Deroc
Muggeseggele!
Current Major Event : N/A
Upcoming Major Event : Khaos Uprising (@LORDKHAOS)
Overview
We go back to time to where, the great empire of cakes — Arygos. Right at its "totally brick" palace, is where the Cakemaster Mythic runs his plans for world domination and a reality where cake is the only food, sort of. Then, the Resistance appeared, right at his front door, no really, they really did pop out from the front door.
The Cakemaster's guards were hit by surprise, and was easily defeated. The Resistance have come to stop the Cakemaster from his ambitions, but the Cakemaster anticipated them. The palace was sent on fire suddenly, this had been the plan of the Cakemaster, to lure them rebel rats out of the sewers. The Resistance had nowhere to escape, and died by the flames, it happened that kinda simple. The Cakemaster had already planned a escape route, and heads there. But! Some particular future people awaits him... and seals his only escape path. Yep, the Cakemaster met an unfortunate death by his own plans. He died from the flames along with the Resistance.
What happened there changed the future. An opportunity comes, for all those who seeks something greater, something they must do as a purpose. This is where goals, dreams, ambitions, and food recipes come to life. The world of Vestroya becomes an open book, instead of being enslaved by zealous cakes of the Crusade, or blinded by the freedom of the Resistance, it becomes a blank page for you Roleplayers.
The Cakemaster's guards were hit by surprise, and was easily defeated. The Resistance have come to stop the Cakemaster from his ambitions, but the Cakemaster anticipated them. The palace was sent on fire suddenly, this had been the plan of the Cakemaster, to lure them rebel rats out of the sewers. The Resistance had nowhere to escape, and died by the flames, it happened that kinda simple. The Cakemaster had already planned a escape route, and heads there. But! Some particular future people awaits him... and seals his only escape path. Yep, the Cakemaster met an unfortunate death by his own plans. He died from the flames along with the Resistance.
What happened there changed the future. An opportunity comes, for all those who seeks something greater, something they must do as a purpose. This is where goals, dreams, ambitions, and food recipes come to life. The world of Vestroya becomes an open book, instead of being enslaved by zealous cakes of the Crusade, or blinded by the freedom of the Resistance, it becomes a blank page for you Roleplayers.
Maps
Please refer to this thread for more information.
Specific Rules and Notes
The contents of this section is regarded and only applies to this roleplay. If there any questions, clarifications, adjustments, or other complaints, please reply to me via PM/conversation.
Game Masters
General Rules
For Factions
Game Masters
General Rules
- The Group and General Roleplaying Rules applies to the Roleplay.
- Only one Major Event may run at a time. Major Events are offered at a first-come first-serve basis.
- You don't necessarily need to make a faction to join in the roleplay. You can settle for one character, and can become fairly stronger, as well as you can let it join a particular faction of another if they allow you to or make your own.
- No Weapons of Mass Destruction (WMD), All-Powerful Deities or Time Travel under normal circumstances. These are only allowed if at least two GMs explicitly approves it.
- The roleplay area can expand to other worlds if two or more GMs agree, or by a Major Event.
For Factions
- The technology level of the Roleplay is in the 1700s to the early-1800s. Simply the age of swords accompanied by musket guns, bayonets, cannons, and such. The technology level of a faction should be restricted to that above. Anything too high and advanced from that mentioned technology level should be avoided.
- Technology Level will only be adjusted if all GMs agree.
- No Weapons of Mass Destruction (WMD), All-Powerful Deities or Time Travel under normal circumstances. These are only allowed if at least two GMs explicitly approves it.
- It is adviced that the level of technology be balanced. Too low in the level of technology will only result for a burden. Too high is highly restricted. Magic and other materials apply in this roleplay, make use of them to compensate if your faction is low on the level of technology. Out from that, your faction must also be balanced.
- The number of factions each Roleplayers own should be less than five. It is advised that you keep only one or two if you are incapable of controlling simultaneous factions with detailing capabilities. Subfactions or lesser cliques are fine as long as you are able to control them sufficiently.
- World Travel should be limited (like Magical portals or explainable material-powered machines). An arriving faction is only allowed if its level of technology matches the world's technology level.
- Establishing a faction's territory and land on the map of the world of Vestroya, is on a first-come first-serve basis. Unless after some explanations, complaints, or GM agreements.
- Factions can conquer, control, or takeover these presetup factions - The Kingdom of Karastus (In Elias), The Sovereignty of Articia (In Elias), the Monarchy of Cookiengdom (In Astyra), the Kingdom of Eiramond (In Astyra). If or after they are allowed by the GM with sufficient reasons and explanations.
- There are chances that the main roleplay world, Vestroya, may reach other worlds and the roleplay area expanded. One example here is Terra/Earth. Though it's too early to connect Terra with Vestroya. Wait until Vestroya hits Diesel Age (equivalent history of Real Life Earth : 1933 CE - 1945 CE).
- You can have any amount of characters, these characters include supporting or minor ones. Considering you can control them simultaneously and capably along with your factions.
- Should your character come from Terra (Earth), then the character's backstory will require to be checked. This is because Terra already has its own established alternate history.
Plot Progression
1. Spring of a New Age
On the Fourth of February, 769 years ever since the founding of Arygos. A new age has ushered as Lady Spring dawned upon the lands of Vestroya. In Eiramond, the young Felix has turned King after days of mourning over Earl. The Egilians have raised their glorious flags over Griffegus as the Monarchy of Ehelion rose into prominence. Meanwhile, the secretive Nullmagic was coming out with a conspiracy for world domination. At the same time, the Cake Empire of Arygos has just recovered from a bloody succession war but remained fractured into thousands of self-ruling fiefdoms.
