Dungeons and Smashins’ (Tentative Title)
The Multiverse is a strange beast. Worlds connected to worlds. Some more alike than others. Each with their own heroes and villains.
In two separate worlds, villains scheme to bring about the end and conquer worlds, putting innocents to the sword, and marching their armies across lands.
In one, the world of Abeir-Toril, the great Lich Szass Tam of Thay has been meddling with forces beyond his understanding, communing with cults, gods, and demons to bring forth a reckoning onto Toril. Allying himself with the dark gods Vecna and Tiamat to spread chaos. This agreement has thrown the multiverse into chaos, pulling heroes from their worlds to Toril and Sigil in order to right wrongs created by this profane alliance.
In another universe, Doctors Eggman and Wiley have combined forces in order to take control of their world as well as several others. This resulted in a different outcome: The Melding. Worlds became one, merging with one another, pulling both people and places in. Combining them into one unified world.
Two universes, both different, but both alike in that they are under threat from forces who know not what they meddle with.
However, unknown to both forces, there is a connection. Several worlds have melded into both of them. Worlds where swords and magic are prominent. Worlds where armies carry blades and pray to gods greater than they. Worlds where heroes clash swords with monsters in an effort to save their worlds.
Let us hope that these two worlds never find out about the others.
Because if one breaks through, it could mean disaster for the rest.
This is a small side story combining elements from both On A Cold Neverwinter Day and For Glory. Since both contain Fire Emblem characters and have the potential for Castlevania, Final Fantasy, and Dragon Quest characters.
The roleplay would be about a member of the Resistance from For Glory finding out about the goings-on in Abeir-Toril due to the fact that Alucard, Lucina, and Richter Belmont are all missing from their native worlds. In an attempt to prevent the villains of Neverwinter from finding out about The Melding and the doctors from finding out about Sigil, they must ally with someone from a world not their own in order to keep both secret wars separate.
While this idea started as a 1x1, I have made a realization that I am not good at GMing 1x1 RPs since I have a weird tendency with storytelling in them. So, I will be allowing up to three people to join this in order to keep it small (since it's basically a spec ops team.) I would like a good mix of characters from Neverwinter-based stuff and Nintendo franchises.
Characters from franchises in both (with limitations on Marvel, cuz, y'know) are allowed. If you have any questions regarding character eligibility, please let me know. Nintendo characters are not limited to fantasy (though you certainly can if you want!)