Name: Warrior of Light / Alistia Mit'Leona
Age: Unknown, though likely mid-20's.
Gender (Can be genderless too): Female
Sexual Orientation: Straight
Species: Miqo'te
World and Universe they are from: Final Fantasy XIV
Appearance:
View attachment 2418
Alistia's appearance changes depending on her current job. Her normal, and most common, job is White Mage as can be seen above, though she often switches to Samurai. While as a Samurai she sports, surprisingly, a tuxedo (complete with rose), monocle, and black skirt along with a katana complete with a little moogle chain on the end of it. Her other jobs hold no defined outfit and follow the basic notion of 'whatever I could scrounge up'.
Personality: Alistia lives in a world beset constantly by war and strife. Between the constant threat of Primals, the war against the Imperials, and the many other woes that seem to constantly pepper the land, life can feel pretty grim at times. Hope springs eternal. Alistia decided to embody these hopes to be a light to others, leading by example. She does her best to be an eternal spring of cheer, confidence, and hope in a brighter, better, tomorrow that can be brought around. Not that she doesn't have her limits of course. In fact she's reached them on frequent occasions, typically when dealing with those whom have either hurt those close to her or whom have done their best to shut down said tomorrow. However she also gets frustrated when dealing with incompetence from others, especially if it gets mixed with arrogance. Ultimately, however, her persona can be summarized in one of her favorite saying. 'I am the gentle hand who heals, the happy smile who shields, and the foot that will kick your ass!'
History/Bio: The world of Eorzea is in pearl. The Garlean empire rests upon their very doorstep and sought to take over the last bastion of resistance to their rule while powerful, dreadful beasts known as 'Primals' were summoned up by the beast tribes of the land to wreck havoc upon the civilizations that had oppressed them. Things were growing increasingly dire until the mother crystal, Hydaelyn, called upon the Warrior of Light, Alistia Mit'Leona, to be her champion to save all of Eorzea. Who Alistia was in the past is an unknown; literally. It's possible she was not even truly 'born' so much as 'came into existence'. Even if such a record or knowledge exists it has long since been forgotten. Doing her best to rally together the citizens of Eorzea to defeat the empire Alistia and her companions sought to meet them in pitched battle upon the Carteneau Flats. The armies of the Eorzean Alliance clashed with the Imperial Legions as, overhead, the primal Bahamut was unleashed upon the world. In the scant few moments he was freed he sundered the land, raining massive destruction across the world just with his mere passing, and only a noble and heroic sacrifice could stop him. This was the last time anyone could remember the person known only in memory as 'The Warrior of Light', named so because even in their own memories they could only recall a figure shrouded by the light.
Then Alistia re-appeared. Having forgotten her past and being little more than a humble traveling adventurer upon the road to Gridania she didn't seem to be anyone special. Even as she took up the humble want of an apprentice Conjurer none saw the heroic figure of the Light but, instead, a Miqo'te woman with some great talent just starting to find her way in the world. Some suspected she might be more than a humble, yet capable, healer but not even Alistia was truly among this number.
Until she bested the primal Ifrit.
In doing so Alistia manifested one of the trademark signs of the Warrior she had been before in the form of The Echo, a necessity to even stand against such a being. To those who had suspected she was the Warrior of Light any doubts had been washed away and Alistia, though unable to truly recall her past, stepped forwards and reclaimed her mantle as the Warrior of Light, Champion of Hydaelyn, and set forth to forge forwards as the being she was. Over the years she has engaged in many adventures and accomplishments, from driving the imperial forces out of Eorzea, besting multiple primals such as Garuda, Titan, and Leviathan, partaking in the Dragonsong war and being a key factor in ending the generations-long conflict, and recently even freeing not one but two provinces from Imperial control. Even among the mundane, she is an accomplished post-moogle (honorary), partook in several criminal investigations with the legendary gentleman inspector Hildibrand Manderville, and a few other things. She has made many friends and lost many friends. Even if she cannot truly remember her past there is no doubt that this woman is the Warrior of Light.
Powers: Alistia holds several distinct powers; almost all of which are supernatural in nature. The first, and most important, is the Echo. The echo is a gift to certain rare individuals from the Mothercrystal. With this Alistia is allowed to, on occasion, view the past (though she cannot control when it happens or affect what happened in any way, shape, or form). Additionally it allows them to understand any and all languages even if they have never heard them prior. It also allows her to become immune to attempts to mind control, brainwash, or possess her. This isn't to say she can't be confused, deceived, or the like; but any artificial attempt to take control of her will fail. Finally, in times of extreme duress, it can provide a boost to her strength to allow her to overcome the challenges before her, though there are limits to this.
