KenżaSheep
That's nice. Put it back.
Name: Kitty Thompson
Age: 17
Gender: Female
Race: Human
Alignment: Chaotic Good
Personality: Kitty is usually a very un-serious, friendly, bubbly person often looking on the bright side of life. She loves to ask questions and not knowing something will get under her skin very quickly, more often than not causing her instigation of various reckless ventures as she searches for a reason. The girl is an opportunist, taking her chances with plenty of dangerous stunts before the fear finally settles in and she begins to rethink. That said, she is extremely practical and prefers knowing at least a small bit about something before accepting, that way she's not completely unprepared.
Appearance: If it wasn't for her constant aura of curiosity, Kitty might have been any other average person. After all, 5'4" isn't much to brag about, and her attire—a short-sleeved shirt and a pair of blue jeans—doesn't happen to be all that unique, save the mint-green jacket she's almost never seen without. Fortunately, her carefree posture and generally cheery disposition seems to belittle the simplistic nature of her clothing choices.
Kitty's wide, round eyes are always full of curious excitement, sparkling with laughter no matter what the circumstance; two innocent cocoa drops to contrast the rosy tint of her cheeks and dimpled smile. Her hair is a thick, dark-brown mess of curls, falling rather aimlessly around her face and back, and Kitty is frequently seen tucking stray strands behind her ears—a habit she's never broken and why she stubbornly refuses to put her hair up, despite knowing that doing so would further enhance the beauty of her round facial shape and high cheekbones.
Her hands and complexion are tan from being out in the sunshine, but it's stark contrast to her bare arms should she take her jacket off and reveal them. On her collarbone, a place easily unnoticed by a simple stranger, lies a scar from a previous adventure; CMC, three letters commonly assumed to be a strange Roman numeral for 1,000. She closely guards their origin and often avoids speaking of it. Another strange scar she rarely speaks of is what appears to have been two puncture wounds on the fleshy back of her thumb—not unlike those of a vampire bite.
Items: Hiding tucked in her belt is a small dagger she's named Akyr, meaning "borrowed" in another language. Depending on if she's moving from one place to another, you may find her with a sullen-brown rope-sling bag holding on to her few belongings: a sketchbook and pencil, (the latter of which may possibly be found behind her ear or mixed into her hair someplace,) a book or two, spare clothes, (if they fit in her bag; frequently they do not,) amenities for daily life, and possibly some added knickknacks she's picked up along the way.
Enchantments: On her wrist lies a small heart-shaped pendant, enchanted with an interesting ability. If someone is haggling with Kitty and speaks a specific price, the bracelet allows her to pull the spoken amount out of her pocket. Of course, larger amounts require larger pockets, and it only works if she is purchasing something. Someone cannot simply speak a price and she retrieve it; in the same manner, if the price is deathly outrageous for the item (e.g. an ordinary pebble for several thousand coins) it won't work.
Facts:
((My friend is an artist, so these drawings of Kitty are hers.))
View attachment 5602View attachment 5603View attachment 5600View attachment 5601
Age: 17
Gender: Female
Race: Human
Alignment: Chaotic Good
Personality: Kitty is usually a very un-serious, friendly, bubbly person often looking on the bright side of life. She loves to ask questions and not knowing something will get under her skin very quickly, more often than not causing her instigation of various reckless ventures as she searches for a reason. The girl is an opportunist, taking her chances with plenty of dangerous stunts before the fear finally settles in and she begins to rethink. That said, she is extremely practical and prefers knowing at least a small bit about something before accepting, that way she's not completely unprepared.
Appearance: If it wasn't for her constant aura of curiosity, Kitty might have been any other average person. After all, 5'4" isn't much to brag about, and her attire—a short-sleeved shirt and a pair of blue jeans—doesn't happen to be all that unique, save the mint-green jacket she's almost never seen without. Fortunately, her carefree posture and generally cheery disposition seems to belittle the simplistic nature of her clothing choices.
Kitty's wide, round eyes are always full of curious excitement, sparkling with laughter no matter what the circumstance; two innocent cocoa drops to contrast the rosy tint of her cheeks and dimpled smile. Her hair is a thick, dark-brown mess of curls, falling rather aimlessly around her face and back, and Kitty is frequently seen tucking stray strands behind her ears—a habit she's never broken and why she stubbornly refuses to put her hair up, despite knowing that doing so would further enhance the beauty of her round facial shape and high cheekbones.
Her hands and complexion are tan from being out in the sunshine, but it's stark contrast to her bare arms should she take her jacket off and reveal them. On her collarbone, a place easily unnoticed by a simple stranger, lies a scar from a previous adventure; CMC, three letters commonly assumed to be a strange Roman numeral for 1,000. She closely guards their origin and often avoids speaking of it. Another strange scar she rarely speaks of is what appears to have been two puncture wounds on the fleshy back of her thumb—not unlike those of a vampire bite.
Items: Hiding tucked in her belt is a small dagger she's named Akyr, meaning "borrowed" in another language. Depending on if she's moving from one place to another, you may find her with a sullen-brown rope-sling bag holding on to her few belongings: a sketchbook and pencil, (the latter of which may possibly be found behind her ear or mixed into her hair someplace,) a book or two, spare clothes, (if they fit in her bag; frequently they do not,) amenities for daily life, and possibly some added knickknacks she's picked up along the way.
Enchantments: On her wrist lies a small heart-shaped pendant, enchanted with an interesting ability. If someone is haggling with Kitty and speaks a specific price, the bracelet allows her to pull the spoken amount out of her pocket. Of course, larger amounts require larger pockets, and it only works if she is purchasing something. Someone cannot simply speak a price and she retrieve it; in the same manner, if the price is deathly outrageous for the item (e.g. an ordinary pebble for several thousand coins) it won't work.
Facts:
- Kitty is (a fictional variant of) monochromatic colorblind, with the exception that she can see greens.
- Her will may be strong, causing a very large amount of unwavering stubbornness under the right circumstances, but her mind is weak, allowing her to be rather easily persuaded with use of hypnotism or other magic suggestive techniques.
- In one instance, she spent some time as a vampire, though has since been redeemed from that fate.
((My friend is an artist, so these drawings of Kitty are hers.))
View attachment 5602View attachment 5603View attachment 5600View attachment 5601
Last edited: