatever it takes to be the best, but under his deepest, most guarded layer he doubts this and truly cares for the well-being of those who dwell in Ledge.
Plant: Rei's plant is aloe vera which can be used as a food source as the clear "meat" within the leaves is edible as well as for treating wounds, primarily burns.
 
Name:Moloch (Moe- lock)
Age: 17
Gender: Male
Race: Krua
Description: Moloch is a very special variant of the Krua race. His scales are hard and calcified, making his skin rough on contact. He is a sandy red, and has more spikes than a normal Krua, conical spikes covering his back and joints, as well as his hardened tail, even a few on the top of his head. His claws are large and broad, less effective in combat, but more effective for tunneling. He is also able to go without drinking water for longer than any other Krua due to to the hygroscopic grooves between his spines drawing water from the air. He is short and stocky, most Krua dwarfing him. He is 4'7, and weighs 135 lbs.
Personality:He usually doesn't talk to people, because when he isn't digging tunnels for the Ledge, he is hunting or sleeping. He particularly avoids other Krua because they are bigger, and intimidating, even if he is in great physical form. His father had died, and his mother had to take care of his siblings, leaving it to him to bring income to the family, so he is a very busy person.
Building Material: It is a long lasting, firm and rigid paste. It takes a bit longer to harden, and is used for long term structures, such as areas with lots of foot traffic. However, it is inflexible, so it will break before it bends, and is susceptible to shearing forces.
 
If you click on The Gorge in the triangle like thing above the thread title, it’ll take you to the overal Gorge rp space, where you can go to any of the stuff related to it. This can also be found by going from the main forum page to play by post to fantasy to The Gorge.
 
I want to begin Moloch's journey at Ledge's edge, like the outskirts of the city, most likely rural farmland or commoner dwellings. Can you go a little more into detail the setting there?
 
The main focus of the RP is the expeditions and the Expedition Department, so you'd have to start in the ED. A character's past and private life would mainly be discussed via characters talking, not through a journey beforehand. You can keep it in your head though! As for a setting, I'll give you my rough Idea for The Gorge. In the heart of the city are where items are sold, with many layers of both tunnels and platforms. The ED would be at the bottom, closest to the 'Unlit' zone where the Expeditions will take place. When you get outside of the heart you'll have more of your houses, maybe some small vendors, and various places for relaxation and conversation, with there being more platforms with small one person houses than open streets, tunnels and other things acting as larger houses. On the edges, there are large, multilayered flat platforms where most of the food is grown, as well as clothing. No houses really. You can have a secret backstory for him detailing his journey, but in general, having everyone start in the ED will be simpler. If it was an Epic RP maybe that would work, but it's only a Multithreaded.
 
I see. I know this is your rp, but I disagree with there being various places for relaxation and conversation. You see, the way you describe the way this civilization works, there wouldn't be many places for that, simply places with functional use only. I can't see there being an entire place dedicated to this hard working society, struggling to reach take off. As you have mentioned before, these peoples aren't the friendliest. I'm just mentioning from a logical standpoint, it doesn't seem to add up.
 
It sees it as much more divided. More like a place for Krua only and a place GLoz only so on and so forth. They wouldn't be lavish, more like a simple public gathering place, perhaps for some rudimentary school or something. I was rather unclear with this, so I understand your confusion. Also, since these creatures have evolved to have no sleep cycle, I see them as having more time on their hands due to not having to 'waste' their time sleeping, especially in such a large communal setting.
 
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