Secondly is Alistia's ability to equip soul crystals which imbue her with the power to perform as a certain job. However, due to laziness, only two of the gems have actually had their full potential tapped, those being White Mage (her preferred crystal) and Samurai. Her ineptness at crafting is so bad that not even these crystals can prevent her from things like burning sandwiches which didn't even require fire. It takes focus to switch between crystals, however, so she cannot do so in the midst of combat and typically must prepare beforehand.
As a White Mage: Alistia is a skilled and capable healer whom has come into tune with the various natural spirits and is capable of wielding them for offensive, defensive, and restorative purposes. On the offensive end she relies mainly on Stone to pummel her enemy from a distance and Aero to cut into them with the wind. Fluid Aura, a blast of water, is good for keeping distances from enemies but little else. Holy is her most powerful spell and sends out an omni-directional blast of purifying magic that stuns all nearby enemies in addition to packing a painful punch. It also is fairly draining on Alistia and she cannot afford to spam it.
On the restorative end Alistia relies heavily on geomancy for her healing, employing skills like Cure and regen for the basics before tapping into things such as Assize, which calls forth a blast of spiritual energy to damage foes, heal friends, and restore her own mana, and Asylum to create an area to passively restore the health of all allies within. However most of these abilities are draining on both her and the spirits and require some time before she can utilize them again.
On the protective end Alistia relies on the Protect spell to migitate damage before it even hits and Divine Benison to provide a barrier that must be broken through before damaging someone. However, her protective abilities are not that strong at the moment. She's working on it.
As a Samurai: Her abilities are altered drastically, going from a supportive caster to a melee combatant relying on a series of sword combos and strokes for high damage. While most of her techniques are fairly straight-forwards she is capable of utilizing cutting strikes of energy for distance attacks.
Power limitations:
Skills: As a WHM: Healing Magic: S
Offensive Magic: C
Protective magic: C
Ability to not stand in the fire: SS
Physical combat ability: F--
Fashion Sense: S
As a Samurai: Sword skill: A
Ability to predict incoming hits: B
Ability to not stand in the fire: A
Ability to rock that tux: SS
Weapon(s)/ Equipment: Thyrus: A legendary staff that has been passed down through one of the houses of healing for generations, until it got lost. Then found again by Alistia. The staff itself holds nothing unique about it aside from its design and relative power to other staff, boosting her healing ability above that of normal WHM to the point where she can keep up with the masters.
Cleric robes: The official mark of a full-fledged White Mage. They are very nice to look at.
Maliferous Moggle Mogtana: A katana made by moogles. In of itself it's nothing special for a katana, but the moogle design is just too cute for Alistia to pass up.
Strengths: Overwhelming determination and tenacity: Alistia simply doesn't stay down. Period. She's not only seen 'hopeless' situations before, they're practically another day at the office for her by this point. Dealing with ancient super-weapons, primal forces capable of tilting the entire balance of the world, ending generation-long wars, overthrowing imperial control, all before her coffee break.
Experience: All the fighting has given Alistia an extremely strong sense of the battlefield ebb and flow. Not only can she actively predict where most strikes will fall before they do so she simply knows how to function within a group to an overwhelming level. As a result tackling foes that should be way out of her league is entirely feasible since she knows how to do things like NOT STAND IN THE DAMNED FIRE! A, sadly, far too common failing of aspiring adventurers.
Weakness/ Fears: Failure: Alistia has failed before. She has lost friends before. Her own failures have given rise to such things like necromancers and the Bahamut being unleashed upon the world. She may have some emotional baggage as a result. Just a teeny bit...
Perverts: Yes, she's a White Mage. Yes, she's also a cat-girl. Yes, it's a skirt and, yes, it can be blown upwards. No, she's not into you. No, she will not likely ever be into someone who keeps making sexual remarks at her. Now if only this wasn't the sixth guy this week trying that sort of thing...
Irritation: Despite her temperament she has limits and boy can they be blown past. One very quick way to get her acting rotten towards you is to refuse to function as a member of a team and run off, claiming you can handle the entire crisis and what-not by yourself. Likewise, not being able to perform what she perceives as 'basic stuff' is very likely to result in her giving you quite a bit of lip.
Other: Alistia is a master post-moogle (honorary) and scored a perfect on the moogle matchmaking test. She very much enjoys moogles in all forms.