What would await these countries in the future? How would they shape the future of Vestroya? Would there be eternal peace, or would the storms of war brew once again?
2. Conspiracies
Emperors, kings and princes. What do they share in common? What do they need to survive in this new age? Sure, some of them might be good, some are tyrants, but to rise and prosper, they must always have schemes and conspiracies in mind. The same could be said for rebels, to change the world they have to plot and conspire as well.
Yep. The egoistic ruler of Nullmagic himself, Emperor Haltwatch, holds a big dream. A big, sweet dream. A big, sweet dream to conquer the world in Nullmagic's name, and shape the world into a perfect utopia under his visionary rule. But he couldn't just barge in and go into a slaughterfest right? Thus, he has to tread his step carefully one by one. A wrong step might have costed him all of Nullmagic. He laid his eyes onto Arygos, a big, sweet and delicious Cake Empire, which got itself fractured after Mythic's death. To better conquer the Cake Empire, he has begun trading with Eiramond, a useful friend for the time being but still trash in his way.
Now, back on the vast empire of Arygos, which was not really an empire anymore. The bloody war has finally ended with an uneasy peace. Deroc remained on the imperial throne, and his kingdom Pherith stood well against countless oppositions. But the war left
the whole Arygos scattered and ruined, including Pherith itself. During the early years, Pherith was in a really shitty situation, struck in poverty and were at the mercy of foreign conquerors.
Deroc opened up the Pherithian ports for foreign trade over the seas, and increased trade with the surrounding fiefdoms. With the help of Deroc's guidance, economic activities and mutual assistance, it took only a few months to salvage Pherith from the ruins of war, along with the rest of Arygos. The next step in Deroc's plan was to bring all of Arygos under his rule, and conquer more lands in the name of Mythic and Arygos. He had ideas for another Cake Crusade, but he was always looking for a scapegoat so hard.
*Gryphonus Resistance were slowly building up their forces, and plotting to free the lands of Ehelion from Edgar's tyranny*
*Deroc has plans to expand Pherithian influence over Arygos, he wants to unite the shattered Arygos under his banner while also conquer more lands*
*Azlariah and the rest of Flardyrn have their own plans as well. They sent Seryl and other scouts to look at Eiramond, hopefully to steal info and magic. However, halfway Cutie spread the plague blah blah blah...*
*END*
3. The Crusade Reborn
(WIP)
On the Fourth of February, 769 years ever since the founding of Arygos. A new age has ushered as Lady Spring dawned upon the lands of Vestroya. In Eiramond, the young Felix has turned King after days of mourning over Earl. The Egilians have raised their glorious flags over Griffegus as the Monarchy of Ehelion rose into prominence. Meanwhile, the secretive Nullmagic was coming out with a conspiracy for world domination. At the same time, the Cake Empire of Arygos has just recovered from a bloody succession war but remained fractured into thousands of self-ruling fiefdoms.
What would await these countries in the future? How would they shape the future of Vestroya? Would there be eternal peace, or would the storms of war brew once again?
2. Conspiracies
Emperors, kings and princes. What do they share in common? What do they need to survive in this new age? Sure, some of them might be good, some are tyrants, but to rise and prosper, they must always have schemes and conspiracies in mind. The same could be said for rebels, to change the world they have to plot and conspire as well.
Yep. The egoistic ruler of Nullmagic himself, Emperor Haltwatch, holds a big dream. A big, sweet dream. A big, sweet dream to conquer the world in Nullmagic's name, and shape the world into a perfect utopia under his visionary rule. But he couldn't just barge in and go into a slaughterfest right? Thus, he has to tread his step carefully one by one. A wrong step might have costed him all of Nullmagic. He laid his eyes onto Arygos, a big, sweet and delicious Cake Empire, which got itself fractured after Mythic's death. To better conquer the Cake Empire, he has begun trading with Eiramond, a useful friend for the time being but still trash in his way.
Now, back on the vast empire of Arygos, which was not really an empire anymore. The bloody war has finally ended with an uneasy peace. Deroc remained on the imperial throne, and his kingdom Pherith stood well against countless oppositions. But the war left
the whole Arygos scattered and ruined, including Pherith itself. During the early years, Pherith was in a really shitty situation, struck in poverty and were at the mercy of foreign conquerors.
Deroc opened up the Pherithian ports for foreign trade over the seas, and increased trade with the surrounding fiefdoms. With the help of Deroc's guidance, economic activities and mutual assistance, it took only a few months to salvage Pherith from the ruins of war, along with the rest of Arygos. The next step in Deroc's plan was to bring all of Arygos under his rule, and conquer more lands in the name of Mythic and Arygos. He had ideas for another Cake Crusade, but he was always looking for a scapegoat so hard.
*Gryphonus Resistance were slowly building up their forces, and plotting to free the lands of Ehelion from Edgar's tyranny*
*Deroc has plans to expand Pherithian influence over Arygos, he wants to unite the shattered Arygos under his banner while also conquer more lands*
*Azlariah and the rest of Flardyrn have their own plans as well. They sent Seryl and other scouts to look at Eiramond, hopefully to steal info and magic. However, halfway Cutie spread the plague blah blah blah...*
*END*
3. The Crusade Reborn
(WIP)
Anyone care to start? To war!
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