Here is my first draft let me know what I need to change:
Name: Thomas Stonewall
Race: Dhomharan
Culture: Western Clan
Age: 50
Gender: Male
Hometown: Helm’s Core
Personality in 5 Words:
Loyal, adventures, brave, hardworking, and selfless
Descriptive Personality:
“What does love look like? It has the hands to help others. It has the feet to hasten to the poor and needy. It has eyes to see misery and want. It has the ears to hear the sighs and sorrows of men. That is what love looks like,” Saint Augustine. Thomas believes that helping others is the measure to one's success in life. No matter what is going on in his life Thomas will always find a way to help those in need, even if it is just a small act to show that he cares and is there.
“Loyalty and devotion lead to bravery. Bravery leads to the spirit of self-sacrifice. The spirit of self-sacrifice creates trust in the power of love,” Morihei Ueshiba. No matter what happens Thomas can always be found standing side by side with those he trusts, even if that means charging head first into the darkest hell. Not only is Thomas loyal until the end he is also not afraid to work day and night to get the job done.
Occupation: Traveler
Mage Spirit: Mage of Defense
History:
Thomas grew up in Helm’s Core to loving parents that strove to provide Thomas with a fulfilling and successful life. Thomas’s father and mother both worked in the Kingstone mines and as such Thomas spent much of his childhood learning the family trade. By the time he turned 38 Thomas had become a very skilled miner, but that was not enough to keep Thomas in Helm’s Core. Hungry for adventure Thomas left Helm’s core with a small group of friends. Thomas quickly became obsessed with the new cultures he found on his journeys and learning how other people lived out their lives.
Thomas felt alive traveling from town to town learning new things everyday, but all good things must end and so they did for Thomas. Unlike Thomas his friends felt homesick and wanted to return to Helm’s Core. His friends were also jealous of how well Thomas got along with the other people and how easy it was for him to make new acquaintances, which led to him getting better jobs, so they did the unthinkable and abandoned Thomas. Thomas had been a caring and loving friend always sharing what he made with the others, even when they had nothing to give him, and in return they didn’t even ask him to return with them. The bitral destroyed Thomas.
For a while Thomas lost his drive, he thought about going home, he thought about many things, but he did nothing. Thomas continued to drag his way through life until one night in a crowded inn he meet a priest. To this day Thomas can’t remember who exactly the priest was or who he worshiped all he can remember is the priest taking a seat next to him and striking up a conversation. At first they only exchanged small talk, but the more they talked the more the priest realized something was haunting Thomas and so he explained, “There is nothing you can do to change the past you can only press forward and hope that the light shines on you and if that doesn’t work sometimes you have to make your own light.” Thomas didn’t understand what the priest ment and the priest didn’t stick around to explain it to him. The priest only told Thomas to travel to a small village in the middle of nowhere. So with nothing holding him back Thomas took off to find the village the priest had spoken of.
The village Thomas found was broken and poor, on top of that much of it had been destroyed by a fire. Thomas saw the people in need and he knew he had to help, so rolling up his sleeves he dove right into the thick of it. Asking nothing in return Thomas helped rebuild families homes and till the land for planting. Even though Thomas knew nothing about planting fields or building houses his willingness to help those in need and his desire to make a difference helped rebuild the small village. Though he never accepted anything from the people he helped he did take with him valuable skills and lasting relations. With a new found passion Thomas set off to find other people in need.
Relationships:
Timothy Stonewall - Father
Betsy Stonewall - Mother
Strengths:
Loving: Thomas has a heart built to care for and help others and he is not afraid to listen to it.
Brave: Thomas is not afraid to step outside his comfort zone and do dangerous and sometimes scary things.
Loyalty: Thomas will never leave a man behind he will always strive to be there for his friends and comrades, even when they may not care for him.
Relentlessness: No matter how many times Thomas gets knocked down or stabbed in the back he will always bounce back stronger.
Cultured: During his travels Thomas has learned to accept others differences and learn from them.
