ChelonianCommander
Strength of Steel, Will of Iron
Overview
This is a nation RP where there are two factions, the Alliance and the Exodites.
The Alliance, who left their old home of Durna, when a great war ended with a magical cataclysm that transformed the once fertile continent into a barren wasteland of elemental taint and have a more renaissance fantasy influence with simple gunpowder weaponry and fantasy airships and tanks.
The Exodites, who left their homeland of Sonnafer through a magical gate, since generations of exploitation have turned the entire continent into an infertile desert. They have a more high fantasy influence with a higher population and are more attune to the magical arts.
Right now we have 1 person who are in the Alliance and 1 person who are with the Exodites. Hopefully I want to have at least 4 players, so there can be 2 v 2 but if more people want to join then I'll increase to 6 and maybe 8.
Alliance
TheGreenerGrey
ChelonianCommander
Exodite
Mizzrym
SedentaryCobra
Neutral
Lazzamore
Introduction
The island lands of Havis was once untouched by the likes of sapient species and civilization. However that all changed when over a 140 years ago, refugees from a dead land, now corrupted by elemental Taint have arrived on Havis's cliffs in sturdy ships and great airships. They were the Allience, forged from several of the surviving factions that had once inhabited the now Tainted lands of Durna. Tens of thousands of survivors from Durna had come, hungry and worn from months of travel. It was only through their strength through unity and the genius of their technology were they able to rebuild their once great civilization to but a fraction of their former selves, but it was enough for these once dying people. They became again a proud people, full of pride for what they have accomplished and for managing to survive the terrors their peers have unfortunately not. Now, these proud people knew peace, but that came to an end.
30 years ago, on the eastern edges of Havis's shores, a magic gate has opened allowing foreigners to enter this realm, known as the Exodites. Like the Alliance, they were made up of several factions who have survived the dying of their own world, but unlike the Alliance when their world of Sonnafer had met its death the Exodite have used powerful rituals to open a gate to another world, one where they can claim as their own. This so happens to be Havis. Upon entering Havis, the Exodites immediately began their land grab to claim as much of the island nation as they can. As more and more of the Exodite flooding onto Havis, the Alliance made a swift counterattack and secured as much land as they can. With now their borders laid out both sides have had time to calm down, but what was known as the First Havis War had now made both sides rather tense as both the Allience and the Exodus have now entered into a Cold War, with both sides waiting for the other to make the first move.
Map
On the west are the Alliance held territory, cities and Capital and on the East are the Exodite held territory, cites and Capital.
This is a nation RP where there are two factions, the Alliance and the Exodites.
The Alliance, who left their old home of Durna, when a great war ended with a magical cataclysm that transformed the once fertile continent into a barren wasteland of elemental taint and have a more renaissance fantasy influence with simple gunpowder weaponry and fantasy airships and tanks.
The Exodites, who left their homeland of Sonnafer through a magical gate, since generations of exploitation have turned the entire continent into an infertile desert. They have a more high fantasy influence with a higher population and are more attune to the magical arts.
Right now we have 1 person who are in the Alliance and 1 person who are with the Exodites. Hopefully I want to have at least 4 players, so there can be 2 v 2 but if more people want to join then I'll increase to 6 and maybe 8.
Alliance
TheGreenerGrey
ChelonianCommander
Exodite
Mizzrym
SedentaryCobra
Neutral
Lazzamore
Introduction
The island lands of Havis was once untouched by the likes of sapient species and civilization. However that all changed when over a 140 years ago, refugees from a dead land, now corrupted by elemental Taint have arrived on Havis's cliffs in sturdy ships and great airships. They were the Allience, forged from several of the surviving factions that had once inhabited the now Tainted lands of Durna. Tens of thousands of survivors from Durna had come, hungry and worn from months of travel. It was only through their strength through unity and the genius of their technology were they able to rebuild their once great civilization to but a fraction of their former selves, but it was enough for these once dying people. They became again a proud people, full of pride for what they have accomplished and for managing to survive the terrors their peers have unfortunately not. Now, these proud people knew peace, but that came to an end.
30 years ago, on the eastern edges of Havis's shores, a magic gate has opened allowing foreigners to enter this realm, known as the Exodites. Like the Alliance, they were made up of several factions who have survived the dying of their own world, but unlike the Alliance when their world of Sonnafer had met its death the Exodite have used powerful rituals to open a gate to another world, one where they can claim as their own. This so happens to be Havis. Upon entering Havis, the Exodites immediately began their land grab to claim as much of the island nation as they can. As more and more of the Exodite flooding onto Havis, the Alliance made a swift counterattack and secured as much land as they can. With now their borders laid out both sides have had time to calm down, but what was known as the First Havis War had now made both sides rather tense as both the Allience and the Exodus have now entered into a Cold War, with both sides waiting for the other to make the first move.
