To vrite out a decent fight scene, you need to know how to vizualize multi-actions, not go blow-by-blow. Thats not how a fight vorks, so structured (it does in movies, but thats just koreography bulshit, its about as realistic as Superman flying around). Take it from someone whos in the game - there is *never* just 1 action going on, in a fight, in any given moment. A real fight is a instinct-driven frenzy, and it shuld look like a frenzy, in text. I'l use a example from that link Tiko put up:
Instead of looking who had pushed him, Fletch tried to save himself from falling. The edge of the parade route’s pavement shot out from under him.
Someone pushed him again.
He fell to the right, into the parade.
A foot came up from the pavement and kicked him in the face.
Yes... that reads just like a movie scene. No multi-tasking, no simultaneus actions, no reflexive counter-reactions by the one being attacked, totaly step-by-step, as in folowing a koreographyd set of movements. Heres how it shuld be (asuming this Fletch guy is competent):
As he lost balance, being pushed, Fletch jerked his head half-way around to get a look at his attacker, at the same time as his hands reflexivly tryed to find purchase, to keep him-self from falling off the edge.
Out of corner of his eye, he catched a glimpse of his attacker, about to shove him agen. Too late to regain his footing or body-check the other guy, he started falling to the right, off the edge. Franticaly twisting around in mid-air,
he managed to land on the palms of his hands, the rough pavement diging in-to his skin. He shot back to his feet, as a foot sudenly blurred in-to his vision, going for his face. He reflexivly jerked his head away from it, going vith the kick, taking it as a graze to the chin, at the same time as he spinned-around vithout looking, throwing up his right elbow, on a trajectory that wuld hopefuly connect vith the face or neck of his attacker, judgeing from vhere that kick came from.
At no point is Fletch only doing 1 thing at any given moment; he reacts to the push, he looks for who pushed him, he trys to keep him-self from falling, and he reacts to the folow-up attack, vhile he scrambles back to his feet. 2-3 actions at the same time; thats vhat I mean by multi-actions, and not blow-by-blow.