Confidence and drive: Even when he may not know how to do something Thomas has the confidence and drive to find a way.
Hardworking: Thomas was given a strong body and he strives to push it to it’s limits every day.
Willingness to learn: Thomas is always ready to learn a new skill.
Skills:
Crossbow: Thomas picked up the crossbow as a way to hunt for food during his travels.
Mining: Thomas’s childhood in the Helm’s Core mines have made him skilled with a pick.
Stamina and physical prowess: Traveling across the land has made Thomas adept at walking for long periods of time and the work he does along the way has made him physically stronger.
People skills: Thomas is good around people and can almost always find a way to connect with them.
Jack of all trades: Thomas has picked up many different trades from wandering and working wherever he can.
Weaknesses:
Blind trust: Thomas’s trusting and caring nature can leave him vulnerable to trusting the wrong people.
Basic laborer: Thomas knows many trades and as such he is not extremely skilled or a master at anything.
Fear of letting others down: Thomas’s goal in life is to lift others up, so when he fails to do that he can become depressed.
Homeless: Thomas might call Helm’s Core his home, but in truth he is a wanderer searching for his home.
Smoking: Thomas loves a good smoke.
Soul Abilities:
1st Soul Ability:
Broken Shield: When Thomas’s shield breaks he sends forth a concussive wave that knocks enemies down. At the beginning this ability only knocks back the person that broke the shield, but as he gains power and becomes more skilled the knock back effect increases in force and number of enemies it displaces.
2nd Soul Ability:
Helping hand: Thomas can grant one of his allies a personal shield, that as well as shielding its recipient it applies a special side effect that strengthens its recipient. At first this ability will only deflect minor attacks, but as Thomas grows stronger with this ability it gains special side effects that boosts his allies performance such as strength, stamina, or focus.
3rd Soul Ability:
Gain the ability to forge a shield out of spirit mana which defends against all attack forms. Initially, the shield is weak and can only fend off mana based attacks at a short range but with practice and skill development, the shield can be sent hundreds of feet away to fend off even the most powerful attacks of mana and physical natures.
4th Soul Ability:
Gain the ability to forge a protective barrier for the entire party that can fend off physical attacks. Based on one's perception, relationships, and skill level, the user can protect others from assault. At first, the user will struggle to protect another person without immense concentration and the protection will be weak, susceptible to mana dispels and strong attacks. But with time, as the user grows more connected to his or her allies, he or she will be able to protect them with a powerful shield without so much as a glance.
5th Soul Ability:
5th Soul Ability: Voice in Need: Thomas gains the ability to sense the location and nature of problems. The suffering of those in Endurn come to him in his dreams, sometimes a whisper in his waking hours, and tells his tales of the lost, the broken, and the afraid. Initially, it will be a frightening experience for him, as he will be able to sense the fear but have no control over it. He will struggle to pick just one single woe and hone in on it, but with time, he will learn to listen to the dreams and whispers and gain the ability to choose one, pinpoint it, and determine the nature of the suffering even before arrival. If he is helping one of those in Need that have come to him through his dreams, they gain a veil of compassion that prevents physical harm from befalling them until Thomas can create a more permanent solution. The veil only works when he is nearby the sufferer.
Perks:
Culture Specific Perk:
Doriil Culture: If male, you are welcomed and treated with great honor. If female, you are largely ignored
Race Specific Perk 1:
Fabrication: The ability to create a technology-based Golem sidekick.
Race specific Perk 2:
Thick Skin: You don't need shoes or gloves and you've never heard of "it's just a scratch." An enemy has to dig deep to make you bleed and as such, if you're bleeding, it's bad.
Race Specific Perk 3:
Night Vision: You can see perfectly in almost pitch black surroundings.
Distastes:
Cruel people, stormy days, the ocean, loneliness, and no work.
Preferences:
Smoking, hard work, learning about other cultures, helping those in need, a good pub, and friends that care.
Aspirations:
To help build a better world and make lasting and meaningful relationships with as many people as possible.