Map
On the west are the Alliance held territory, cities and Capital and on the East are the Exodite held territory, cites and Capital.
Faction Name: (The Name of your Faction)
Faction Adjective: (What does your people call themselves. Rome has Romans, Greeks have Greece and so forth.)
National Symbol: (What symbol or icon does your faction rally under?)
Succession: (How are your leaders chosen?)
Government: (How is your Faction governed?)
Slavery: (Does your nation allows slavery and what do they think of slavery?)
Culture: (What is life like in your Faction?)
Religion: (What god/s does your Faction worship if any?)
Agriculture: (What does your faction do to obtain and produce to feed its people?)
Population: (The current population of your faction. Average for the Alliance is between 300k and 450k. Average for the Exodites is 400k and 550k. If you want more then 350k or 550k please PM me to talk about it. )
Magical Affinity: (How much of the population is magically attune. No more then 3% for the Alliance, no more then 8% for the Exodites.)
Magic: (How does your species view magic and how does magic impact your society.)
Class Demographic: (What percentage of people in your faction are nobles, peasants, slaves and such?)
Species Demographic: (What are the various species that make up your lands and what percentage to they make up?)
Species Description: (What does your all species of your faction look like and what are their abilities, quirks and such?)
Faction Strengths: (What are the Faction’s greatest strengths? List at least 3.)
Faction Weaknesses: (What are the Faction’s most exploitable weaknesses? List at least 2.)
History: (How did your Faction came to be?)
Military: (What is the Military like?)
Military Might: (How many brave warriors make up your military)
Military Strength: (What are your military's strengths. List at least 3.)
Military Weakness: (What are your military's weaknesses. List at least 2.)
Faction Leader/s: (Who rules, or are the figurehead of your Faction?)
Overview: A brief summery of your faction leader/s' goals and views.
Species: (What species is your Faction Leader/s)
Gender: (Are your Leader/s a Male or Female)
Personality: (What are your Leader/s personality)
Appearance: (What do they look like. NO LISTS. Either a picture and at least 2 sentences or at least 3 sentences for each leader.)
Profile: (Your Faction Leader/s' backstory)
Faction Adjective: (What does your people call themselves. Rome has Romans, Greeks have Greece and so forth.)
National Symbol: (What symbol or icon does your faction rally under?)
Succession: (How are your leaders chosen?)
Government: (How is your Faction governed?)
Slavery: (Does your nation allows slavery and what do they think of slavery?)
Culture: (What is life like in your Faction?)
Religion: (What god/s does your Faction worship if any?)
Agriculture: (What does your faction do to obtain and produce to feed its people?)
Population: (The current population of your faction. Average for the Alliance is between 300k and 450k. Average for the Exodites is 400k and 550k. If you want more then 350k or 550k please PM me to talk about it. )
Magical Affinity: (How much of the population is magically attune. No more then 3% for the Alliance, no more then 8% for the Exodites.)
Magic: (How does your species view magic and how does magic impact your society.)
Class Demographic: (What percentage of people in your faction are nobles, peasants, slaves and such?)
Species Demographic: (What are the various species that make up your lands and what percentage to they make up?)
Species Description: (What does your all species of your faction look like and what are their abilities, quirks and such?)
Faction Strengths: (What are the Faction’s greatest strengths? List at least 3.)
Faction Weaknesses: (What are the Faction’s most exploitable weaknesses? List at least 2.)
History: (How did your Faction came to be?)
Military: (What is the Military like?)
Military Might: (How many brave warriors make up your military)
Military Strength: (What are your military's strengths. List at least 3.)
Military Weakness: (What are your military's weaknesses. List at least 2.)
Faction Leader/s: (Who rules, or are the figurehead of your Faction?)
Overview: A brief summery of your faction leader/s' goals and views.
Species: (What species is your Faction Leader/s)
Gender: (Are your Leader/s a Male or Female)
Personality: (What are your Leader/s personality)
Appearance: (What do they look like. NO LISTS. Either a picture and at least 2 sentences or at least 3 sentences for each leader.)
Profile: (Your Faction Leader/s' backstory)
Magic: Magic can only be used by the magically attuned, which are people who are capable of taping into the magical network of the world to bend reality. The more one bends reality the more they must tap into the magical network and the more strain they will put on their mind and body.
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