MossbergShotty
Member
Players will control one of the remaining factions left in the world and will get to design their civilization. Be as creative as you want when designing, the only thing request is you base it off of one of the following biomes;
So I left the lore very open ended for a few reasons.
How you tell the story of your nation is up to you. If you want to play as the king of your faction giving orders and playing the politics game that's fine. If you want to play as a knight in your army telling the story through his eyes, that's also fine. Factions will compete for territory and engage in battles and plot against one another, while also trying to stop the demon scourge now entering the world. I think with the right group of people this could be something really fun and interesting. Im just looking for a creative group of people to help build an awesome world and hopefully tell some really cool stories. Feel free to ask questions or give ideas. All feedback welcome.
- Plains/Hills (Claimed)
- Desert
- Mountain (Claimed)
- River
- Tundra
- Forest (Claimed)
Long before Pangea the earth had Korgaia, a continent thriving with life, and plagued with war.
Civilizations of all kinds once covered the massive continent, until a great war erupted. Many civilizations collapsed, and millions perished before the conflict had reached its peak. During the largest battle of the war, the earth split open in long crack down the middle of the battlefield. Flames erupted and hell spawn of blood and boils, creatures fat and puss covered, horse sized demons and mouse sized imps, an army of darkness erupted from the underworld, killing both military forces. The war lingered on for a couple more years and was finally brought to end with the treaty of Korgaia. In the treaty, it was stated that the remaining nations would commit to a 5 year ceasefire, and all nations would agree to not commit any actions that might put the treaty at risk (i.e. an unprovoked land grab). The treaty also cleared all land divisions brought about by the war. The nations could claim territory wherever a cluster of there people lived, so long as it was not a military encampment, and did not interfere with another nations affairs.
The only reason the treaty was signed, was out of necessity. Every nation was low on its reserves of food, all of their armies had taken beatings and had almost no time to recover. With the addition of the new “hell on earth’ problem now arising, it seemed only right to end the war and everyone to return home to regroup and reassess. Now facing a threat much larger than themselves, they all begin to plan their next move.
(On this prehistoric continent Dinosaurs roam free, as well as many creatures of mythical strength. As such civilizations have adapted defenses accordingly, prepared to defend against more than just an invading army.)
Civilizations of all kinds once covered the massive continent, until a great war erupted. Many civilizations collapsed, and millions perished before the conflict had reached its peak. During the largest battle of the war, the earth split open in long crack down the middle of the battlefield. Flames erupted and hell spawn of blood and boils, creatures fat and puss covered, horse sized demons and mouse sized imps, an army of darkness erupted from the underworld, killing both military forces. The war lingered on for a couple more years and was finally brought to end with the treaty of Korgaia. In the treaty, it was stated that the remaining nations would commit to a 5 year ceasefire, and all nations would agree to not commit any actions that might put the treaty at risk (i.e. an unprovoked land grab). The treaty also cleared all land divisions brought about by the war. The nations could claim territory wherever a cluster of there people lived, so long as it was not a military encampment, and did not interfere with another nations affairs.
The only reason the treaty was signed, was out of necessity. Every nation was low on its reserves of food, all of their armies had taken beatings and had almost no time to recover. With the addition of the new “hell on earth’ problem now arising, it seemed only right to end the war and everyone to return home to regroup and reassess. Now facing a threat much larger than themselves, they all begin to plan their next move.
(On this prehistoric continent Dinosaurs roam free, as well as many creatures of mythical strength. As such civilizations have adapted defenses accordingly, prepared to defend against more than just an invading army.)
So I left the lore very open ended for a few reasons.
- The inhabitants of each civilization is still to be determined by the players
- The treaty is sort of going to be our collaborative rule book. Think geneva convention
- I didn't name how many civilizations are left because it depends on how many people want to get involved. My ideal number is 6, plus myself.
- I myself will be playing as the Hell faction and assuming a more GM third party role. I want to more assist in setting the stage and also being a villain for everyone.
- The Flora and fauna of the world, is pretty much open as well. Prehistoric setting is the only requirement. A creatures index could be something too.
Faction Name:
Land: (Biome in which your faction lives)
Government Type: (who’s leading your nation)
Capital: (Name of your biggest city)
People: (Who lives in your nation)
Architecture: (Describe the building style in your nation)
Military: (Describe your nation's military, what it's good at, what it's bad at, what kind of units)
History: (What's your nation like, what does it produce, what kind of food, animals etc.)
Deity: (Optional)(Maybe your people worship a deity, a collective civilization religion? Just a description and brief history of the God(s)/Goddesses
*The more description the better*
Magic, mythology, and all things mystical are fair game, but will be limited in their power.
Land: (Biome in which your faction lives)
Government Type: (who’s leading your nation)
Capital: (Name of your biggest city)
People: (Who lives in your nation)
Architecture: (Describe the building style in your nation)
Military: (Describe your nation's military, what it's good at, what it's bad at, what kind of units)
History: (What's your nation like, what does it produce, what kind of food, animals etc.)
Deity: (Optional)(Maybe your people worship a deity, a collective civilization religion? Just a description and brief history of the God(s)/Goddesses
*The more description the better*
Magic, mythology, and all things mystical are fair game, but will be limited in their power.
How you tell the story of your nation is up to you. If you want to play as the king of your faction giving orders and playing the politics game that's fine. If you want to play as a knight in your army telling the story through his eyes, that's also fine. Factions will compete for territory and engage in battles and plot against one another, while also trying to stop the demon scourge now entering the world. I think with the right group of people this could be something really fun and interesting. Im just looking for a creative group of people to help build an awesome world and hopefully tell some really cool stories. Feel free to ask questions or give ideas. All feedback welcome.
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